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FtDParadox

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Everything posted by FtDParadox

  1. Just hit 50 with my Sent, I've opened 7 bags and so far I have: 4 Champ pieces 2 Sent pieces lady luck ftw?
  2. L-O-L I'll continue smashing all you newb button mashers on my Marauder. You guys are pretty sad, complaining about a class that takes the most skill to play. Why don't you uninstall.
  3. rupts are fun. i play sent. me vs tracer missle is great. literally, I rupt it...they stand there and look at me. then they die.
  4. Hey, the cool thing is alteast when they implement legacy all your alts will be super cool; allegedly.
  5. IMO cross-server que for rated PvP will be implemented, but only for rated PvP.
  6. lol I want real pvp. Rolling Imperial was a mistake.
  7. biochem is your best shot IMO as for as PvP goes I'm looking to create a super tightknit pvp guild on some decent server Repub side
  8. I'm ok with being outnumbered. My goal was to play the gimped side anyway, obviously that wasnt Sith lol.
  9. I'm done playing Sith. The PvP is crap. Anyone have a suggestion as to what server would be best for REAL PvP? With nearly even sides? Rolling Republic, screw my 2 lvl50s atm.
  10. No I understand pretty well what your getting at, and I'm saying its ********. Reducing a skill bar to 12 slots dosen't homogenize anything.
  11. I'm sure that makes sense to a PvE'r. Some of us like balanced competitive PvP where skill matters, not gear.
  12. Each class has its specific place or role in group PvP. Your argument is erroneous, and your troll is bad. Check this LOGIC out: If you have 4v4 combat with each player bringing a total of 48 skills to the table, guess how many skills *TOTAL* that is to manage? 192 vs 192. Explain what that would result in? Ill give you a hint, CHAOS. Its a much harder task to balance that then the alternative. 12 skills per class in a 4v4 (this is all hypothetical). This breaks it down to 48 v 48. Much more manageable than the alternative. IF you never played Guild Wars then you wouldn't have a clue as to what I'm talking about. That game was clearly the most balanced PvP since DAoC.
  13. PvP balance is simple. Reduce the amount of skills you can take into Warzones. Make it mandatory that you can ONLY have a 12 skill slot bar, and force players to pick a BUILD to go with for a particular class. Rated PvP is the way to go.
  14. Then what could possibly be your base for an argument against people getting what they deserve?
  15. I'm a bit of an essentialist so I may be bias when I say, "Take personal responsibility" for exploiting a broken game mechanic. The second I heard all guildies scream on vent how awesome Ilum was for valor they were advised to complete their dailies, indulge a little, and get the hell out of that **** show for the obvious reasons. If you exploited broken game mechanic then you rightfully deserve the "ban-hammer." Because a part of the game is broken dosen't give you free reign to abuse the mechanic for personal gain (unfairly) over someone else. I personally didnt even touch Ilum with all that crap going on. What's the point of facerolling someone OVER AND OVER, killing any real chance of PvP? IMO If you took part in this exploitation you arent a proponent for World PvP, just a sponsor of your own epeen.
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