Jump to content

petofly

Members
  • Posts

    32
  • Joined

Everything posted by petofly

  1. I have a quick question to DEVs. Why there are no Opertions/raid objectives? There are lot of people that do not play PVP or GSF. Also crafting is not in their scope. I do not count Flaspoint as viable endgame group content for people who mostly raid. I thing there can be each week one additional objective also for these people. Something in line of: 2 story mode Operations 1 veteran mode Operation 1 or 2 master mode OPS Boss kills Please take this list of objectives as rough idea. I will be glad for any type of OPS centric weekly objective as once in a while when there are PVP, GSF and GSI objectives in one week I am pushed to do this content even though I avoid it as much as possible.
  2. Yes I was on my second combat style. Primary OP .... secondary PT. I was PT in imp agent phase technically. Jedi ship should have not been there.
  3. At the start of the new 7.2 storyline when main character is on Odessen hangar/shippad and when cynematic is played where Shae is calling you with information about Ruhnuk, Heta Kol and where Zahar is meeting Heta. There are 2 ships overlapin. Main (imp agent) and also Jedi ship. I am quite shure this is not inteded. https://prnt.sc/M-fbd5Lkzv__
  4. I have run solo story mode of FP Spirit of Vengeace. After defeating last boss there si cinematic with several parts. It got stuck in dhe part where mandalorians and Heta Kol were speaking. Conversation stopped after line of Durn Wynnward: "You got your Cadera banner, Field Marshal Kol. At great cost." It looks like there is needed some imput from player, but as player character is not present in that part of cinematic, there is no prompt. Spacebar spam does not help. ESC will cancel cinematic to fight area with Heta Kol and there is option to run cinematic by clicking on console (issue will happend again.) I tried exiting FP but entering it back to that point of progression is not possible. After loading it will kick my character back to FP entrance. I tired phase and FP reset, then running FP again, but got stuck at a same moment. I can't finish the story and continue next.
  5. Why oh why there are always just selections? Heroics were added to solo tab of activity finder. Why there is still this broken weekly selection system in place? Why are you trying to push us to the content instead of giving us possibility to play anything?
  6. Hi came up with the bug, when I have weekly cap on Underworld Syndicate Plans, I obviously can't loot it from enemies. If those dead enemies are strong+ droids or strong+ beasts, scavenging and bioanalysis on those enemies will not be possible unless they are looted. I suggest to allow looting the tokens and discard them after looting, so the dead bodies can be then harvested.
  7. Something like cathar warstaff gamorrean axe outrider's flight jacket and few more, were great items, sadly I did not buy them at a time and now they are quit hard to find on GTN because of credit limit a people who have them do not sell them for less then 1 billion. It would be nice to reintroduce these type of items for limited time every now and then.
  8. Hello I made quick test on PT. First it might be problem to find a weapon as cartel market and collections are not usable. I had luck to have a blaster in cargo hold. Intuitivness is I guess OK. I honestly would prefer "activate" button when changing outfit. And also the button to commit changes to outfit is not that good visible. That green button in old outfitter was more intuitive. One issue is color crystal. Weapon outfitter does not take color of the crystal which is in outfitted weapon nor crystal color of the equiped wapon. It is using most likely default color of weapon beam/blast. I put purple crystal to outfitted weapon (tested also with green crystal) I have white crystal in equiped weapon outfited blaster whas shooting yellow. which was default crystal in the blaster. Tunning was working correctly.
  9. in fact you mentioned the real problem. Role selection is in top of the activity finder window and you have to slect activity, then check the selection of FPs or OPSs and after that you are pressing queue at the bottom. In that moment role slection has been long time forgotten. That is why solution for this should be that you will receive role select popup when you press "queue". Same or similar to the popup when you requeue for replacement. It should be automatic during entering of queue and honestly would solve all the issues. Or add 2/3 buttons for entering into queue queue as tank queue as heal queue as dps But the popup thing would be better IMHO.
