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Revwood

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    England
  1. Alternatively, nerf the shields.
  2. I don't know why people make PvP videos of them playing Arsenal spec and holding down S while pressing instant casts, in addition to completely ignoring explosive dart when you need extra burst versus healers. People want to see things they can't do. Everyone can reroll BH and play Arsenal. It's not a hard spec to play.
  3. god forbid people should ever play with their friends in an mmo oh wait
  4. People that leave get replaced quickly. People that leave get no reward. What's the problem?
  5. If you want a bit of extra burst: Tracer Missile Tracer Missile Explosive Dart Tracer Missile Heatseeker Missiles The Explosive Dart, Tracer & Heatseeker missiles should all hit the target at the same time. In PvP, I'm able to crit for 1.2k expl dart, 2.4k tracer & 3.7k heatseeker all at the same time with pretty awful gear (~120 expertise, 80% crit modifier).
  6. Perhaps you should man up and attempt to understand the class rather than blindly accuse the class of being overpowered. If an assassin uses consumables (stim, overcharged potion) and gets the 15% damage buff in a warzone while being fully epic geared, they will hit you for 7k. After that 7k, though, they hit like a wet noodle. Blame the consumables, not the class. Oh wait, were you expecting to be on a level footing with someone that has spent the time to get to 50 and fully gear themselves?
  7. You might "never get MVP votes" but you can counteract that with the fact that getting medals as a tank is incredibly easy.
  8. God forbid people should play with their friends in an MMORPG.
  9. World PvP is flawed in nearly every way. If you reward players for doing world PvP, it will result in death-trading and unfair ganks. Past MMOs have proved this. EDIT: As the above post says, unless you come up with a real suggestion on how to improve it, I can't see an improvement coming anytime soon. Simply saying "+1" doesn't help the developers figure out a new way to 'fix' world PvP and it only floods the thread with spam, covering up the useful and interesting posts that are actually helpful to the developers. TL;DR Stop posting "+1" and come up with ideas on HOW to fix the thing you want to be fixed.
  10. Thoughts on the matter? My view of things are: - Lucky ball carrier gets pushed towards correct direction, enemy team attempts to follow and all get sent the wrong way. Easy score. - Unlucky ball carrier gets pushed up into the air and lands on flame vents. Yes. That can happen. I'm just unsure as to why the RNG is needed, really. If you were pushed in a direction depending on where you stood on the vent, that would make sense. That isn't the case, however.
  11. This threat is incredibly helpful. Thankyou very much, OP.
  12. I always queue with 1 person and sometimes queue with 2 or even 3 friends whenever I do PvP. When we (inevitably) get Huttball, I send them a message ingame or ask them on skype to just run ahead of me. When they get in a better position, I can throw them the ball. Switch that statement around and then I get in a better position for them to throw me the ball. Rinse and repeat. From my experience, your average PvPer is more interested in fighting than playing the objective. Use this to your advantage: Make friends in this MMO and do PvP together. The more above average players you befriend, the easier it will be to win the game. Personally, Huttball thrills me.
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