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Toroi

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Everything posted by Toroi

  1. I'm one of the many "Asia-Pacific" players that isn't based in the mere four countries listed - I'm in Japan. It would be nice to allow any player in the region a transfer so we can actually play with people in the same time zone. I think its a bit short-sighted not to broaden the transfer to allow the rest of us players in the region the same chance to play with people in our time zone without having to lose all our progression by rerolling.
  2. I'm in Japan, so not eligible for transfers, but in the same time, obviously, as the rest of the Asia-Pacific players. At the very least, make the transfers available to everyone in that region!
  3. Just got the razer naga epic. Love it. It took me a while to get used to the buttons, and I find it a bit awkward to use the last three - just hard to reach comfortably, so I jus use 1-9 plus the top buttons. That is plenty, really. It took me a couple of days to get used to, but now that I'm used to it, I have a hard time without it. I tried playing with my daughter's normal mouse and found it very difficult. So, yeah, never going back to a normal mouse.
  4. Okay, I actually am quite enjoying the game for now, but, yeah, it needs some work or I'll move on eventually. My take on this whole future thing. 1. The whole "this is not an MMO" argument is just stupid semantics. Its irrelvant. I played WoW for ages, but with new toons many people single quest all the way to 85, with maybe an instance or two thrown in. Gee, that's how you level up in SWTOR too. Bottom line, who cares what you call it? If you like it you like it, if you don't go play something else. 2. Bugs - yeah, its buggy. Bottom line is they blew it by releasing it too early. Needed maybe a couple more months of beta and fixes. I think they boosted immediate sales by releasing before the holidays, but overall lost out on subscriptions and new players over the long term. Bad call there. 3. Features. This relates to number 2, but things like a looking for group feature, better auction house, a more developed endgame, etc. should have been available at launch. Now they are playing catchup and it doesn't look good that way. 4. Class imbalances. Ok, this was just stupid. All the abilities with animation delay such as mortar volley, project, etc. are on Republic side. This should never have happened if they had been thinking. Needs to be fixed fast. This is also a big contributor to the empire side having so many more players. 5. Lack of open world. This is just a preference, really. I rather enjoy going to different planets and its simply not possible to make it in the same style as a single open world. I do agree that all the blockages like walls and mountains make it hard to explore and I find it frustrating at times. Long world load times are also a pain. 6. Story. I like this; some don't. I feel way more drawn into my character and the game due to the story design. Does it make it more single player? Sure, but I run plenty of flash points and heroic quests with people, too. I don't like to be forced to group, because that would suck if I couldn't find a group. I think they've drawn a decent balance, really. Maybe a bit less sharding to make things seem a bit more "multiplayer", but I don't mind the current mix. 7. Customer Service. Just flat out stinks. Developers need to respond to issues better and actually post frequently in the forums and address player concerns. Let people know that they understand the issues and will address them. Otherwise, they'll lose subscribers. Bottom Line, fix the bugs, add some endgame beyond farming warzones or raids and fix the bugs and class imbalances. I and many others like the game in general, but there's a lot of competition out there, so Bioware really needs to fix the issues players have and actually start engaging the community before they start losing too many players. Good game with lots of potential - I hope they can make it work.
  5. So, I started out on Repbulic side because I have family that plays there and I wanted to hang with them. They started before me, so I'm still playing catch up, since I have limited play time. However, I live in Tokyo (they are in the U.S.) and the game gets really dead when I can play, which is generally when U.S. peeps are sleeping, except mornings on weekends, when I can play prime time in the U.S.. I would log in and go to the fleet hoping to find a flashpoint, and there would be maybe 12-20 people on many times. I would try for a half hour to an hour to get a group, then give up and go solo. Forget trying to get groups for heroics on a planet. So, I made an alt on Empire. Usually about 3x as many people on even during my odd hours and I've had no problem running flashpoints. So, now I play my republic toon on weekends, and my Imperial the rest of the time. But apart from the time issue that hits me, I see a lot of reasons why Empire outnumbers Republic. 1) Ability delay - mortar volley vs. death from above. Instant lightning, or delayed tossing big rock, etc. I can see the arguments that since it is less than a GCD, it doesn't matter so much, but it sure feels like it does. Seems to me in playing that if I get off my attack instantly, often mob is dead sooner, and saves me from at least some damage. PvP can be even bigger. Putting every single delay on the Republic side was just a glaring miss. 2) Gear/Fashion. Yes, I understand there are lore issues, but a poo brown robe vs. some of the cool sith outfits? Game, set, match to the Sith! Ok, the smuggler has a really cool look if you can ever find the hat and duster, but the rest, all fashion points go to the empire. 3) Story: Ok, I am enjoying the story with my jedi shadow and my low level smuggler and trooper, but the story on Empire just seems to be more dramatic. I like my Empire side companions better, too, mostly. For example, not sure why I get stuck with a healer that hates the force on my jedi shadow tank. Tell him to go heal a freaking trooper, or something. Bottom line - there are more people on Empire side because its just done better. It looks, feels, and plays better than Repbulic, and now it just perpetuates the imbalance because people flock to the side where they can get groups more easily (well, apart from PvP, anyway). Gimmicks aren't going to fix the problem - the designers have to pay some attention to the above points - though I'm sure there are others - if they want to fix the imbalance.
  6. Just made a trooper named Cannon'fodder.
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