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klucius

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  1. 100 packs opened 143 chance cubes 0 arbiters the guys who designed this should work for the lottery commission /unsub /uninstall
  2. My gild been wipping for weaks on dis boss, wut do wi do? Our mane tnak has all +alacrity mods from ultimate geers vendors... lvel 72! wai ca'nt we keep him alive? We even gafe him sum +alacrity adrenuls... we thot tnaks supposed to have lots of +alacrity but he keeps dying, lol! HALP!
  3. NO! don't nerf the game to please the casuals.... hardcore players LIKE crashing... it separates the skilled players from the baddies!
  4. So... four months later, and we STILL can't play with our friends because we can't control which server we move to! <--- angry face
  5. Bioware your group finder is broken and these are my suggestions about how to fix it (in order of priority): 1. Rewards are not consistently granted under varying conditions, e.g. in a premade group, or when members die or disconnect during the run. Just loosen up the reins already... BH comms will mean nothing once cartel points are introduced. ...oh and the conduct of your GMs is simply shameful when responding to trouble tickets on this matter. Too bad they hide behind an anonymous protocol droid name. 2. Players should NOT be able to choose multiple roles (e.g. tank/damage, or heal/damage) unless they have the Field Re-spec perk unlocked. 3. Tier 1 and Tier 2 hardmode flashpoints are completely off-balance. Tier 2 should be Lost Island, Kaon, False Emperor, and Directive 7. Everything else should be Tier 1. 4. Manually inviting a member into your group should re-queue the group automatically. 5. Group finder queue should automatically eject players who are AFK. 6. A group leader role selection would be appreciated. Despite what the elitist snobs say, not everyone knows the strats for D7 and Lost Island.
  6. If they would just fix the tooltip to say how much it absorbs, then all the theory-crafting wouldn't be needed. I suggest they pin it down at 10% of your max HP, then change the 4pc Rakata bonus to increase by another 10%. That way it becomes more competitive with Unremitting/Unstoppable and makes a pure 31/10 build more viable.
  7. that could work as long as it's not "only in shien form" ...kind of ruins the idea of a tank buff; even if it would be more correct lore-wise. moving unremitting so that it can be combined with guardian strike is probably the only great idea here. the rest would probably cause as many problems as they try to address. personally, i don't think unremitting should be so deep in the defense tree, but if it were moved down a tier so that guardians could get it with a 31/10 build, that would be nice.
  8. ...will fix juggernaut tanking. sound off if you agree.
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