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Kasukua

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Everything posted by Kasukua

  1. yea , this game is not ready for rated yet, as are most servers even barely ready. considering a lot are dead / dying STILL. the hacking issue, etc... yea, definitely not ready for rated. rest assured however, as most people will be better geared for when the time comes
  2. yea, as fun as it is playing against some of the same people, it's also really, really ZzZzZzZzZz, OH, its the same premade that wins huttball based on class? oh, the same repub team with 5 healers? oh, the same people that won't buy recruit gear? thats just it, on a dead server its always the same story, same *********** story over and over, long queue pops, and almost RARELY even pvp matches from the start
  3. Kasukua

    Get rid of Huttball

    sighned! I support this, huttball is completely biased towards certain classes, let alone 30m ranged classes.
  4. http://www.torhead.com/skill-calc#200McMcZhZcrcRrMkrc.1 this ^^ is the best spec for pvp madness IMO. yea, creeping terror is a nice snare/dmg, but how I play this spec doesnt really have room for creeping terror. low CD on force speed + 50 sec CD electrocute, and instant cast whirlwind
  5. honestly he was probably trolling, unless he's a business major
  6. I'd stop playing too if I never did anything else. A piece a day? come on man
  7. Is this good or bad for pvp right now, with the coming of rated WZ's etc... or is it just standard gear progression and part of their plan
  8. i support, it would make raiding more fun, tbh. I PVP primarily, rather than PVE. but i also like to pve, and have it be rewarding towards how I like to play, which is pvp. that would make PVE more fun in my opinion, why can't we play both aspects of the game to their fullest without sacrificing pve for pvp
  9. yea, i understand creeping terror and all, but i felt like that was too much focus into dots when they are so vulnerable from cleanses. and I went for more dmg, less self healing, so i felt like the last 3 points were a waste to be used elsewhere
  10. 10/3/18 is my favorite spec at the moment http://www.torhead.com/skill-calc#200McMcZhZcrcRrMkrc.1 lots of dps, high crit chance %, and good survivalbility with instant cast whirlwind and low CD stuns. (30 meters is very good for melee) I usually death field > discharge > shock > thrash for Raze proc > crushing darkness > assassinate. and honestly, and I might get flamed for this, I don't use spike at all in this spec, the first thing I want to do at melee range is thrash edit: and maul whenever duplicity procs, which is a lot
  11. death field is ridiculously good as is. It can high crit, gain you life, more force, and more dmg from your dots. It has a 30m range, which is great for assassins, and it has a decently large AOE, PLUS, how it targets, and does dmg is great for getting around corners without line of sight and dealing that killing blow. (its great for knocking people out of stealth as well) I love death field
  12. getting knocked back 5 or 6 times while being rooted after wards is the funnest
  13. I'm sure someone mentioned this, but this is a deception assassin not sure what the jedi equivalent is.. so yea, actually man, I've tanksin'd a lot, and no, we don't have huge burst, I.E there is a set amount of time for set up to get our high numbers out with harnessed darkness. Even with maul (backstab, or what have you) we have to proc the buff so its useful...we have good cc and survivability, and we can go down like other classes, we just shine more in PVP because of how the game is right now. It it were 1v1 pvp, we might be OP, but its not
  14. that's probably part of the case, and not a terrible idea
  15. resolve could use a twink, but having snares affect it would be a bad idea, I think they are fine as is
  16. yea i went ahead and did that, lost mad credits
  17. Because it completely ****s my character model. Basically it looks like my character gets tossed into a blender and then that's what I'm left with. happen to anyone else?
  18. i found a 10/3/28 spec that I really liked, does more dmg consistently with less set-up time, and semi close to survivability depending on your point spending, but generally less survivability. thrash and assassinate hit like trucks, more so than darkness but darkness offers better stuns and utility sadly
  19. this is painfully incorrect, tanksins will never do as much dps as a DPS specced char, now survive as much as a tanking character... i think its almost a given that most people do not wear tank gear in WZ's
  20. Assassins and Shadows are probably the most balanced class. Wow, I can't believe this crap nerf rage thread is back
  21. Kasukua

    New Voidstar bug?

    Entire repub team disappeared and my team sat there for 6 minutes defusing bombs that were being spam-planted on both side. Happen to anyone else yet?
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