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Diktat

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  1. My disappointment with GW2 cutscenes came from how different were from GW1 cutscenes (thus SWTOR's were not new for me) but it was not a big deal. What amtters in GW2 cutscenes is the choices which efectively takes you to different paths.
  2. ANet said there's going to be content updates on regular basis (I read somewhere their plan is do it monthly) and release an expansion every 18 months.
  3. Anyone that were smart enough to not get blind buy fanboyism saw the pop still was dropping right after merges. My server, Red Eclipse, Had 2 full instances at fleet right after merge. A couple weeks later 1 full instace and barely half pop the second. Last time I logged in (around a month ago) there was only 1 ifull nstance. Of course I'm speaking of peak times. EA knew perfectly they were really close to 500K at the time of investor conference and that subs will keep dropping in the months to come. That's why financial model of the game, with it, theoreticaly, in the sweet spot: "well above 500K", was changed to F2P. In fact, they knew it monts befor the famous conference. Jeff Hickman said F2P devs were working already on F2P when he arrived in may, what makes sense because convert a game from P2P to F2P takes no less than 6 months.
  4. You asked why they gave up on stories content, he gave you a very good reason and, probably, the only one. EA is cutting loses and trying to get as much money as they can from F2P model, so they won't invest a single cent in expensive content. Period.
  5. My CPU, an AMD X4 925 @2.8GHz, is not bottlenecking my GPU. The game uses only 2 cores and it never pushes them above 70% while my GPU is clearly underused. As I said in a full instance at fleet it never goes up beyond 33-34% usage. An yes, I overclocked the CPU to check if for any reason even at 70% usage it was bottlenecking my GPU and no change, the GPU didn't went up that 33-34% usage. SWTOR is the only game I experience this strange behaviour. I play other MMOs (I won't mention titles to not start a flame) and cores are always above 70% and GPU 80-90% usage. And yes I've got my MB updated. The only difference between those other MMOs and SWTOR is the engine.
  6. The only benefit a CF could have is the ammount of GDDR, other than that will be a complete waste of money. As I said this game is incapable of use more than 50% of my GPU, best case, and as I said is not a top end one. The game has got hard coded bottlenecks that makes the engine undersuse the hardware. Is not a question of motherboards, bioses, and/or drivers. The problem is the engine itself.
  7. This game is CPU dependant. But you need both a powerfull CPU and GPU if you want run it maxed. But don't expect it run smootly all the time. If you are going to buy that CF just for this game forget it. It doesn't support CF/SLI. And it won't use 100% the main card. In fleet with 240 people the game barely uses 33% of my GPU: ATI HD 6850.
  8. Unless coins can be exchanged for credit (somthing is not clear yet) the monthly stipend is a double charge for a player, because things you should be able to buy with credits (XP boosters, for example) as subscriber, will be only available through coins, i.e., your real money. Don't be fooled by that virtual currency. It is directly linked to your real money thus each time you spend coins you are spending real money. If you pays coins for makeb you are speanding the equivalent in real money for makeb. Is that simple.
  9. It tells me that people is really bored... but, sure is not a loop video? Because I can't believe they spent all that time just shooting a boring dummy.
  10. Fleet lags with those numbers. My CPU is and AMD X4 925 @2.8 GHz and my gf is and ATI HD6850 and my FPSs there are never above 17 (average) but I know they could be higeher since at fleet my GPU is at 30-35% usgage and 2 cores of my processor under 70% usage, and people in fleet just runs around, they don't do anything special. Onley when there's less than 30 players in fleet my fps are above 30 (average) and is still clearly too low for my hardware. Seeing how the engine uses my hardware at fleet I know world PVP would be unplayable for me in this game.
  11. Unfortunately 32bits is something industry don't want to rid off. Even Windows 8 has a 32bits version. It's crazy but it's the world we're all in.
  12. Is not a question of popularity, it's a question of lore. Chewbacka, though secondary, was one of the main characters in the first trilogy, and in the prequel there's a whole battle at wookies homeworld. Skip wookies as a playable race is a mistake. Besides that, my first character in SWG was a wookie
  13. You forogot: - Wookies - Rodians - Trandoshans - Sullustans - Gungans (I know many people hates them because of Jar Jar Binks, but they are there). - Ithorians Just my 2 cents.
  14. I think the command is /gdisband. Did you try that?
  15. It's obvious you spent lot of time thinking all these changes for PVP, but you are oversighting the reasons why peple is ñeaving the game, and basically is that it bacame old and boring too fast. Hardcore players made 8 level 50 characters in the less than 6 months, with more than one fully geared, and casual players have made more than 3 level 50 with at least one fully geared both PVE/PVP; so the main reason to leave the game is that there's nothing else to do besides the same 5 (average) FPs, OPs, and WZs every single day. For PVPers the second reason in their list is the mess that is world PVP (I know this is going to be polemiic but GW2 WvW is way better right now) and they want it fixed now. Until these 2 problems are properly addressed (lack of PVE/PVP content, and fix world PVP) enhance PVP will help but won't save the game because people will keep leaving, specially PVErs.
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