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Bozse

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Everything posted by Bozse

  1. I would argue for using ESDF instead, gives you the use of shift and ctrl as modifiers while expanding the buttons available on the left side of your hand by one step. To me it's more natural then your suggestion and the "normal" WASD position.
  2. Make it so we can use player made graphics for any and all UI elements, this would help a lot in giving the UI a good personal feel to it. Allow removal of portraits on UI elements in combination with the player made graphics. Another thing that needs to be changed is the ability to scale "Secondary UI elements", currently you have to do a global scale before changing the other elements to have them smaller than original.
  3. Actually BW decided where my guild was placed to begin with. Waiting patiently for months to get transfers of a dead server isn't demanding insta gratification, we're past the point of acceptable waiting by now. Reported.
  4. I did read it, it isn't an option to sit on my dead server for a month or two while they sort transfers hence re-rolling, now where I re-rolled there won't be any free transfers, I'm quite sure, hence I would have to pay to transfer the characters off my old and dead server or simply give them up and waste 4 months of work on three level 50's. So as far as reading comprehension goes you might want to work on it a bit your self. That was then, this is now, there should have been transfers at launch, no really. Now in the absence of that me and my guildies have been patient and understanding, that only goes so far though. Have been playing MMO's for more than a decade thank you very much you condescending ... I'll save my self the warnings. As I stated above, neither of those transfers will do anything for me as I already re-rolled and as such need to consolidate my characters and legacies.
  5. Fair enough, I'm sure there is some margins on them but how much only BW would know I suppose, the 80% reduction is within the realm of possibilities though.
  6. Not to sure that's true, my entire server had less players at 21:00 than Dromund Kaas on Tomb, out of the 21 PvP English server there are, 1 is full and 4 gets to standard if I recall correctly, the 16 remaining is light, I don't see it as an impossibility that you could merge all light in to those 4 standard and end up with 5 full, while not the full 80% I have very little issues playing on Tomb that is full it would probably handle a bit more players if needed.
  7. That's the thing though, you can't tell if 300 players on a full server decided to go play their old mains on some other servers for a while, the full server is still full and a few low might tip over to standard because of it. The flaws of using the Low/Medium/Heavy/Very Heavy/Full are many and can be very deceiving, without actual numbers you can only guess if the population has gone down or up. For my server I'm sure that the population has gone down, while 1.2 gave a little life back to it for a week or two it's since then become even less populated than before, anecdotal I know but many servers are like that so either there are a massive amount of players subscribing without actually playing or the numbers are down, I'm realistic enough to put my money on the latter.
  8. As long as people can roll on said servers transfer or no transfer won't matter, you want to force people that re-rolled on a populated server to abandon their previous mains or pay transfer fees just because you don't want queues, people will balance it over time if given free transfers as some want the full server and some are more happy on a medium one.
  9. Those numbers mean nothing, a Light server can have 1 player or a few hundred, it's still classed as Light, you can have 10x Standard servers that just went standard by 10 people over light yet you would give them a much higher value than Light. But seeing as you are the expert here, what number of player is required to go from Light to Standard or Standard to Heavy, please do tell, I'm quite sure there is a number of websites that would love to know exactly what they represent to provide factual numbers instead of pure guesswork which Torstatus is.
  10. You don't have to use them at all, I leveled a character to 50 without ever using a companion for anything but professions. Posted about it here with links to videos for proof of concept, total played time at the end of it was less than 7 days with a fair bit of time idle doing profession stuff.
  11. Possibly, any directed transfers, faction locks, server locks and such can be done after an initial period where everyone that re-rolled are allowed to consolidate their characters and legacies though, with the current path they announced that doesn't seem to be an option. Not to mention that the system needs to be in place, like yesterday, really should have been at launch already as we wouldn't be in this mess now if it was, not like it was unexpected in any way that transfers would be needed in a multi server game.
  12. 4. Allow free transfers and consolidation of characters and legacies first and foremost instead of the current plan with directed transfer being the only free once. 5. Close down / merge some or all of the low populated servers. 6. Get transfer system online like yesterday. 7. Get transfer system online ... you get the point by now.
  13. My whole guild is in a similar position and a bunch of us canceled after BW announced that we will be forced to pay to consolidate our characters, unless we're extremely lucky with the free transfer destinations. No idea what they where thinking but I for one won't be charged for population issues nor will I leave 4 months of effort behind.
