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tommythecat

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Everything posted by tommythecat

  1. Quick, someone get this man an MVP vote!
  2. Still busted on Black Vulkars.................................................
  3. Entire servers not receiving kills towards daily/weekly is more than a "little" bug. Maybe if I could actually buy BM bags I could just never go to Ilum at all... That'd be wonderful.
  4. It notifies you when you proc an ability. Everytime I laugh I get to Railshot again for spamming Flame Burst.
  5. The section with made up words is what I should pay attention to?
  6. What exactly can BioWare learn from MUDs? Nothing, the oldest 3D MMO is Meridian 59 and it was released in 95.
  7. Name the oldest MMO and I guarantee you it isn't 20 years old yet.
  8. You have no choice when the other faction blackmails you because when we "do real pvp" they get slaughtered and camped in their own base. So they have no reason to come to Ilum and half the possible BM bags you can get a day/week are gone.
  9. I gave this the benefit of the doubt, I did your spec yesterday and I'm in battlemaster/champion gear, and boy let me tell you, when you don't pop relics and expertise stims it's damage on actual GEARED targets is piss poor. I have nothing against AP but the numbers of a pyro build don't lie. I don't have to pop anything to see 3k+ damage with TD and RS on fully geared targets with the exception of tanks. Even the added utility of Hydraulic Overrides is not as amazing as you'd expect, you are still going to fall victim to 50% of the CC type abilities in this game. I like the flamethrower buff and got 2k crits(unbuffed, because claiming buffed damage as normal is basically BS) on pretty well geared targets, it's just a shame that it is so situational. I just wasn't impressed by anything, every skills damage just seems too low when compared to pryo, and I had a much harder time dealing with classes I would normally never even flinch at while I was an AP. It wasn't all bad though, it just proves to me that AP needs serious reworking for it to really measure up to pyro or even a shield tech hybrid.
  10. Damage is way too sporadic in the PVE set, the 15% crit yields me better results since a Powertech DPS rotation is heavy on the Railshot.
  11. The combat tech pvp armor set bugs Carbonize so that it rarely works even if conditions are perfect, this is why I wear the Eliminator set lol
  12. Yeah it basically makes it completely unreliable. Switched it for Eliminator set and have no more issues.
  13. Jump just before you do it. You'll thank me later.
  14. At least one of the gear sets completely breaks Carbonize as well. I'm using the Merc set because of this so my 2 set bonus is something that class can't even use lol
  15. It's funny, I actually thought that's what it was until i used it and was like... wow that's very stupid looking and disappointing.
  16. I Haven't tried it in a while, its hard to give up either Jet Charge in a defensive heavy build or just about everything in the pyrotech tree if you are DPS spec'd. Being able to rail shot every few seconds with some luck is devastating to healers and most other classes that aren't being guarded. Whats your average RP and RS crit like?
  17. Yeah that's just what we need more CC abilities more often in a fight. Longer cooldowns force you to think about a fight not just use everything because it will be back up in 20 seconds anyway.
  18. I've used both... and parakeet is just weak, I didn't even stick with it a day. I'm full pyrotech now but I still enjoy using a variation of taugrims build. It's certainly not a perfect build but as far as I'm concerned a 6 second interrupt(grav shot/force lightning/tracer spam is basically nullified) and reduced cool down on grapple is far more useful, considering 90% of games are huttball. Nevertheless grapple is still useful as an interrupt of heals and a way to get a healer or someone nearly dead out of range of heals in voidstar and civil war.
  19. I don't know about out DPSing classes but I frequently pull threat off the tank if I go all out on a single target as a pyrotech. Perfectly valid DPS choice if you got the gear to support it.
  20. Hey Taugrim, I'm about to replace my main hand and wondered if I could get your perspective on which to Champ main hand to get, the one with 77 crit, or the one with 77 power. I currently have 332 Crit rating, 142 Power. Would I see better gains from the power weapon or am I still not at the soft cap for crit?
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