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SlashDash

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  1. Agree with op expertise/resilience is a horrible stat. All the people in defense of it probably never played a mmo without a pvp stat.
  2. Separating PVE and PVP gear is a bad thing. Expertise is a carebear stat created by whiners. There is no reason to seperate gear other than cater to carebears worrying about getting rolled by raiders. Which if that is the case the raiders are more pvp than you.
  3. Except for the many reasons posted throughout the forums in threads like these. - Easy way for devs to balance PvP without messing with PvE - Separate PvP and PvE gear This is why Expertise is here. Both those reasons are fluff. PVE and PVP can be balanced regardless of expertise. Separating PvE and PVP gear is a bad thing.
  4. It is not needed. Everyone is pigeon holed into chasing the same loot. It wipes put 99% of other loot as even being an option. It erases any kind of unique or creative equipping of gear. There never was a need for extra pvp stat and never will be.
  5. These maintenance shutdowns are too frequent. They are during the hours my friends and I play and if it continues I guess we have no choice but to leave this game in the dust.
  6. I'm level 50 commando. 3 champ, 2 cent. Been facing geared players for weeks but nothing ***** so blatantly as a operative.
  7. The stun time and damage from these abilities are unbelievable. Unless they are just making a living off all the low hp pools right now, but I doubt it. Reroll scoundrel
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