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Guen

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  1. Agree with the OP. And unfortunately the lack of these features it what has compelled me to cancel my subscription. Hopefully they realize quickly that MMOs need fun side things to do and enjoy other than just combat combat combat.
  2. No. Horrible graphics engine, bad fps, too many bugs, and the main thing for me is, there aren't any fun little side features that suck you in and make the game fun for long periods of time.
  3. "Do you need medical attention?" - Female Jedi Knight She once used this 4 times in a two hour play session. And mostly in places where it didn't really make sense. After awhile I started trying to pick answers to see how many times I could get her to say it just for funny. But yeah, for a game that touts wonderful dialog, it seems they really skimped in some places.
  4. I have done every single quest with another person and at level 40 I am still social 3. Haven't abused a flashpoint yet but I'm going to have to because I figure I'll be social level 4 at 50, and there are still many more social levels to go. Unfortunately there are very few social rewards and the few that are there are only light armor, so unless they add a little more oomph to the social rewards (as in more options and different armor for light medium and heavy armor wearers) then I don't see myself wasting time worrying about it.
  5. Unfortunatly this game doesn't run great on laptops. My husband has a brand new really nice laptop and he has to play on the lowest graphical settings while getting only 20ish fps. He spent about $1100. Basically you're going to have to spend a lot more than your price range to even run it in a playable state. Hopefully Bioware will take seriously the fact that their game runs worse than any other MMO (or game for that matter) out there right now.
  6. How on earth . . . I've done every single quest with my husband and I'm still social 3 at level 40. Have you farmed social points anywhere? Otherwise I'm super confused . . .
  7. Agreed. Change it back. I'm not sure who ok's these things to hit the live servers. Are real people within Bioware actually playing this game? Testing it? This is a horrible "improvement" to a problem I wasn't even aware of. I'm aware of it now.
  8. Agreed and /sign. I never had a problem before, I guess I don't understand why it was changed. But the way it is now, I find myself constantly hitting hotkeys that are almost up but not quite. Wastes alot of time and makes combat much less fluid. Very very frustrating. Please change it back to greyed out when the cooldown isn't up.
  9. Agreed. Duoing is fun and having content for two people or two people plus two companions is making this game much more enjoyable that it would have been otherwise. My husband and I are having fun trying flashpoints with our companions when we are just a couple levels higher than the recommended level. That way it is challenging but still rewarding. Rift tried to add duoing content right before we quit but it was too easy and didn't have very good rewards. I think the key to adding content for smaller groups is to make sure it is challenging and that the reward is equal to the challenge. One piece of negative feedback I have is that social points are fun, however there is no reward for medium or heavy armor wearers. Not only that but the amount of gear available for social points is underwhelming. I hope the work on this in the near future.
  10. A good chunk of bug fixes this time. Especially alot of the ones that were plaguing me so that helps. : ) Hopefully they all actually get fixed (not like when they said they fixed the unclickable gathering nodes when most of them were still actually not clickable after the patch). But I'm optimistic. So I guess you could say, think the patch notes are a good start.
  11. The best way to learn to keybind is to start an alt and try it with a new character. That way you add a few abilities at a time and it is less overwhelming that trying to learn to keybind on a character with 2 or three rows of abilities. When I decided it was time to learn to keybind on my last MMO, starting with a fresh character made it so easy. Ever since then the only things I click are long lasting buffs and a few other minor things that I don't use often. It really does make a difference in how well you can play. Although with the insanely long global cooldown and buggy ability delay this game has, not as much of a difference here as it would in other games. But still, enough of a difference to do something about it.
  12. Yeah we need a little more info on this very very soon. The legacy system not being implemented is preventing me from starting anymore alts because I don't know what may be added later to character customization. Not starting the alts I want is making me play less and less. Playing less and less . . . well you get the picture. We need more info on this soon.
  13. Agreed. Crafting is a huge time and money sink with very little reward. I keep saying it and I'll say it again. When you can make more money and have better gear as a Non-crafter than you can as a crafter, then the crafting system in your game is a broken one. At least give artificers a rare color crystal recipe when they reach 400.
  14. Agree with this. If it was meant to be social only they would not have added mod slots at all. People are taking the fact that it is called "social gear" and running with it, when in reality it isn't social gear, but rather a gear reward for being social. I believe Bioware even mentioned on that one Tatooine walk-through that you could raid in full sand people gear, so they fully expected people to enter combat in this gear. (it may have been a different video, I can't fully remember).
  15. So stop thinking about as "social gear" and start thinking of it as just "gear" considering there is no difference between the two. Considering it is equal in every way to all of the orange gear, how would you feel if only two classes had access to orange gear at all? Would you tell me, "oh you can get just as good of gear you just can't choose how you look." That may not matter to you but it matters to alot of people. Another thing you're saying is it might not be as good but close enough. When is that ever ok in an MMO("these two classes get the best and everyone else gets subpar, but it's no big deal")? What if I want to be the best I can be? (by the way this game has a bolstering system so if you saw a guy pvping without gear it's because the game bolsters his stats to level 50 anyways, unless of course he was a level 50 and that's a different story). As someone who like maximizing my stats, and also likes to try to look the way I want, I am being asked to choose, while 2 of the classes are not. Is it a huge different in stats? Maybe not for me as a dps who most likely isn't getting hit as much. But for a tank? Yeah you better believe it. There is no way they could get away with wearing any of this stuff. And besides, it's not even a necessary situation. Just add sets for all the other armor values. They don't even have to come up with anything new, they were already there in Beta. And remember, just because it doesn't affect you (maybe you are a light armor wearer, or someone who doesn't care about your appearance, or maybe you don't group so you don't want anyone else to get rewards) doesn't mean that it's fine. And mostly all I want is some communication from Bioware on why they removed the rewards for people who wear medium and heavy armor. And will this much touted social system actually be useful for those classes later.
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