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tommythecat

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  • Posts

    36
  • Joined

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10 Good

6 Followers

Personal Information

  • Location
    Manassas, VA
  • Interests
    Reading, Games, Computers
  • Occupation
    Student
  1. Quick, someone get this man an MVP vote!
  2. Still busted on Black Vulkars.................................................
  3. Entire servers not receiving kills towards daily/weekly is more than a "little" bug. Maybe if I could actually buy BM bags I could just never go to Ilum at all... That'd be wonderful.
  4. It notifies you when you proc an ability. Everytime I laugh I get to Railshot again for spamming Flame Burst.
  5. The section with made up words is what I should pay attention to?
  6. What exactly can BioWare learn from MUDs? Nothing, the oldest 3D MMO is Meridian 59 and it was released in 95.
  7. Name the oldest MMO and I guarantee you it isn't 20 years old yet.
  8. You have no choice when the other faction blackmails you because when we "do real pvp" they get slaughtered and camped in their own base. So they have no reason to come to Ilum and half the possible BM bags you can get a day/week are gone.
  9. I gave this the benefit of the doubt, I did your spec yesterday and I'm in battlemaster/champion gear, and boy let me tell you, when you don't pop relics and expertise stims it's damage on actual GEARED targets is piss poor. I have nothing against AP but the numbers of a pyro build don't lie. I don't have to pop anything to see 3k+ damage with TD and RS on fully geared targets with the exception of tanks. Even the added utility of Hydraulic Overrides is not as amazing as you'd expect, you are still going to fall victim to 50% of the CC type abilities in this game. I like the flamethrower buff and got 2k crits(unbuffed, because claiming buffed damage as normal is basically BS) on pretty well geared targets, it's just a shame that it is so situational. I just wasn't impressed by anything, every skills damage just seems too low when compared to pryo, and I had a much harder time dealing with classes I would normally never even flinch at while I was an AP. It wasn't all bad though, it just proves to me that AP needs serious reworking for it to really measure up to pyro or even a shield tech hybrid.
  10. Damage is way too sporadic in the PVE set, the 15% crit yields me better results since a Powertech DPS rotation is heavy on the Railshot.
  11. The combat tech pvp armor set bugs Carbonize so that it rarely works even if conditions are perfect, this is why I wear the Eliminator set lol
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