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Masturomenos

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Everything posted by Masturomenos

  1. Do u know where u even are? Pve is predetermined damage and phases. Pve is easy to balance. Pvp is a whos resources run out first fight. When a healers resources run out before he even tops himself off 1v1 then healing is worthless. The best comps for ranked wz as of patch 1.2 does not incude any healer. No serious team will run anything other then 2 to 3 tanks to guard nodes and evryone else dps. Just haing to save a healer as a dps is a waste of time since the healer cant save anyone else. Healers are no longer needed in pvp in 1.2. To take a healer over a dps is bad composition. Even the super burst beastcleave in wow had heals. Get ready for beastcleave 1.2 when u pvp no heals all dps. I will give all pvpers advice make sure ur toon has a speed increasing ability or talent because ur going to spend alot of time running back after rezzing.
  2. I neverhit 500k healing i can keep a team alive with 300k and win. I foucs on effective healing not overhaling. The ting is as a BH you need burst healing to survive. So when ur heat is nrfed overall u can still show big numbers but cant keep neone up when it counts. I dont need to win a scoreboard i need resources i can use when 2 3 people are being focused so they surive long enuff to turn around and use thei cds on the attckers. See numbers mean nothing in pvp u can do 50k healin and no one die or do 300k and no one live. The point is you need to be able to do the haling in a dps burst phase. If i cant burst heal then why would their be burst dps. Stats are one thing but going from 20 spells till im oom to 7 spells means im not better then a medpack snce its one person i can save at a time when i should be able to save myself and two others. If i cant do that then im not healing im a glorified medpack or a good cd or a pillr to line of site since im only able to keep one person alive vs one dps and die while healing one person while another dps blowsme up. Triage is gone healers log in, que, run in save one guy in a duel then die or hide and regen. Meanwhile there re 7 people on a team. With this way its been designed u need 4 dps and 4 heals on a team to have balance.
  3. People who think this patch was good for the game better hope they like playing alone. Changes like these have killed games over and over and over. Skill is not havin fun beatng weakclasses. Skill is beating classes that are hard to kill and need to figure out ways to do it. I mean why is nightmare mode hard because people have to figure out a way to beat it in ways not exactly straighforward. Nerfing heals is like nerfing NM content because people dont want it to be hard. When will people learn its more fun to fight a healer with 2 pople and use cds and interupts properly to take them down then it is to o around 3 shoting everyone becaue when u can 3 shot somene then guess what u can be 3 shot aswell.
  4. Until a healer can kill a dps then a dps should not kill a healer. It should take 2 or 3 people to kill a healer since all they can do is heal. Look at the forum posts. Whats the complaints? People die to fast. Well guess what if heals were good then no one would be complaining. If healers were still useful then we would have only people cryng about 1v1 aganst a healer and no game balances around 1v1. Right now the game is purely 1v1 balanced. No one has fun dying ain wz. Dying means no medals, dying means no use of full cycle of cds, dying means rezong and runnig, dying means ur not helping ur team. Ive said it over and over its more fun to have a 8v8 where 1 or 2 deaths are what changes the outcome or a 1 to 1 hutball match. No one has fun being rolled and dying 20 times and losing 6 to 0. The only way u can have epic battles and feel like ur contributing is by staying alive. When u cant or no one can keep u alive the game bcomes annoying. Heals should always be OP the issue is BW cant mke it based on skill but rather nerf it to be harder and weaker. The whole point is a healer hould keep up multiple people but hve multple spells that work off each other. Right now healers have a couple spells and even played perfectly cant keep resources up or healing up. The games being dumbed down because the developes are lazy. Look at wow healers have multple spells and abilities that work together. Withoug things like cleansing being important or intrupting being importan or no dispelling all we hve is heas so either heals need to be OP or we need methods to keep people up without heals and negate damage. I dont care if its cds or mass dispel or heal that heal both people same time whatever. We cant not have anything but heals and then the heals we have be short lived due to resources and weak due to scaling coefficients. Healers need a buff a big one. Period. For the sake of everyones fun.
  5. There not serious and it shows. When u cant test classes in equal gear levels then u cant test specs and spells. Without a controled testing method then everything is random Bioware is writing the book on how not to make a mmo.
