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Nukenin

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  1. Someone took this rollback suggestion seriously.
  2. This is Star Wars. There is precedence.
  3. The laugh/grunt audio cues should have remained as an option in Preferences. Perhaps all classes who could benefit from reactive cues should be given the ability to pick if they want those cues and how they want them to sound (or appear). I can understand how they were annoying for some. But others enjoyed and benefited from the audio cues, and everyone would benefit from more options in this regard.
  4. BioWare could always just reward anyone with 30 free days of game time for attaining their first level 50 on a given account (regardless of when or how long it took). Make it just one of the things they do for everyone going forward. It'd rule out those of us who may never hit 50, but it would reward those who are taking their time, playing their way, enjoying the journey, or who through whatever reason or circumstance didn't make the "cutoff". Perhaps they can establish a set of criteria, any one of which (but only one of which) can net you the 30 free days of game time reward (perhaps with the additional requirement that you've been a subscriber for at least one full month already). Three characters through the end of Chapter 2. 400 in all crafting professions. 20 characters to level 20. Or, of course, your first level 50.
  5. For the player and target frames, there is a checkbox to move the buff icons from the default (top) to the bottom. I would still like to see deeper customization of the layout for these frames. The movement of the name/level indicator to above the health bar (pre-1.2 they appeared below the respective portraits) really threw me off in initial play post-1.2 yesterday, especially as I tried to track buffs (which were now separated from the health bar by the name/level line).
  6. I must like it. Where some respec, I reroll.
  7. Give the crafting professions the ability to create an item that will, when consumed, add an augment slot to a suitable non-crafted item (of a type the crafter can craft) that does not already have an augment slot. Perhaps tie these to item level tiers, so that a young crafter can create "augment slotters" for level 10-16 gear, but those cannot be used in 17+ gear, and so on. The restriction that the "augment slotter" can only add an augment slot to non-crafted items is meant to preserve the value of crafter crits.
  8. See? Showing who spaced and who didn't will make the conversations more social! People engaging each other in banter about what they're watching (or skipping, I suppose!) and making choices about was pretty much the (secret) point of the initial (albeit highly controversial) suggestion. EDIT: I've added this better (and hopefully non-controversial) suggestion as such to my initial post.
  9. But the thing is, it only takes one person to force everyone to have to do it their way, and they won't know who this offender is. They'll either have to put up with it, or find a new group with possibly three new people (since they don't know which of the first three were the offender). Of course, BioWare could solve this dilemma by placing an indicator (maybe "SPC") over/next to the portraits of those players who've indicated a desire to skip that segment of the conversation cinematic. This serves a good purpose twofold: (1) it indicates a desire on the part of the player(s) to speed through the conversation(s), and (2) now you know who the holdout is (the guy whose portrait never had "SPC" appear over/next to it). Surely that's an idea everyone can be on board with! Well, except the evil sorts.
  10. That's perhaps better called "sociality". Socialism is something not quite that. A group run through a conversation can be quite the social experience. Real People are usually involved, since like many MMORPG companies BioWare is probably secretly (if not overtly) prejudiced against artificially sentient players.
  11. An option to show light side aura should be added to the appearance customization section (where Show Dark Side Corruption is now found). The following suboptions should be added, gated by Light Side level: Butterflies Sparklies Glitterdust Soothing Mists White Noise Generator Eye Twinkles Ambient Birdsong Unanticipated maintenance and all out of popcorn.
  12. Or at least provide an option for a forum browser to disable text colours, either across all (non-BioWare) posts or on a per-poster basis, if one just wants to filter out the worst offenses. Apologies for the extreme example in the other direction.
  13. I don't want player-created content in SWTOR, unless the player in question has been hired in a professional capacity by BioWare to design and/or implement content in SWTOR. A different Star Wars-themed MMO game built from the ground up to support moderated player-created content would be welcome, of course. Maybe then we'd finally get a full, proper in-game implementation of sabacc!
  14. If he dresses in Han's trademark duds, and the camera's on him and not the game, this would be adequate compensation. Wookiee optional.
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