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Wefi

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Everything posted by Wefi

  1. Heck Taking from experience. The Devs are getting into a groove of things. We'll see some cool stuff.
  2. as long this game makes a profit, this game will survive PLUS! EA has signed some rights to make new SW games, im sure Ea is doing fine in the eyes of disney.
  3. Yea i just acknowledged them when a video of mine gets flag. it will just ad an add depending how long the video is, IIRC anything 15min + will get a video add, and while things below will get those pop adds.
  4. It's the music, i get that all the time back when i did mod videos for SWG. if you want to be "safe" just disable the music in options.
  5. Oh look another person who doesnt understand the bolster system.
  6. TOR seems to use a texture called PaletteMap. this texture looks like a Rainbow of reds, blues, and greens. example, Primary Color might mask the bright Pink Color, where the secondary might take green, or pure red. which allows a wide arrange of colors to be added. sometimes they have thhings like Havoc's Squad logo on it for example. these textures seem to have copies of it self, For example Armor A and B are the same, but different pattern Armor A will have the havoc logo. Armor B will not have the logo Both armors share a Base Texture, but not the same Palettemaps.
  7. he's dead wrong btw. thats NOT how the armor colors are set up. They can easily add in 2 Slotted colors, but they choose not too. Most likely to sell things like black+red primary/secondary modules.
  8. Armor colors dont work like that on this game. Armors have 2 palettes they pull from, a Primary Color, and a secondary color. For Example, the Jedi Battlelord chest piece shares the same texture with all the other armors with that same look, like the legecy vendor one. Also, know that the Forward Recon Chest is the same as the level 15 green/white chest you can buy on the Cartel Market? differences it that the base model has stuff added to it. by doing this, Bioware can produce new armor styles allot faster by changing the Main Texture. The reason why we're not having two slotted color mods is simply because it's easier to market a "Black and White" Color module, rather then havething a Black primary, and white secondary that is craftable. IT ensures that bioware will make money from this by putting highly wanted colors. I can predict to see "Color themes" like a Boba Fet theme(Green and Red) modules.
  9. you keep your cyborg unlock i assume Dunno about the gaining one.
  10. at least change it where it's more solid like the cutscene holograms.
  11. nope, i didnt get a rept, but i got one of them certs in one pack.
  12. I seen allot of people complaining that it's broken, and etc. I have been experimenting with the system, heres what we found. My hard worked Fully augmented Elite war Hero Gear is now Useless: This is true. Why? the 2.0 bolster systems bolsters your item ratings to be around 136ish, to 140ish. which makes the gear/items above 146(what was tested) dont bolster at all. Since the near entry tier PvP armor is Rated 150, i assume it's the reason. But I get better stats naked, PvP gear will be useless: 1. No you dont. Naked Slots seem to boost Primary stats, such as Endurance, and the class's main stat. While the secondary stats are ignored. I assume this is done due to the complexity of coding in, since most classes have multiple Secondary stats, such as a Guardians can go Crit, Power, Def, Shield, and absorb. also most players with out a helmet are below 20, which 90% of the time done have those stats. 2. Partisans(sp?) and conquer are above Rating 150, and give better stats than EWH did, and should be around 2004 Expertise. I haven't added the stats yet. But it's broken!: Yes.... and no. It's Broken in the terms that naked PvP is possible, and that the Expertise stat in some lowbie Weapons seems to screw things up.... But the System is working as intended. My Level 47 Guardian is Boosted to fight a Level 54 Player. a Freshly 55 will be boosted to fight a Fully Geared Elder 55 when that times comes. So how do i take advantage of it? Head to the GTN, buy you some Orange gear, and mod it out. I am sure that green mods will do fine. I have yet to test the difference inbetween Green, blues, and purples yet.
  13. You can only have 3 Quest in the completed que them not turning in for the completed que is no different than them doing it. I myself have 3 planets that i haven't touched.
  14. old dailies stay at level 50 i believe, i was doing them on pts.
  15. Well all the above? Would like to see Adaptive Weapons. How i would do it. Remove the Off Hand Weapon damage, and make it like it was around the first build. where the Offhand was a stat stick(still played the animation of attacking), and the mainhand got a damage bonus. Example. a Rifle would be 100-400 in the hands of a vanguard, but it would be 150-460 in the hands of a Commando.
  16. SWG had All that, you sat there bashed, and complained on the forums.
  17. With the Recent updates to the APAC/Oceanic Servers issues, which they will be given Free transfers to any of the the NA west server, makes me ponder about it what about the rest of us? While most of us are not facing the population issue, or asking for a Free Transfer( it would be nice to have 1 free transfers, since most of us got placed on Servers with friends that left the game ) I believe it would benefit the game as a whole rather than moving on to the next update after another. Myself was fortunate to have free time to grind a new toon on a new server to 50 with using Double Exp so i could be able to enjoy the new expansions with my new guild on a different server. How ever, 2 of my 50's remained on my old Server, collecting dust. Like i said, it doesnt haven't to be a free transfer, but im sure allot of people will be happy to have the option to move their toons to what server they like, Free or paid. im sure it doesnt matter.
  18. Think this would improve allot of complaints about the Armor Design in this game, for me it's the shoulderpads on some of the armor that kills it. Think we should have. -Ability to Dye the armor Sell individual dyes in the CM for around 50-60 coins -Ability to Remove/add Bits on the armor. Like if i want to make my Revan Chest piece be Shoulder pad-less i could do it. for 50-100 cartel coins. or remove the shoulder pads on this would make it a nice set to use. http://dulfy.net/wp-content/uploads/2013/02/swtor-underworld-armor-knight-republic_thumb.jpg add in a hood toggle along with this, (Also ability to remove or add a hood) would make setting up outfits allot easier.
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