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Posts posted by BenitsubasaChiyo
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I kind of agree with thread title, in a way. I don't mind a slight nerf to survivability, but the concept of "fine tuning" is alien to BW. I'm afraid they'll swing nerf bat so hard it will send Mercs back into pre-5.0 era or worse.
Then again, I've mained a Mando since beta and I'll probably keep doing it anyway
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WTB big hits and overall damage buff for my Pyro PT. Lightning Sorc feels like an obscenely OP class/spec after that nightmare:(
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Rage Quitters
in PvP
I think the word "Rage" doesn't apply in a lot of cases.In so many cases the match is completely hopeless. I get to play 10 maybe 15 hours a week, my time is way to valuable to me to waste it on a lost cause for the sake of "Pixel Honor".
I just leave, not mad, more like "Apathy Quit".
This pretty much
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Rage Quitters
in PvP
When I queue solo (god knows I rarely do nowdays) and...
...if there's a strong double premade, I leave.
If it's clear we're going to get farmed at spawn, I leave
If my team is full of braindead muppets running around the map like a bunch of headless chickens, I leave
If my team members don't call incs and let objectives get capped during tight games, I leave
If my team members would rather derp than try to win the game, I leave
If I notice my team members doing less damage than a wet paper or being clueless about their dps rotations and utilities, I can assure, I will abso-facking-lutely leave that warzone
etc etc etc etc etc...
I'm not nearly as invested in this game as I was ~2-3 years ago, and even thought I still like it, I'm not going to waste my time on games my team mostly likely has no hope winning.
Also
>lasted for several hours
Are you talking about one of those bugged Novare/CW that go on forever?
If that's the case, I'd get bored pretty fast and leave as well
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I've heard others say Pyro could use a damage boost as well
Aye. People are crying rivers of salty tears about Lightning Sorcs (sure, they could use a buff or two), but everyone keeps forgetting the true worst spec in this game.
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There has never, in the entire history of this game, been a class more OP than Commandos/Mercs currently.
Really? I still get occasional nightmares about videorelated
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hunting merc rerolls is going to be such fun
There won't be anyone left to hunt. Good luck hunting next FOTM though:D
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1. Continuation of 8 independent main classes stories.
I don't even dream about this anymore. Stopped sometime around 3.0. It's just not happening. RIP
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objectives in 2k17, lul. just farm numbers mate
This. Just kill 'em reds. No reds-no threats to your precious objectives.
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You have to wait for the next buff then. Some people claim that mercs would be invincible but they are not. Actually mercs are not in a good state right now.
Proof:
I recently fought a 1 vs 3 in Odessen and could only kill one enemy before I had to run and leave the control point to the other two. And getting away was not easy I was getting close to dying. I think mercs have an unfair disadvantage here in comparison to sorcs, operatives, socks and the Terminator. Therefor I am asking for a stealth mode and a phasewalk-like ability for mercs.
I think we could also use a knockback effect tied to Electro Net.
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That moment when you get crap talked in pvp by full geared mercs on your brand new 70, with no gear.
Lets all have a moment of laughter as we watch them hard cast tracer missile and call all the 115 hp players bad.
A TOAST!
Yup, they give us good Mercs a bad name:(
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Turning 24 next week. Has it really been 5 years since launch? Time sure flies fast...
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Nope, just really REALLY bad players. =P There are garbage people on both sides. Its just more glaring on rep since we have less people.
What time do you play at nowdays btw? Haven't seen you in a long time, though maybe that's 'cause you've renamed all your toons.
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Thats funny....I am able to kill fotm rerollers on imp side 1 v 1 as a plasmatech vg sometimes....just saying.
Are we talking about lowbies here?
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Exact opposite on TRE, here it is imps that do that xD
That's not entirely true as of lately, to be honest. Difference is, Imps can play their fotm to some extent, whereas Reps are stupid to the point of not being able to tell Grav Round and Vortex Bolt apart.
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Operatives are okay. They're kinda jack of all trades, bringing extremely useful utility into the fight (off-heals, cc, stealth, roll) and capable of delivering a painful burst. If there's someone I'm always happy to see on my team, it's a good Operative who knows their $hit.
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Full Tier 1 gear available from existing Fleet vendors using Command Tokens – this means you can obtain a full bonus gear set for under 800 Command Tokens. You will be able to choose the type of gear you want to purchase (DPS, Tank, or Healer).
Sir,
You may want to verify this before we actually get to this. You say bonus set gear, which means armor but knowing some people they will assume it means also implants, earpieces, relics, weapons and second hand items. Though it may not stop people from saying otherwise but it might, you never know.
Seconding this question.
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At least we'll be getting a set bonus for our alts right away... As far as consolation prizes go, I'm willing to accept that.
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/signed
Reasons why mercs should be nerfed:
1. They have electronet which slows you down to infinity.
Infinity, huh? Wrong, but it's a potent stuff nevertheless, yup
2. Kolto overload which heals them.
I agree Powertechs could use that, instead of Mercs
3. Emergency scan and kolto shot which heals them.
Are you serious? These are nigh useless
4. Responsive safeguards which reflects 50% of the damage they absorb back at the attacker AND HEALS THEM for 5% of their maximum health each time an attack is absorbed
This works just fine and needs to stay. Mercs always needed an oh-**** -anti-focus tool
5. Reactive Shield which increases damage reduction by 25% for 12 seconds
Almost useless without Trauma Stabilizers. What you want to get nerfed is that h2f utility
6. Heavy armor
Stop embarassing yourself, heavy armor means nothing in this game
7. I've been told mercenaries can crit 40,000 damage
Once in a long long while. It doesn't happen on constant basis, obviously.
That's A LOT of damage for a class that has great survivability.
Need I say more? My lightning sorc can only crit 12k with tier 2 and 3 gear. That's just bull
You could at least whine properly, you know:D
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- Full Tier 1 gear available from existing Fleet vendors using Command Tokens – this means you can obtain a full bonus gear set for under 800 Command Tokens. You will be able to choose the type of gear you want to purchase (DPS, Tank, or Healer).
This is the one thing I really wanted to hear. Thank you for this.
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Taris. Plenty of nostalgia baits here and there, and The Promised One quest was a fantastic throwback to original KotOR
Manaan. Same as above, actually. Wish we had more to explore but alas
Ord Mantell, if only because of KotORII soundtrack playing there.
Rishi. I thought the design was absolutely beautiful and I'm still hoping for the Rishi stronghold
There's one planet I strongly dislike - Oricon. Feels like something straight outta cheap Korean MMO
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Absolutely beautiful.
This must be preserved along with 9 layers of SWTOR PvP Hell
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RIP Hidden Strike/Shoot First:(
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The thing that amazes me is how regs is still filled with utterly bad DPS. Yesterday in a Novarre match, my team was almost all mercs and snipers, except me, another Jugg, and an Op. Top three damage? The two Juggs and the Op.
We're 6 months into the FoTM fer farks sake. Git gud guys...
Haha, yes. I've also seen Mercs who don't take Trauma Stabilizers and 70% KO utilities, and even if they do, they still horribly mismanage their dcds, don't kite/LoS, and they seem oblivious to the concept of dps rotation.
Then again, it's not only Mercs derping
Well, the communication has certainly improved, therefore I am back.
in General Discussion
Posted