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rsuhandy

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Everything posted by rsuhandy

  1. Difference is that there is no armor debuff for watchman on a dummy. Also the difference isn't 100-200 dps, and probably more like 50-75 dps. In raids assuming both specs are played optimally both should pull about the same dps assuming there is an armor debuff present.
  2. Combat sentinels pull some of the highest DPS numbers in the game. Easily the highest among true melee dps with the only class that can trump them being snipers/gunslingers and scoundrels/operatives. I'd say combat is a fairly straightforward spec to play decently but a fairly difficult one to play optimally. On our server there are probably only a few combat sentinels that actually know how to play the spec optimally. You can see who knows what they are doing by the crit% on blade storm, it should be 100% if done correctly.
  3. There is nothing wrong with putting points into merciless zeal. What you fail to realize is that you have gained power surge 16 times within a 5 min span. You got one extra power surge proc that was due to your heals when it really should have already been locked out due to being procced by dmg. It may be true the devs have not acknowledged this as a bug but it is clearly in violation of the tooltip description for the relic. Furthermore I also don't think watchman sentinels, consulars, or gunslingers should be allowed to post as well if they are using the serendipitous assault relic and are also utilizing self heals. Here is the parse I'm referencing FYI: http://www.torparse.com/a/407310/time/1378024322/1378024623/0/Overview
  4. Are you using the Power Proc Relic? It is bugged and the proc off of dmg and heals does not share a lockout. I know you are combat but you have put points into merciless zeal which heals you when you crit on your burns. If you want to use those relics then you can't spec into merciless zeal.
  5. Then by this logic focus stacking is also against the rules. Maybe it's because I'm tired but it looks like Beastfury's parse is pre focus stacked as he doesn't use battering assault until about 15 seconds into the parse. Perhaps some clarification would be good here.
  6. http://www.torparse.com/a/279937/time/1370915143/1370915473/0/Damage+Dealt Orazio 2938 Sentinel 36/8/2
  7. Orazio Watchman 2938 http://www.torparse.com/a/279937/time/1370915143/1370915473/0/Damage+Dealt
  8. Steadfast plays carnage IIRC. But he may have changed.
  9. Nice sharpshooter parse! This is from a while back. http://www.torparse.com/a/271390/time/1370471426/1370471733/0/Overview 3008
  10. I never said that they didn't kill the bosses first. Whether or not the community respects them is a different story.
  11. I personally don't care if a guild decides to skip, as this is a game. However, if you decide to participate in a competitive community driven forum thread, it would be best to get the approval of the community before skipping a boss. Personally since D&T participated in this forum I feel that should not have skipped and by doing so DQ'd themselves on the last 3 bosses until next week. However their kills are still world first but an * will always be by those world first kills in the minds of those that are against skipping.
  12. Friendly Fire has definitely killed the first boss on TFB Nim. Please do more research before calling a top guild out.
  13. I feel like this "nerf" will only affect the lesser skilled players. Those who play focus/rage well will not be affected that greatly in PVP. PVE would not be affect at all.
  14. This is a great idea. This would not change the way focus/rage is played in PVE. But it would give other classes a viable defense against rage/focus.
  15. Then let me stand corrected. Thank you Ryd for pointing that out. Nevertheless omission of information is still an issue.
  16. @ Khevar I feel like you are missing the point people are trying to make. Originally it showed that G'reggy was not locked out but had the achievement. There has not been any reported issues with the achievement that is awarded from the HM Styrak fight. I don't feel like posting new screen shots this week will end the matter. Obviously G'reggy has completed HM Styrak, he has the achievement. The fact that one person in your group doesn't have the achievement should have been mentioned earlier as now it looks like you were being deceitful. The original poster from your guild never mentioned that group member achievements were bugged. This is an honor system and people may be more likely to suspect any future posts that come from your guild from now on. The fact that Thorazine found evidence that your guild omitted in the first place is the largest problem.
  17. Try healing through Thrasher's roar when the off tank decides he doesn't feel like taunting or a dps that brings the fire bug in the whole group. Also try healing through the howling sandstorm when no one activates the shield generator or picks up a personal shield from the vender. Try healing a whole raid group that doesn't want to hide behind a rock during launch on TItan 6. S&V SM is not easier than LI. You're probably just playing with better players on your Operation runs than a random PUG in GF. GF PUG are usually much worse than people that are trying to PUG a raid. A
  18. I do not think that LI should be nerfed any further. It's already been nerfed and nerfing it further would take any requirement of skill and awareness that the instance still has. Yes a group finder group still may have problems with it but that goes to show you how many people are clueless. I honestly think they should just scale this to 55, would solve a lot of these issues.
  19. You're right I would also be happy if i got an 18 dps increase on my best parses.
  20. I guess it depends on the goal of the thread. I feel like trimming the parse to where you like gives less variability as people will post their highest dps. If you are asking for ball park average numbers that a spec will pull over x amount of time then I would agree with you. However that still doesn't prevent people from timing their biggest hits to land right at that time mark and inflating their dps. If I understand your goal then I don't think setting a fixed time period will completely solve the problem although it would deflate dps numbers and be a better representation of what a class can pull. I guess it depends on what you want to see.
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