  6. I agree. I mean if they merge servers pops will go up just from that. When people que into a private server almost cause there are only 30 people online it makes them quit. Just like the ptr u had a bunch of lvl10s for the title then noting i mean look how dumb that idea was and that reall shows we shouldve known bettr. Just the fact the gave a title for lvl10 shows that they dont care about testing classes at 50. It also is stupid if they did care bcuse then why not give a title at 50? U trying to outsmart us? Like 'oh we test with players on the ptr, look we had 100k people with the title. Unfortunately we forgot to mention that only 500 became lvl11' i mean seriously get ur **** right. Do your job.
  7. On the ptr i couldnt even tell how bad off classes were especially healers. Since we could only get one game of 3v6 once a day it was a waste of time. Bioware pvp feels broken. You cannot make changes like this. How may people are going to ask you to fix the game before u do? Pvp is a joke Pve is a joke ( i mean HM already cleared for new OP) Server pops are a joke If you left the game alone and just added what we shouldof had at launch with quality of life and legacy content ud have more subs today then u did yesterday. How did u do so much work just to lose players. How is it possible that the only job u have is to make more people sub and after all this work youve accomplished the opposite. I mean u couldnt even get the subs to stay even. You actually lost subscribers when u put foward an ffort. Bioware ur becoming if not already the joke of the gaming industry. For the sake of your careers make it right. Its been 4 months and youve ruined a franchise people have loved for almost 40 years
  8. BW healing is useless in pvp. The average scorebard has dps at about 3 million and healing a 700k. Thats not balanced at all. The BH healer is completely broken. I mean broken. The class just doesnt play right. Sorc feel like wet noodles. Healers are going stop playing. If anyone complains that this isnt true ur just harming urself. The groups queing dont even work right. The enire pvp part of the game is broken. The entire thing. What is going on at bioware. Seriously. Is there some trouble at hom we should know about.
  9. So since your complaining about complainers whats that make you? BWs guardian angel? Lol.
  10. Oh so the thousands of posts today saying players are unsubbing and the claases are crap, pvp is broken and the Operation already cleared on hard mode withing 5 hours of patch is what u consider fun? Please show me who is having fun? I dont think u understand what fun is. Right now everyone is about as angry as they can be.
  11. Oh by the way their creativly made new Operation was already cleared on HM within a couple hours of patch. Yea so not only did they piss us off with horribly tested nerfs they also didnt manag to make anything worth raiding for and if u even tried pvp today of course that is if u didnt have a 8v3 wz then thats more broken then ever.
  12. Yea all the content we were supposed to have at launch. Like a working interface, gtn and guild bank. Everythin else is broken.
  13. We told u so. Our ptr testers including myself told everyone testing could not be done properly. Testing methods were flawed and as you all see so are the results. The changes to pvp are just the start but everything is broken. When everyone comes and says just wait bfore u complain this is what happens. We posted over and over and over an were called complaners. U think we wasted all this time leveling to 50 on the ptr just to complain lololol. I just want to say again that i posted on the ptr forums saying if you think were unhappy now wait till u see how unhappy u will be come patch day. Guess what its patch day so go ahead and show me one positive thread. Please trust the ptr community not the devs who obviously have no clue what we want even thou they could just ask us or just read the ptr forums. The ptr was a waste of time and patch 1.2 proves it now.
  14. Im a healer so purely for self benefit. Death is what i try to avoid. Im more like a personal angel. I just have lways seen people hve more fun when everyone is up. Even if only there are 2 3 deaths an entire wz its more fun then everyone rezing and dying over and over. I mean how many times have u wisped a healer or told people good game when u died 20 times. Now how many times have u said it when u died once or twice.
  15. I dont understand y anyone would want healing nerfed. Why do u want to die more? Ive asked this before but ill ask again which wz was more fun? A. No heals u run in and die then rez run in and die then rez run in and die B. You were healed and nevr died or died one or two times and both teams plyed a gme were the outcome was determined by the last minute score or cap because evryone stayed up nd dpsed while being healed? How is it more fun to die? How can anyone want to die? Id rather stay up for an entire hutball with a score of 1 to 1 then get killed over and over with a score of 6 to 0. Why do u wear expertise then? U know its a stat that is a healer just on your armor. Its a bubble that reduces damage until it reaches its cap. U want to stay alive and say dps is too squishy but then u wantto nerf heals? Anyone for a heal nerf is a bad pvper end of story. Everyone whos good a pvp wants to be healed so they can outlast o out manuver their opponent. If yhou complain about heals then u want somone ele to do what u cant and thats set up a kill on a healer. If you are good a pvp u know its a matter of time before u kill a healer if you bad then u want to be able to kill everone in 3 seconds. Bad players nerf heals not healers bein OP.
