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BellaEva

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Everything posted by BellaEva

  1. Remove and quit Delete SwtorUnleashed.xml Your options will have been cleared, reselect them and play! You must do this because with patches, some asset files get bigger, and so the old size is no longer enough. Also, be sure you are using the latest version from here.
  2. The problem with 0 damage is that sorcerer/sage abilities still scale off your saber stats for reasons of game mechanics, regardless of whether the animations use the saber or not.
  3. Since they break when entering combat anyhow, and the default cast length is already enough to completely fill your health bar, there's no unfair advantage here either. For that matter, the classes' default rest animations could be extended too. Jedi only meditate for 15s??
  4. The idea is to have it only appear when specifically needed. For example, it would appear for juggernauts, in cutscenes, and even for a consular who used either of the 2 saber abilities (which aren't even on my bar, but they are there...) It would NOT appear while sheathed, casting Force Lightning, running around, etc.
  5. Two issues I've noticed. Sage: If Conveyance expires during the Deliverance cast, you're charged the full cost, instead of the discounted cost reflected by the tooltip when you began casting. Scoundrel: If Upper Hand expires during the Kolto Pack activation, the activation fails. Both of these issues are extremely annoying. I hate noticing Kolto Pack is active, hitting it, and then having it fail and losing that much heal-time, and having someone drop because I have to start a new cast. FWIW, other MMOs I've seen generally handle this correctly, and respect the buff state when the cast began.
  6. Done: http://www.swtor.com/community/showthread.php?t=653636
  7. /signed I totally agree with all of this. Especially for longer animations on the Kolto Tank, Holo disguise, and the Portable Relaxation Unit.
  8. I suppose there could be 2 or 3 different conversations that rotate randomly on a daily basis or something, so it's not always the exact same options. Each option could have several followup options as well, to give it a little more depth.
  9. I feel like once a character "marries" a companion, interaction falls to a minimum. It shouldn't be too hard to write a conversation that allows you to just chit-chat, flirt, or fade into a BSOCK**, based on the options chosen. This conversation would be repeatable at any time, would have zero exp and affection gain, and would only be obtainable after the completion of the romance story. **Black Screen of Carnal Knowledge
  10. Taking off your saber already has no effect in scenes that require it. You'll just see a "default" saber. The same thing could apply to the covert saber, with the exception that it could use the color crystal you selected.
  11. Not sure whether this really belongs in Suggestions or Bugs, but shields are still not displaying NUMBERS. Shield Probe: "..a moderate amount of damage..." Static Barrier: "..a large amount of damage..." C'mon really? All the healing abilities show numbers ("..heals for 320 - 360..."), why can't shields? I'd like to know how much damage Static Barrier blocks especially, so I can make better judgements based on Force cost-to-damage prevented.
  12. Please allow us to post/sell Warzone Medpacs on the GTN. We can trade or mail them, but not on the GTN?
  13. I want an invisible saber for my sorcerer, who never actually uses the saber at all. I like the look of casting lightning bare-handed. The saber just looks positively clunky during Force Lightning. Edit (in response to IsapientiaI): Taking off your saber already has no effect in scenes that require it. You'll just see a "default" saber. The same thing could apply to the covert saber, with the exception that it could use the color crystal you selected.
  14. I want an invisible saber for my sorcerer, who never actually uses the saber at all. I like the look of casting lightning bare-handed. The saber just looks positively clunky during Force Lightning.
  15. I like the Imperial Dancer set, but the Republic only gets a reskin of the Slave Girl set. Not that I'm complaining, the color is nice, but if the items were Bind-to-Legacy I think that would make this much simpler. You could always make them bind permanently to character when mods are inserted.
  16. I for one, find the default run/jog animation (without Sprint) much more attractive and realistic. Sprint seems more wooden somehow. I wish there was an option to keep a sped-up version of the default animation instead of the entirely different animation that Sprint has now.
  17. A console on your ship that you can use to replay your class mission cutscenes. The dialog would use the options you chose at the time (if that's tracked) or else only allowing you to choose the options that give the same outcome. There are some class scenes I'd love to be able to watch again. I'll refrain from specifics for fear of spoilers. Some are just awesome, and if you failed to get the screenshot to work, there's currently no way to go back and see those epic moments again. Allowing party members onboard your ship to observe would be an added bonus.
  18. I fully agree on the BH romance options. Torian is simply uninteresting, not to mention he sounds bored 100% of the time.
  19. I disagree, otherwise why would the GM only be transferred when you log in on the GM toon (thus indicating that you are still active)? They just don't want F2P players to be GMs, but at the same time not make subscribers lose their guild immediately when taking a break. A warning when trying to use that toon would be nice however, something along the lines of "Logging into this character without a subscription will cause you to lose your GM status, are you sure?" I very nearly fell victim to this myself, as I was testing F2P for a day before re-subbing, not knowing this fact. Luckily I did not happen to use that toon until I re-subbed.
  20. I think it's restored if you re-sub?
  21. I noticed one thing that doesn't get "automatically" fixed when you re-sub, and that is if you log in to a GM toon while F2P, you will be demoted and the highest ranking sub player will take your place. This is not automatically reversed when you re-sub. Are there any other such caveats to be aware of? List of known permanent losses to date I've marked the GM issue with (!) because it seems the most important. Rest XP & action bars can be regained/reconfigured at no cost other than time. (!) GM position lost to highest sub member Extra action bar configurations lost Rested XP reset to zero Note that the above issues only take place upon logging on a specific toon. So if you don't log on your GM toon while unsubbed, it will not be affected, and will remain GM.
  22. Let us customize our companions with the new appearance editor No race changes, just body/hair/face/scars/etc.
  23. 1) Get on ship without taking off. Loading screens suck, especially when I just want to go on my ship to talk to a companion, but plan to go right back to the planet. I'm forced to sit through two loading screens, and the planetary load times are ridiculously long. 2) A working chess board and sabacc table. Let us choose two of our companions to play each other or our main character. Or play against a friend. C2-N2 wants to play Bowdaar Letting us fly the camera around the table is a must. 3) Doors that open and close, especially to the personal quarters and the bridge. 4) Holo-codex. Let us view our codex on a holo-console. Maybe a voiceover and simple animations for the different stories. 5) Ability to hide the training dummies. I bought them and decided that they don't go with the decor in some of my ships, and I'd like the option to hide them away when not in use. I'll add more as I think of them.
  24. I'd like to be able to hide training dummy nameplates. I have friendly unit nameplates disabled, so when I'm on my ship, the training dummies' nameplates are a bit of an eyesore. I'd like to turn them off, but without having to toggle nameplates everytime I enter/exit my ship. (I normally do keep enemy nameplates on for visibility.)
  25. I agree! I actually posted this yesterday on the English forums as well: http://www.swtor.com/community/showthread.php?t=640560
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