  14. Is there any chance you will change your minds regarding free character transfer destinations? I have re-rolled characters on a high population server and I don't find it fair nor acceptable that I would be financially punished just because of it nor do I want to leave a lvl 38 legacy and 3 lvl 50's behind and waste the effort developing them, not to mention the millions of credits spent on the legacy. At the end of the day active players isn't changing, only amount of characters available on said server, doubt I'm the only one in this boat that needs an answer to this as soon as possible.
  15. Less than 200 people in total across both factions on my server at 21:00 tonight, canceled sub when BW slapped us in the face saying we can't re-roll and get our mains transfered for free to our re-roll choice once the feature is done. Not like active player populations would change at that point in time if we re-roll now, they seem to just want us to wait patently for a month or two on our semi dead to dead servers while they make the feature.
  16. At around 21:00 my server had 120 people in total on empire and 64 on republic, how's that for judging. And yes you can know with that small numbers as 'sith' or 'jedi' doesn't even cap the 100 search.
  17. It was a complex thing to design...2 months ago, if they don't have a clear design set in stone by now how much more patience should we have, I have payed and given BW my support for 5 months and now they are telling me to wait a month or two more, during which me and my guild can't re-roll to keep our selfs occupied and later have our legacies and mains transfered to the destination we choose, instead we are supposed to sit around doing nothing or PvP vs the same 20 people. Before you say that they can't allow transfers anywhere, if we re-roll on a high population server today and have our mains transfered there at a later date will not change the playing population on the heavy server in any way shape or form, it simply changes the number of characters available to us on said server. To do that though we would have to pay extra...for a feature we effectively payed for already through our continued support by subscribing to the game. It's a slap to the face to say the least.
  18. They don't have a legacy to account for when re-rolling though. Did the same after this Q&A, unless I see any change on this I doubt I'll re-sub.
  19. Just allow transfer of the full legacy, all characters, and have a 6 month lockout, problem solved.
  20. Well it's either sitting around doing nothing until transfers come in as rerolling is impossible without free transfer to consolidate my chars and legacies or simply quit the game, you can see where it's heading with this announcement. Rift has free transfers, to be fair WoW is probably the only subscription based game that reliably gets away with charging for transfers. but I know, with people like you standing ready with wallet in hand expecting to pay for something that should be free, the rest of us gets shafted.
  21. You have created this mess and now we're supposed to hang around until early summer where you choose where we go or we have to pay to get to a server we choose to re-roll on in the meantime, I'm sorry but not going to happen, without the ability to consolidate my characters and legacies for free I don't see me being patient and understanding any more. Edit: Not to mention that we pay a subscription for this game, in essence paying for the development of the transfer feature so why on earth should we be charged for using it.
  22. While I can understand this when it comes to most features I can simply not accept this when it comes to transfers, you should have expected the need for that feature months ago and had it done by now, lacking that we should get detailed information on how the feature will work, cost or no cost, any server or restrictions, full legacy move or not (characters) and so on to be able to make informed decisions about how to proceed. Just so you can see where I'm coming from, currently at 23:50 I'm sitting with 17 in fleet and 28 in WZ, 50 and 10-49 bracket combined, going by last weeks number I'll have no WZ and less than 20 in fleet within 2 hours. With this low activity our US players that play with us have very little to do and as we have literally no information on how transfers will work we can't make any decisions to roll an alt on a future destination, level an alt to transfer once it's done or worst case scenario where you are planing on charging for transfers and we have to find a new game to play.
  23. Actually that is by definition bugged if it can fail at a high frequency as 1/1000. I personally don't think it's necessary a bad system, it needs tweaks though and anything but slows needs to be included in the resolve system in some way, even if it's just roots being ignored while full resolve, same as I think warrior charge being exempt is beyond ridiculous (and no others stacking up resolve isn't not a valid argument, see knock backs), if not possible to have warrior charge add resolve at the very least it should be unusable on targets with full resolve same as agents in cover.
  24. Of course not, it's BW's job to figure out whats what though, and again if there are enough accounts for some issue, real or just perceived then there is most likely an issue that needs to be sorted some way, if that is changing how resolve works, changing the visual presentation on the UI for CCs or simply educate the players is another matter but it's not less of an issue overall. If you are referring to the OP in this case I don't care if he's right or wrong, the generalizing statement "provide a video or you are lying" is what I'm opposed to.
  25. Bug report what, "I stunned a guy and it didn't work", I'm sorry but that's not even remotely helpful, I can however say that there is an issue on the forums, not why that issue is there I do not know and unless payed it's not my job to figure out if it's the UI failing on occasion, an ability not working as intended, sync issues server side or just the resolve system not taking some things in to account. If the forums are for discussing things not related to bugs or issues with the game it self then you might want to have a chat with CS that directs the player to them for that very reason. Bad analogy is bad.
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