  10. I do not understand the need fo daily removal of quests from quest log. It is extremly frustrating that it happends during quest. I somewhat understand the reset of weeklies...but still think it is unnecessary. But dailies should have been untouched. I realized that heroic conquest objectives were removed also for past 2-3 weeks (i ma not sure when I saw them last time.). I mean heroic eternal and those. Why? Why are you punishing players that do not want to play gsf , warzones or uprizings? Those have nice rewards in conquest points for the time spent playing in comparison to flashpoints, operations or heroics. The amount of bad design decision in 7.0 is mindblowing to be honest. And I ma not speaking about the bugs and broken things in those bad systems designed.
  11. Operation Transport console on Fleet This is for repeatable endgame content. Console should port you to entrance of the selected Operation after you pick it from list displayed after clicking on it. Some fee is probably good chance to introduce money sink. Something similar to guildship summon...20K - 50K would be surely acceptable fee for any HM , MM raider. Quick travel and Fleed port from inside spaceports Would be also nice from inside hangar, but I understand that is phase. But from inside of spaceport....it would be nice (I hate Coruscant spaceport halls) For god sake please revert Horizon Razor's kickstart tactical to pre 7.0 It was nice QoL thing, that was not really gamebreaking. You can't use it in combat (so no impact on open world PVP). It was so nice to speed up lvling or just repeatable endgame content for seasoned players. At least its usage is hint that additional mount speeds are needed. Bring back regular stats to character window Scrap that "damage, survivability, support" (DSS) stuff. It has no value to anybody. Or if you want to keep it for new players. Just make dark/light allignment back to vertical bar on side (new circle is just bad design) and you will get more room to keep that DSS without numbers smaller on bottom where you can have red/green color changes to that for new players when they hover over new gear. But bring regular stats back on TOP. Bring back herocis and dailies/weeklies to SOLO tab and all FPs to VET and MM group tab - add highlight option to selected activities which are in current week rotation for Galactic Season Never ever remove QoL features that were not broken...that is path to hell. Just highlight those which have additional value added that week and maybe add "special weekly" toggle to group finder for VET and MM flashpoint so ppl can queue for those only, but all the other FPs with regular daily reward for full selection as it was pre 7.0 will be still awailable for other ppl that want to do it. We do not want to run around fleet or galaxy to get to the entrance of the FP. That is only for the new players who are leveling their first character and exploring the world.
  12. I know about it....tried it....not working.....
  13. I thought I will get RAKATA peace of armor from every boss. This gearing scheme is scuffed beyond any redemption. I just do not see any normal path to gear myself without loosing my mind over this convoluted mess. I turn up the game and I just get this urge to alt+F4 after 2 minutes of deciding what to do and how to proceed with my endgame gearing progression.
  14. Whenever I am not a group lead when queuing with friend I got pop as a PT Tank. I am not tank, I am Pyro. I am pure DPS role selection. I have to take a lead and queue myself to get a proper role in FP or OPS.
  15. Nah man...they can't do that. You would be able to gear up too fast and you would realize that there is not enough engame content to play. Everything they implemented is to slow you down because of that. convoluted unintuitive gearing system restricted selection of daily areas, heroics, FPs insufficient gain of currencies for gearing amount of currencies for gearing forcing you to play various content which might not be your prefference They do not want you to have finished gear because they do not have content for you and ALSO they do not want you to start accumulating gear/currencies that can be used to earn in game credits. That is because of the past design decissions (Cartel market items can be sold on GTN = pay2win) and design mistakes that lead to credit exploits and created inflation compared to Venezuela.
  16. Well it is nice to have daily over 43K points in CQ via reputation. I have been slowing down with gaining my few unfinished reputations just for this reason. Now when you need 100K weekly for CQ, 43K each day is great. I hope this rep. after GS2 will be still attainable.
