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Iollaum

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  1. Iollaum

    'Premades'

    Same, I sometimes still take a look at the dev tracker despite not playing anymore and thought there finally was a response from Bioware. How stupid can I be? I think they don't care and obviously don't have to care. It's the only explanation why they even troll the community by finally posting something in one of the dozens of threads about this since last year and still completly ignoring the issue. My guess is supscription numbers don't really matter as an income source. The game is at a state where they put the barest of effort and resources into it to keep it at a status quoe. Most of the money probably comes from the cartel market, so that's where most of their work goes into. If they gain a thousand new subscriptions by improving PvP or loose a thousand by ignoring the issues (and I highley doubt it's nearly that much either way) doesn't matter because the potential money gained by this is not nearly enough to power up the engine again. they would probably have to hire a lot of people which means they would need hundreds of thousand new subscriptions.
  2. That answer to that is very easy. It takes people actually stopping playing the game instead of just complaining but still playing. It doesn't matter if you actually spent money on the game or noot. As long as you continue, it's obvious Bioware sees no reason to change anything.
  3. I mean I get it, logical thinking is not everyones strong suit, but come on, even you must realize that you are contradicting yourself in every other sentence. Splitting the queues makes PvP a single player game? How is that, when there are still people playing toghter and against each other? Letting people decide on their own wether they want to play in a team or solo environment means forcing others to play in a way they don't want to? In contrast to forcing people to play against premade teams? Yeah you really got a strong argument there... 🙄 I find it really funny, how you guys cry havoc about how splitting the queues would destroy PvPing with your friends in queues und thus only confirm, that the majority of players doesn't want to play in this way, which would leave you guys with only the same 2 or 3 groups playing against each other and preventing you from farming solo queuers that get forced to play against you. Yeah you guys really have the health of the game and fun for all players in mind...
  4. This seems to be more of a language barrier problem on your side, because nobody is saying anything about preventing people from playing with their friends or queuing with their freinds as a group...🙄
  5. Unfortunately Bioware has given us a clear statement on this, in that they don't care at all about this. As fare as I know there has not been a single word from them, that they see this problem and are trying to work out a solution. They hope to sit it out and still retain all their players. As I said in another thread about this, that got deleted, they won't get any money from me anymore with this state of the game. If you guys want them to react, complain with your wallets.
  6. Iollaum

    Solos Ruin PVP

    Even if this wasn't troll post, the solution is simple and the same as in the other thread. Seperate the queues, one for solo and one for groups. Don't want to play with or against solo queuers? Make friends and create a premade group. Let's see which queue dies first
  7. A guardian/Jugg can jump from the bottom area directly up to a stealthed character on the pipe at the top goal area, so I really don't get what this not being able to jump to someone half a meter to the side is supposed to accomplish.
  8. Of course it won't change for transfers which are allready in progress. But if I transfer today, someone else from my guild might not be able to transfer to the same server if he tries it a day later by the description in the article...
  9. It says during the transfer process the available servers to transfer to may change, so my point still stands...
  10. So does this mean that it could happen that out of several characters from one server I can't transfer all to the same new server? Or that friends from the same server or guildmates can't transfer to the same server as I did because the allowed destinations changed in the meantime? If I'm reading this right I hope this is just a big bad joke
  11. Wurde ja schon oft vorgeschlagen aber wird nicht in absehbarer passieren. Denn damit würde man ja eingestehen müssen das man gar nicht soviele Spieler hat wie man immer gerne tut. Das ieht man auch sehr schön an der Ankündigung über die Servertransfers. Die kommen nicht etwa weil die meisten Server fast ausgestorben sind sondern weil ja soviele Spieler Chractere auf unterschiedlichen Servern haben und durch die Einführung des Legacy Systems dann plötzlich Probleme hatten weil die nicht in einer Legacy sind. Sonst ist dochh alles super
  12. Das wird mit allergrößter Wahrscheinlichkeit nach (zumindest meiner Meinung ) nicht passieren. Das Spiel ist gar nicht darauf ausgelegt das alles nur noch auf einem Server läuft (oder halt 3 je nach Typ) und sowas lässt sich in der Tat nicht einfach mal so ändern. Hier passiert wieder etwas was ein ganz großes Problem von Anfang an in swtor war, durch vage andeutungen werden ganz große Erwartungen bei den Spielern geweckt die am Ende bei weitem nicht eingehalten werden können. Bei der Ankündigung mit der massiv gesteigerten Spielerzahl pro Server würde ich persönlich mit einer verdopplung oder vielleicht mit einer verdreifachung der maximalen Spielerzahl pro Server rechnen, aber nicht mehr.
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