Jump to content

JediKamo

Members
  • Posts

    298
  • Joined

Everything posted by JediKamo

  1. I think it might involve the CC you get at certain levels?
  2. Thanks. It’s the Snipers that are probably the problem
  3. So, you mean to stand behind the second wave of adds running through the door, then going after the Snipers? I’ll have to try that.
  4. 👍 I like the idea. The story should involve the net getting tighter and the saboteur has to decide between outright defecting or killing off companions to keep the secret safe. I did feel like Darth Rivx could effectively serve as running an investigation, based on dialogue up through Enclave.
  5. Interesting. I ran 4 characters through it and never encountered it. If it matters, I’m not using the Steam version
  6. In KOTOR 2, it was a bit spooky with surprise encounters and ways to accidentally kill yourself while dungeon crawling for loot. I’d have liked something similar here.
  7. I noticed that. I was afraid to try it out of fear it would break the FP.
  8. There’s a new one. A Republic Saboteur choice in Enclave is LS.
  9. Disappointed. The Enclave should have been a series of quests involving excavating it. Not a shoot-move-shoot-move-cutscene slog that resolved nothing. I think they wasted the enclave.
  10. On the other hand, they did weaken all the mobs up to that second wave of adds. Maybe it is a bug. But everything else was notably easier.
  11. I had a glitch back when KOTFE dropped. I hit all the flirt options with Koth, culminating with the kiss at the end of chapter 9. Since the 1.X romances didn’t have a confirmation notification that I was entering a relationship. So I assumed that we were dating. But, when my next character ran through, I did get the pop up and I knew that the game had messed up my main. Customer service said, “sorry, we can’t help you.” So my main wound up with Arcann
  12. I see. I dislike PVP personally so I’ve never learned about what classes are better there
  13. Don’t they have to do it in solo story to advance?
  14. Sounds to me the complaint is what they have to go through to use it. New content you can’t use is effectively worthless to that specific player.
  15. I agree part of the problem is that they bring in too many new characters and then rely on a few while ignoring the rest. I suspect that allowing us to kill most of them off if we want was a mistake because BW can’t know who will be spared. Probably what needs to be done is: If (companion name) = alive then use (companion name) If (companion name) = dead then use (generic). If BW combined that with limiting the companions each character to their own crew and some general companions, we probably wouldn’t be in this situation now.
  16. Ah, okay. I tried that once and thought it felt weaker than Sniper. So I re-rolled
  17. My Bounty Hunter did okay with level 306 gear. My smuggler is having a hard time. I wonder if the needing to crouch (eliminating mobility) makes them more vulnerable. In comparison, the new 6.3 flashpoint is much easier than SOV. Not even a challenge for me on Solo-Story
  18. I think he missed the point of blanking Revan’s memory, turning it into some sort of perverse mass mind control experiments instead of a one-off desperate attempt to find the Star Forge. It made his character (who I liked up to that point) into someone who was an annoying “of course it’s true! I read it on the internet” type. Of course, that’s probably a problem with the writer either not playing or forgetting KOTOR 1
  19. It’s good to see it’s not just in my mind. The FP was easy… until that second wave of adds on the final boss. Then it felt the same as it always did. Suddenly my smuggler feels like he’s shooting the enemies with a nerf gun.
  20. Up until the final boss second wave it is easy.
  21. The problem is, they’re not dying at all. It feels like pre-patch with them
  22. Mine is, they still didn’t fix the second wave of adds on SOV final boss. They have until the 14th (when my subscription lapses) to get it done.
×
×
  • Create New...