  17. Well those augs are viable for ranked PVP and most of the PVPers does not bother with OPS...let alone NM raiding. Why force them to participate? Also why force PVEer participate in ranked PVP? And because you need 8 resp. 14 pieces of mats for 1 augment it would take insane time to farm it. OP is right.
  18. Just posting here so this thread will live. I want to know what was the real problem, that instigated this nerf. Just few ppl used this. It was not breaking anything. Was really the speed of movement "quality of life" , that was thorn is someones eye? These should be your thorns in eyes: You have broken so many system with this update. Called this mini story update THE EXPANSION. Fu*ked up gearing Removing modable gear. (We know you were not ready and just decided to make it easier for you with balancing) Convoluted progression with X tiers and Y special curencies. We need third party diagrams to understand what to do to get the correct piece of gear to progress. [*]Used some placeholder UI elements from PTS in LIVE game. (again we know it is because you're not ready) [*]Your profit from selling weapon skins is cut now, because they are usless with non-moddable gear and without weapon outfitter. [*]restricted access to repeatable content to prolong time for ppl to gear up because you are again not ready and have no new content to provide. Do you SEE how idiotic this is in one sentence? No new content ...so lets restrict old one. Honestly I could go way longer, but I wanted to touch at least most painfull topics. As the OP said there are so many busted things in 7.0 and you had the audacity to start nerfing quality of life thing that was not breaking any gamplay loop in a way that could be considered an exploit by a mile. Believe me.... We know EXACTLY why you do this. YOU WERE NOT READY and you need to slow ppl as much as possible: to get through their story and repeatable content to earn credits fast (because your design decisions and fails in the past triggered inflation of Venezuela proportions)
  19. Ok so that is quite lets call it "strange" decision just for the proper PEGY12 rating. People are not stupid. Who wants to do story, will do story. Most of other people who has countless alts, do not bother to do every FP just to see the same story over and over again. Combined with the mentioned scaling issue, how does one can get to LOTS without spending hours wiping in story mode FPs? Reconsideration of implementing story skip would be wise.......
  20. How do we skip old unfinished stories like Echos of Oblivion and those 2 FP after that (or any other unfinished old story) with lvl75 character ? Doing story FP with character that hit lvl 76 and 306 gear is like Master Mode operation progress due to <insert preffered profanity> scaling. Clearing each group of mobs takes time and feels like a boss fight.
  21. First I put this in suggestion box, but then I realized that this is not suggestion, but rather rant. Issue 1: I could not proceed with LOTS because I did not have Echoes of Oblivion done on character. Why we cant skip story? Issue 2: I made whole Echoes of Oblivion, then shoved to Spirit of Vengeance FP, because f*** me, I am not alowed to skip old content. Finally got LVL 76 AFTER killing 1st boss. Thats too much time for 1 lvl. MEGA ISSUE 3: After hitting lvl 76 another WAY WAY bigger problem occured. Suddenly all my power and durability plummeted to INSANE levels. Each group of "trash" in FP felt like boss fight. That is INSANE. How is it possible that I am progressing story mode FP ? I am old player....I play this game since 2012...... I have no Idea how would any of the new players do story FP from lvl76. What is the meaning behind this design decision? I thought that on PTS feedback this was mentioned countless times and sombody would fix this.
  22. First. I could not proceed with LOTS because I did not have Echoes of Oblivion done on character. I made it, then went to Spirit of Vengeance and got LVL 76 after killing 1st boss. Thats too much time for 1 lvl. After hitting lvl 76 another WAY WAY bigger problem occured. Suddenly all my power and durability plummeted to INSANE levels. Each group of "trash" in FP felt like boss fight. That is INSANE. How is it possible that I am progressing story mode FP ? How something like this might be friendly to any new players? What is the meaning behind this design decision? I thought that on PTS feedback this was mentioned countless times and sombody would fix this.
  23. I wanted to jump in LOTS on character which did not had Echoes of Oblivion finished. I can't and there is another problem. After launching Echoes of oblivion after cutscene I am stuck in shuttle and can't get out. So I cant proceed with quest. Why we can't skip old storylines and launch LOTS strait away ?
×
×
  • Create New...