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Posts posted by PJEBarlow
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When I only see the UI report a maximum of 170 people on Dromund Kaas or the Imperial Fleet on my server, at 8pm when it's got queues, I have to say it's quite disappointing. Even if this is reporting how many people are in the specific instance I am in, not in the whole zone, there's never more than two instances.
I only see about 5 people while I am running about doing stuff, more in busy areas with vendors and lots of quests, but I think they should just get rid of instancing and/or increase server capacity. It's not funny to queue for 15 minutes just to play in a zone with a maximum of 170 people (most of whom I won't even see, and often the count is much lower). This is a unique pattern as far as the many MMOs I've played go.
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Why no mention of Kel'dor?
Also I would like Rodians, Mon Calamari, Wookiees, Bothans, you name it. Funnily enough all four of those were playable in Star Wars Galaxies.
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At the risk of stirring a hornet's nest this is something SWG did very right.
>Enter port.
>Use terminal.
>Use shuttle.
>Load screen.
>Leave port.
They way it's done in SW:TOR does seem to cause unnecessary running about.
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Dear Fepityfep,
Not all EU citizens care about this.
P.S. In before lock of worthless thread.
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OP this really is a non-issue. It's simply a question of whether extra account security worth €13 to you or not.
I have an Android phone but I'll be buying the token at the first opportunity I get, I have sworn by them when using other online games and services.
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To Wittyavenger, not all of us care about this.
I'm getting bugged by people lumping all Europeans in with complainers.
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I'm in Europe and I don't care, you people will only moan when they give in to your demands and you have to get patches later. It's not peak time, just suck it up.
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This bit with the EU coming on here with a sense of entitlement gets old. Real old.
Not all Europeans care about this, FYI.
Finally, someone on the other side of the pond being reasonable.The irony.
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No offense intended, but that is incredibly ignorant of very, very basic economic principles. It doesn't take a lot of thought to realize that unless there are money sinks that take money out of circulation, massive inflation would happen.
It was actually the opposite in SWG, though. The crafting-based economy worked fine until they killed most of the crafting and threw loot at you in the NGE, then suddenly everyone had billions of credits.
Let's Stop All Critisism - We Don't Want It Nor Need It
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