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CodyLundeen

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  1. I would say a lot of it is your tanks are actually taking damage now., since most of them aren't going to be super geared yet. This means, at least in my own experiences so far, that we are healing a whole lot more on trash packs. At lvl 50, most of the time Id just throw up a couple slow release med packs and semi afk watching tv. Now, I actually have to cast real heals so that obviously is causing more threat. It could be that heals really are point for point generating more aggro, but I'm thinking it's the fact we are healing for more than we were before.
  2. I don't know why such a rumor would be floating around but, and yes I am biased lol, I would say that rumor is dumb. Aside from aoe healing (sage) I personally think we are not only viable, but near or at the top in just about every category. I've healed a bit on my commando, and granted Im not nearly as experienced on him as my scoundrel, but I get very frustrated on my 'mando because my scoundrel is capable to very strong at basically everything while my 'mando is not.
  3. Personally I've just never really worried about crit, even if one stacked it it's still, well, random. What I mean is it's not guaranteed at the precise moment when you need it. Ive always, and I've healed sawbones since release, preferred power as my favorite secondary. You end up with crit inevitably from ear, implants, our 5% buff, talents, and not to mention cunning ups your crit as you gear too. Until I see very convincing proof, which I don't believe exists lol, for secondary stat I'm sticking with power first and foremost. I say this because power positively impacts every single heal we do 100% of the time and crit will never do this.
  4. Previous posters pretty much said it all. IMO there needs to be cross server, at least for ranked. On my server, Corellian Run, there are a few teams who not only have full war hero, but war hero that's fully optimized. By that I mean they've re-bought certain items and ripped out and replaced mods etc. . Not to mention guys that have more than one 50 in full WH so that you can always get a really good comp. The few games where we did get a comparable team against us we've done great, but when it starts pairing you with one of the uber teams over and over there's no point. Also, would like to say this isn't a qq or anything against those teams, they've devoted a LOT of time towards pvp and optimizing themselves/teams but more "casual" teams just can't compete. The dominant teams have sort of squeezed everyone else out to a certain extent so I think with cross server it would be easier to have the really good teams play against other really good teams and leave the rest of us to play each other. Which I think would make both sides happier.
  5. Heals never went away to begin with lol. We'll have to see how everything balances out in the end, but I don't think going back to pre 1.2 levels would really be a good thing. I'm a scoundrel healer, and after getting a few pieces of war hero(6 to be exact) I'm very hard to kill again unless I've got 2-3 or sometimes even 4(depending on their gear) guys focusing me. Throw in a tank defending me and it's near impossible to take me down 'quickly', even if the dps are pretty good. Yea I'll die eventually, but after I distract 3 or 4 people for 15-20 seconds or more and hotting my team up just before I die I don't think we need increased 'TTK'. It's a hard thing to work out though. People need to die but they don't need to die by getting facerolled by 3 attacks. TBH I think right now, assuming equal gear, it's actually not a bad spot to be in. The trouble is under geared people getting destroyed; maybe buff recruit or make BM weps purchasable with credits? Since gear is such a huge part of pvp Id be in favor of gearing up fresh 50's as opposed to changing everything again. And let's be real recruit gear is terrible, it may be better than nothing but that's about it.
  6. Yea it wont even let me enter my password, it's greyed out and just says login server unavailable.
  7. 1. My server is too low pop and I'm not rerolling as Ive got a valor rank 81 Scoundrel, no way Im starting over. That's it. No other reason. The game is good, in fact very good IMO. However, so many left my server that I'm literally seeing 30-40 on fleet prime time, with about 80 total 50's across everywhere. Some servers are even worse, a lot worse if people aren't exaggerating.
  8. I have to admit I was pretty excited when I heard about this. I know it's a long way off and all that but I've been into Elder Scrolls since Marrowind and love the series. I'm adopting a "show me" attitude towards new games(mmo's), but if they get it right, and that's a major point, but if they do it has a lot of potential. I don't care as much about setting, i.e fantasy or sci fi, I just love having huge maps to explore and secrets/puzzles to uncover, along with the main story arc. Again, show me the goods first before I buy but I gotta say I'm pretty intrigued.
  9. I usually vote for the guy who defends a lone turret all match, calling out if incs etc. Either that, or if a healer out heals me I vote for them, or if a tank guards me he gets my auto vote. I see no reason not to vote at all even if I'm disgusted with how the match went I still just randomly click a name then leave.
  10. If there are that many new guys coming for every one guy that quits, they sure aren't rolling anything on my server.
  11. Most of the woes of the pvp'rs is the spread out population. From about 9pm to 11pm est, I was single queuing and I literally ran into the same preforms, and I do mean preforms it was two 4 man groups, and once it looked 4 by 2 by 2 from their guild tags, every match for 2 hours. I even logged an imp alt and sure enough those appeared to be only guys queuing as no same faction matches were going. The last time I did make a group of 4 guys but 4 guys grouped against two 4 man groups together isn't going to cut it. The OP may come off as sounding like a douche, some have raised this point lol, but he's right. When the imps are running multiple preforms (or pubs maybe on select servers), and even get those preforms grouped together due to lack of other guys queuing, there's just no way to fight back. We literally do not have 8 players good/geared enough on at one time to match them. I'm not really one to rage quit but I am getting sick of this stuff, so I know others are already at breaking point or beyond it. They absolutely don't have until late June, that's early summer technically, to fix this because I sure as heck haven't seen a huge influx of new players, just old ones quitting.
  12. Another reason why merges and cross server needs to come soon. Just not enough people for separate premade and pug queues. I'm really disappointed at this point. I really like the game and really like the pvp, for all the qq I read on the forums it's still infinitely more fun than I ever had in WoW pvp. Populations have been bad on many servers for well over 2 months, a few the entirety of the game. It can't be that "they don't care" because I'm sure they want to make money and therefor want to keep people at least relatively happy. It just leads me to believe they really did a poor job anticipating what terrible effects spreading everyone out would have on the game, which I mean it shouldn't have taken a rocket scientist to figure out if you remove the M and M out of MMO that it would have bad effects. If they don't do anything soon, and I mean next month or so, the game will only be 3-4 servers. If my past experience is worth anything numbers always dwindle in the summer, even in huge games like WoW, due to vacations/people being out and about more often. If the numbers dwindle anymore here it's over basically.
  13. A 100 person ignore list? I don't think there are that many total repubs on my server lol. There's no way that many people need to be on ignore, get some thicker skin or something. Remember it's just a game, no need to take stuff so seriously IMO.
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