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Syrellaris

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Everything posted by Syrellaris

  1. There is a lot of variables to change and animations to adept to reflect those Variables. That is why Ability delay cannot be fixed in the snap of a finger like some people prefer. That is the reason why it cannot be a hotfix either. The speeder is not an issue, to me at least. You should not be able to summon your speeder and at the end of the casting bar be racing already. You need time to turn it on, get on it and drive. However, a different issue is the capping in civil war and planting a bomb at the voidstar. There is no reason for my Bomb planting or capping not to count when I get knockbacked, interrupted or anything at exactly 8.0 out of 8.0 seconds with planting the bomb. Same for Capping.
  2. Sigh, Its not something bioware can fix. Its what we players can fix. Make your side popular. Interact with the community etc. Players have a choice, you cant force them to roll Republic or imperial when they do not want too.
  3. You can do the same with your NPC's. Solution Solved. No need to be fixed.
  4. quoted from the news article (NOTE: It may take up to 7 days for the “Founder” title to be applied). so how is it a scam again?
  5. I recieved them both simultaneously cuz for some weird reason I got kicked out at 10 pm and when I logged back in I had a Mail in game. Now it could well be that the timer there is meant to show how old the mail is, but it seems not to be working correctly then. Mail does disappear sometimes or not even arrive. (now if they went with a real life thing with it they hit it spot on)
  6. So getting a title for staying with them for the first month is a slap in the face? You really have some weird standards.
  7. Again, I recieved the mail at 10 PM GMT+1. I took that screenshot at 4.18 AM GMT+1.. If its how old the mail is, then 3 hours would be a bit off would it not.
  8. Right and thats whY i had the mail in my mailbox since 10 pm gmt+1. As you can see I took that screen a few minutes ago. at 4.18 AM gmt+1.
  9. Actually there is a timer on this mail. Don't believe me? Here is the proof. Screenshot : http://img.photobucket.com/albums/v312/icericcy/Founder.jpg
  10. Played world of Warcraft for 5 years, sure the zones feel bigger as they don't have invisible walls, however it is just as linear. Pick up a quest in a new zone and large chance it will lead you to other quests in that same zone. It however does not feel that way since it is not part of a single story. Also even in tor you can find loose quests in the wild. They are just rarer.
  11. I think the leveling in ToR is about right. ITs fast and fun. Leveling in wow took to long. There was no gear progression until you got to around lvl 55 when you could get your dungeon set. Then at 60 you could get Tier 1 and 2. After That it was just following up raid tiers at each max level introduced and later on Arena gear for pvp. Progression of gear got out of hand too in WoW with insane amounts of HP etc. Resilience really added in the broken factor and I consider it the most horrible stat ever introduced. However wow did a lot of things right, they made systems from other games better but the same. It was accessible to everyone regardless of experience level in gaming.
  12. world of warcraft was in development for around 5 years. So whats your point? Achievements existed long before that. Have you stopped to understand that achievements don't add anything end game wise, other then an annoyance? Unless of course you add in rewards for gaining achievements which really feeds the elitist attitude people have these days. Things aren't perse popular when WoW does them. People just take them for granted. Fact is many MMO's and new games work on older mechanics. It does not have to be like wow you know to be good. Fact is, this game has more end game then World of Warcraft had for the first 6 months. Hell it took them nearly 3 months on Blizzard side to add in a Dungeon for the lvl 40 people. Bioware took 1 month and added in a new operation and a flashpoint. In march we will get a major update and in between we will get minor updates that fix a lot of stuff. Etc. You are all jumping a hate train that does not exist. Simply because wow has it and spoiled the casual department with there easy to get into and easy to complete game (after TBC the game became playable so easy that players complained about how easy it was and they added hard mode which is.....Easy.) So yeah.
  13. Right as a tank being destroyed by Scoundrels, ops and trooper commando's is normal. Just a few hits and im half way down my health bar. That feels just right to you? I am sorry but these classes need a nerf, thats the reality of it. Thank god there doing it.
  14. also for all wondering, avarage magazine review is a 8.2 or so. So its not doing that badly at all.
  15. Wow also had 6 years to patch all of that in..... Pet collection, raids other then a broken MC and onyxia, etc was all missing the first year...then gradually with each expansion and each content patch over a course of 6 years they patched it in.
  16. You do realize it takes a lot longer to Completely redo a UI right then just the snap of a finger. Its coming soon, so stop beating a dead horse. 1) There is a total of 200 Hours worth of quests. This includes your class story and the story from the quests on each world. Per character. Not per class. 2) Performance has some issues yeah, but thats really all. They never intended for High res pixels to be visible all the time. So again, stop beating a horse that was already explained and dead. They are working on making it so we can have these high res at any time, but it will take some adjusting of there infrastructure and engine. Patience is key here. 3) There is only so much choice you can have. Its not always going to be a big impact in the world itself. 4) He means player characters Really learn what your talking about before bashing it.
  17. The issue at hand is that maintenance as it is at the moment, is Convenient for our US brethren, from 2 AM to 8 AM. However for Maintenance being Simultaneously for both US and EU, these times propose a problem for us Europeans. This post here is a Poll and thus a Feedback post for our Developers, maintenance crew to make it easier for them to decide if Simultaneously or separate server maintenance is required. I do however understand that some European fans might not be satisfied with this, as a separate maintenance would mean the US gets patches before us. However keep in mind this also means that any patch problems can be corrected before rolled out on our EU servers. Let the voices and votes be heard! Please /Signed if you agree with separate times.
  18. Again distorting it to your liking. Ive said plenty of times now, that I do not agree with players tricking others to become pvp flagged. However I see no reason to change the system to a point where everyone has to be flagged before you can even attack anyone.
  19. The red part is exactly where most forum goers in this topic fail. There understanding of reading Fails mostly, because they are blinded by there own point of view. I'll say it again and you can vision me saying it directly in your face, close up and Very very slowly so you can understand all of it. I DO NOT AGREE WITH PLAYERS TRICKING YOU INTO COMBAT! Shoudl they change it so that stealthed pvp flagged players cannot be targeted by aoe I guess so. However if I am standing there in plain sight, pvp flagged and you still use aoe around me. Thats your problem. Not mine.
  20. Why don't you read the sentence that comes after it, instead of distorting the truth to your liking.
  21. It is not a bug, it is working as intended. Again, a pve server does not mean it is free from pvp. It means you cannot be attacked at anytime. Which is working as intended. In 99% of the cases you can quest fully without worry. If I play on a pve server (which I do) and I decide to pvp I should be able to do that all over the world. Not just the designated zones or instances. That is what the pvp flagging option is for. If I flag myself. Players can attack me if they so desire. Those that are unflagged, I can still not attack. However if they attack me, whether this is intentional or not, is there problem. Not mine. Why should my play style differ cuz you dont want to be attacked or responsible for your own actions? It is working as intended. Simple as that. btw, some players will do it to grief but those are by far the minority. Just deal with it and move on.
  22. You have but one issue here. Not the system but players. Players have different mindsets then you. Some will trick you, most will not look your way as a lowbie and bother with you. That doesnt make the system unfair though.
  23. Do you even read my posts? Im guessing not otherwise you would have known that I do agree the tricking is unfair. I am defending it, because its a good system. If I flag myself for pvp, while running around in PvE zones, that opens me up for Confrontational combat. allowing players to attack me. It does not matter to me, if you attack me willingly or not. I do most of the time look at your level. If you are 10+ levels below me, i will assume it was an accident and leave you be. Some players wont, but it is your responsibility to watch out.
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