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EvilTrollGuy

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  1. Honestly, that was my initial thought. I want to play a sci-fi themed MMO and not fantasy, but GW2 seems interesting so I might give it a chance, despite the fantasy theme.
  2. I'll be honest here. I've never played GW1 and I haven't been interested in GW2 until recently, so I obviously don't know a lot about the game. Another thing to note is that I like SWTOR. It's flawed, but decent, so this is not a "trolol SWTOR suckzz!!" thread - just merely an observation and my own opinion. Anyway, the thing that sort of struck me while watching the previews was: - Voice-over for (specific?) quests. - There are class-quests. - Companions for instanced zones. Basically everything that is more or less "unique" to SWTOR and while I obviously have no clue as to the quality of the class quests I still like how other MMO developers seem to be more story-focused (again, I have no clue whether or not the main-story is actually good lol). Other interesting tid bits of things I've randomly heard/read/seen are: - World vs World PVP (100 v 100 v 100 zones AFAIK). - Scaleable quests-bosses (dunno how exactly it scales). - Various character creation choices that seperates itself from other MMO-games (IMO). The WvW events comes off as especially interesting while scaleable bosses are great for when playing with friends/others. Other small things I found interesting, but are most subjective to me are: - Interesting races (e.g.a wolf-like race) - A live and interesting world. - No Fees. I know those are minor things that people most certainly will agree/disagree with, but IMO the game world needs to be interesting for me to be enjoyable to play in. Now, what buggles my mind is how Bioware apparently has spent an enormous amount of money and time and all they did to seperate SWTOR from the other MMOs is something the closest (release date-wise) competitor apparently also features PLUS other features. Let me just be clear again, I'm not saying that SWTOR is bad/sucks and I'm not saying GW2 will be the be all end all MMO. It's just somewhat saddening to see how little BW actually managed to come up (we've all seen the suggestions as to what's missing so no need to deny it anymore). While I don't agree with the doom-bringers concerning how this game will be F2P within 6-12 months, I'm personally having a hard time seeing how this game can attract AND keep anyone who's not already played his fair shair of similar MMO games, except for people who'll play it just because it's Star Wars. GW2 and Tera is out later this year and I wouldn't be surprised if at least GW2 surpasses SWTOR in most aspects (except maybe in voice acting, which is rather harsh in GW2 lol). So what I guess I'm really trying to say, is that BW really need to show it's costumers what they have in mind with this game - and not just more FPs and raids - and they need to do it soon. If people are interested in some beta previews (doesn't hurt to watch ) here are some links: What's your stance on the matter?
  3. You are considering to unsub because of no same sex romance? wow..
  4. Nobody is forcing you to use the LFD tool. If doing guild runs and you only need one DPS you're still very much free to just ask the general chat. Besides, you'll still be meeting people on your server by doing planet-side heroics, dailies, pvp and hopefully BW will implement other features.
  5. Wow.. last time I checked (last night) there were roughly 850 replies and now there are 250+ in the new one. Anyway here something for people to chew on: People claim that without a cross-server LFD tool they 'know' the server and they know who not to play with. There's a server-wide bond. The thing is, studies have shown that it's not humanly possible for one person to know more than roughly 100 persons - sure they might remember more, but after a certain amount you'll forget facts about people. If we use this study on a game like SWTOR, a game that might have 3500-4000 people on one server (a highly populated servers) the community aspect of the game suddenly becomes somewhat redundant - not that I'm discouraging it. The thing is also that people have been claiming the LFD as a mean for 'douchebags' to just run rampant. Tell me though, with 1500 people on one side of the server, how can anyone prevent it anyway? 1. There's a limit on your ignore-list. 2. If someone is called out in the general chat, you most like won't remember them. 3. New alts and players arrives all the time. If someone is serious about being an a-hole, there's no stopping the person. The person can just as well make an alt an start all over. After a couple of months everyone will have forgotten the persons main. My personal experience with this game so far (I have a lvl 46 power tech + some alts) is that: 1. People I've quested with are sooner or later forgotten unless I play with them regularly. 2. I'm yet to encounter someone seriously determined to ruin a FP run. 3. I've never once seen someone being called out in the general chat so far. Take it however you want. If you feel like disregarding it go ahead.
  6. I just thought of something. Some people seem to think that by spamming the general chat with "LFG x FP" they're able to find better groups than with a LFD tool. Others are under the impression that you'll end up playing with clueless people (when using the LFD tool) or under-geared people. I'm thinking, wouldn't a LFD that worked like this eliminate the potential of a 'bad group': your group is automatically being formed while you're playing around somewhere, doing dailies or whatever, when the group is ready you're allowed to "teleport" an instanced version of the entrance of the FP on The Fleet. Here it's entirely up to the individual person to ask whether or not people have tried the respective FP and if they're geared for it. I'm not sure if a x-server group-only instanced part of the fleet is possible, but it should eliminate *some* of the concerns I've read in this thread. Additionally, as someone else has already mentioned the x-server LFD tool should first and foremost try and group people on the same server + there should be an "server-side only" option for the more community focused. Honestly I'd choose that option myself if possible. Wouldn't that more or less eliminate a lot of the complains?
  7. You've clearly mistunderstood the concept of FPs. Next time remember your picnic basket. lol..
  8. I've had a good experience with the LFD and groups in WoW. Sure, there were *******, but those were a feature the game launched with. Not saying my experience is the same as everyone else.
  9. I will be honest, I didn't think of that. I do, however, not think that's a reason for EA to stall the patch, but that's just my opinion.
  10. That's exactly what's going on now anyway. People are waiting around in the fleet to get a group. People group up just to get new equipment. That's all there is. You don't play the same FP 5+ times just because it's fun, you do it because you need a specific piece of equipment. WHY should anybody care about the content/environment after the initial run in a FP when all they need is gear to progress?
  11. What did these patches offer? I'm curious because if we're talking BW size content patches (new FP, Operation and PVP + other things) EVERY month in 6-9 month that's quite amazing.
  12. Depends. Is it easy for BW to merge servers? - and not just merging, but they'd also have to constantly be up-to-date with the server population in every region. Then there's also the argument that some people plays at different hours of the day. Even high populated servers will be light on players on various times of the day. Those peple, however, are in the minority.
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