  16. Like everyone said 1.2 should have just been the content we were supposed to have at launch. Now bioware kept messng around and not only made the good they did irelevant but also created alot more problems that should have been addressed when we said so on the ptr. Bioware im sorry but u are doing everything wrong. You made a game worse with 1.2. U guys worked for months to make a game worse. Stop working listen to ur community u guys dont know what we want an all ud have to do to figure it out is listen.
  17. Bioware needs to stop breakingpvp with dailies about pvp item and comms. We have wzs for comms. Make dailies that pay like pve dailies do so that pvpers can go and try to collect chest with items that spawn every 30 minutes in a zone and you can collect a certain amoun or have to collect a certain amount each day. Dont add kills just make it so if you pvp and need money you can go to a zone and fight off people for a chest. After you guard a chest for 2 mins u become imune and can open it even with others around. This would make wpvp happen but also wont allow gear cheats since u need wzs for gear. So now youd have people in wzs for gear and ohers in the world when they need money. Plus u couldnt farm chests without defending them so it would eliminate the ability to keep farming money and u could pu a limit of 1 chest per person per zone and have 3 zones with them. The zones need to be small also. Ilums biggest failure was u had a zone that was too big and a game engine that couldnt handle more then 40 people. So not only did you have bad latency but also even when busy it looked empty. Learn devs just like servers peoplethink the game sucks when its empty. Thats why dead servers keep dying and why zones like ilum donr work unless it can hold hundreds of players at once. U have a awesome smal zone in tatoine. Put a couplr chests there that have 50k in them allow peopl to get 3 a day and they hve to defend it for 2 to 5 mins thn become immune and can open. So you couldt solo defend and need a group tht could be 4v4 and they fight for 30 mins but also once they got the limi they would not benefit to sty there which would allow other groups to cycle in one fter the other. Then still keep wzs as the place to get the gear. Simple stop trying to reinvent the wheel bioware because u still havent got an engine in ur car to even drive it. Focus on what u can do right not on fixing what u cant so at all.
  18. Devs also fail to realize pvp keeps a game going not pve. Raiders only play until they clear the content. Pvpers will play the same wzs forever as long as the game is good. A pvper grinds to 50 like a pver and then unlike a pver who stops once they are geared until new content comes out a pvper will get the best gear then thats when the game starts for them. Its no secret why tbc made wow the best game ever because arena also came out and even to this day since 2004 when i started wow i log in for arena every week and rated bgs. No raier logs in every week to clear the previous teirs of content. Pvpers still que for the wzs they had when wow launched. Pvp is what brings people out. Pve is what people do until they kill a boss. Pvp is what they have tournments for. Evry week across the world people pvp in touneys whether its a starcraft, wow arena hell even pokemon. Pvp make or breaks games and its proven that in ever game with ad without a succesful pvp system. When will developers learn
  19. How do you pay to craft? People love pvp and thats all the do so they should have equal compensation as pve players do. If al i did was pve then id make 200k a day in dailies. Why doesnt pvp have equal dailies tht pay. First off if we had pvp ailies in tatoine or another zone that wll go nameless where we could make 200k and have an oppurtunity to fight other the wpvp wuld be fixed aswell. If you pvp 40 hours a week then u should make the same as if u pve 40 hours a week.
  20. Well i am glad they pulled them. However bioware should refund people money who subbed for the ranked wzs. That is not a good way to bring people back. BW knew the ranked wzs werent going into 1.2 weeks ago. It takes a long time to remove content and then adjust the way to get the gear for it. I mean after ME3 getting looked at by the BBB. I doub BW wants the same for this game. It is a rip off for them to not return the money of people paying for ranked PVP. I cant see how its good business to keep your money actually pretty much steal it. The other content doesnt matter if you specifically paid for ranked wzs.
  21. Exactly why implement spend money on coding that puts unranked player vs ranked teams just to fill ques on servers that should have been merged already. Why spend the time on something that is not the answer. I dont do 2 plus 2 and answer 3 just to get more time for the real answer 4. Why would u ever put in something u know is broken just to say u did. Please bioware look how much sense it makes to complete stuff before u release it. Ranked wzs deserve cross server ques without that then ur setting urself and the people plying for failure. Think how happy everyone would be if we never saw ilum if we didnt know it existed. Then u guys made it and let us test it proprly with 50s in all equal gear then released it. I mean that should prove waiting is better. If we got a working ilum in 1.2 then a broken one at launch people would praise you. Stop trying to make things perfect u dont know how to make at all. Focus on what u know and if its already working in another game then use those ideas and build on them. Dont keep doing what uve done so far and give us things u later tak away. Start finishing what u start. Agains finally u realize whe things dont work we dont want them. Look at diable blizz knew pvp wasnt ready and told us they were men not babies and stood up for their beleifs and vision. Guess what well all get D3 andwell be muc happier waitng for a working pvp system then getting a broken one and have it changed later. Blizz is better then u right now but thats because they learned from their mistakes. Ur lucky learn from blizzs mistakes dont copy the bad things learn to not do what they did wrong and one day maybe u can be like them. Just stop thinking what we want and just giveus what we have been asking for. Meters will prove alot of the work uve done is completely wrong but if u fixit and do what we prove is right then u wont make the mistake twice. Guess what BW if u dont make a mistake then uve only made the right decision. Whatever u decide do the opposite and well be happy. Just finally give us what we pay u for a working game. Stop giving us what u think we want just give us what we want and stop giving us anything until it works. Then maybe the servers u have online will be full. So far uve done a bad job lets see what a good job does and no ranked wzs was the first step. Next u need to merger servers. Forget about ny other change no one will keep paying to play alone ull keep more people subbed simply by them seeing people online when they log in. Excitment creates excitment so when a server is empty people get bored. Time to learn to ddevelope and its easy do what we say since what uve done so far is wrong try our way just onceand see how it goes.
  22. I would take delyed prfect content over rushed unfinished anyday of the week. They closed my thread thanking bioware. I dont get how they dont think testing more is not always the answer. Patch 1.2 proves what rushed content gets you. Every change not directed at classes or gear proves that if this game came out tomorrow then the game would be closer to ready. I cant stress enough how important the little things are. A unfinished gtn or combat log or guild bank should not be something we wait for its already perfected not just in other games but in other games phone apps. I cant imagine how many subs were lost over just the inability to target of target or to move a party frame. How many changes were done improperly just cause we dont have meters. How many mistakes were made and how may future changes will be necessary just because u cant copy a lvl50 and get everyone in equal gear levels so testing is controlled and specs/abilities can be focused on. Testing creates results further testing perfects results. Like me thousands of players were rerolling to the 3 classes (jugg/assasin tanks and sorc healers) just so they could be in a competetive wz team and not tank their ratings because of bad changes by devs. I applaud BW for the removal of ranked warzones its the first positive step ive seen since release. I mean common people had to re download the game today cause of bad coding i can imagine what else 1.2 will break. So bravvo BW u finally see that less is more. Stop over promising and under delivering. Remember the first rule of sales in any industry you promise less and deliver more it makes people happy. Id rather think im getting 1000 bucks and get 2000 then think im getting 3000 bucks and get 2000. In the end its the same net amount but approached in a proper fashion. Personally id rather see content that was supposed to be released at launch with the 1.2 patch and then everything else stay the same then get class changes and content just to watch friends lave because u broke the game. Learn from ME3 if u didnt have an ending and waited for people to ask what hppens you wouldnt be doing extra work to fix the ending nobody wanted. Its star wars u should know from Yoda that perfect is made from practice. Learn to use the force rather then to force us to learn.
  23. So thousand questions and we can even get a few decent answer? So we got a answer on a question about champ gear, relics and color crystals. So is that what it consdered monitoring the forum? I see alof of other quetions. Yea these changes are tested sure they are and the classes were balanced properly too right lol can wait to see that thread if it ever happens. At this point they cant even monitor a thread. Stop lying bioware just like monitoring this thread lol u picked the first 2 soft questions you could answere now disappear never to return again thats what you cal communication? In my book thats called making excuses for when someone asks if you communicate with us you can say 'oh we always talk look i just answere 2 questions in a thread with thousands but i still answered the two soft easy as possible question' Joke bioware youve been one now ur adding to it to bcome the gaming industries super joke.
  24. Ruqu heres what he was mentioning about me3 http://www.nydailynews.com/entertainment/mass-effect-3-updated-ending-revealed-bioware-announces-plan-fix-video-game-conclusion-fans-article-1.1057318
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