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Msbungle

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Everything posted by Msbungle

  1. Exactly. Bioware might have noticed the changed, but why tell them about it?
  2. Maybe instead of whining about other professions needing to be nerfed, people should have asked for the crappy professions to be buffed. This is what whining without offering constructive and useful suggests results in.
  3. So rather than asking that the other skills be improved, some people here would rather they all suck?
  4. Because the choice of actors for both versions of Anakin Skywalker in eps 1-3 was horrible... as were their acting skills.
  5. Call me a dork, but I had hoped that by "archeology" and "treasure hunting" it was going to be more than just "find node- click node". So I know what you mean in some ways. But also, when I'm in the mood for that type of game I remember that there are games such as A Tale In the Desert and if I really want what I describe above, I can probably have it.
  6. Fine, but WoW is also not an MMO by this definition. Calling them "phases" instead of instances doesn't change the fact. Fact 3 has absolutely nothing to do with MMO's. Storylines are part of RPG's whether they are MMO's or not. WoW has absolutely no storyline or RPG elements since there are no more class quests (since I get the impression that is the comparison you are making). WoW is an mmo, but i would no longer call it an MMORPG. But now that you know the flaws, you can stop playing it. Nobody is forcing you to continue. You want to make the car comparison? Okay. So you buy a car and find out after the fact that it doesn't have an engine. Do you just keep it because you already bought it? Or do you find a car that works? It wouldn't be too bright to continue to drive a car if it didn't have an engine, would it?
  7. I'm not 50 yet, but I have 5 toons with their own ships and all are around level 25. I like seeing the different stories and doing a bit before I really decide on a main. Also, I was off for 2 weeks over the holidays. Basically, if I get too far on my main (which I am playing with my husband) or any other Republic-side toon, he got annoyed. So that is why I have so many toons. It was either that or not play until he came home - and that wasn't going to happen!
  8. Nobody forced you to choose a skill that doesn't make credits. Just because you didn't want it doesn't mean you should stop other people from having it. Not a very secure or mature way to live ones life.
  9. So in other words, you and others with this thought about slicing didn't really want this to work like a real economy? Because in a real economy some professions, gathering or not, make more than others.
  10. I think this may be more of what the OP was referring to. Not people who complain as much as though coming on here and complaining and then at the very end saying they are or already have cancelled their sub. I don't mind the complaining on these boards as long as it is constructive criticism and not just complaining. Offering up solutions comes off better, even to BW, than just complaining.
  11. Most people I know who played WoW from the beginning actually thought it got better.... up to WotLK. Then it goes worse. I had only played since BC and quit before Cata so don't know myself.
  12. Only if it is a crafting system similar to that in EQ2 where you play a mini-game. Watching some sparkly animation in front of your toon's hands is not you crafting yourself. It is just faster than the whole 1 minute you have to wait and that is why people want it, not because they feel they are crafting the items themselves.
  13. I think YOU want crafting to make money for you in-game. Not everyone does. As for your previous comment about only caring about ourselves and not the community? You want these items to be profitable so that YOU can make money. You are just as selfish! Don't try to come off as mother theresa trying to help the masses! You want to run a successful business and can't in the real world, so you want to do it in a video game! You want to be rich in a video game. When the server community pays for my subscription, then I will care if you and the rest of the community aren't making as much money by crafting in a video game.
  14. Ah, archeology. See, that explains a lot. Notice most people that talk about having 70K at 25 are usually bioanalysis or scavenging. Both of these gathering skills have 3 methods of gathering: nodes, mission, or mobs. For archeology you either have a node or you have to spend your money on a mission. I don't know about you, but I never seem to get that item I need from any of the missions and the nodes are not necessarily abundant. I'm sure it is worse when playing with another archeologist. But on my main who is archeology I always had much less credits per level than on my alts who all use scavenging and biochem. But I never have to run missions with them because robots and wild animals are very prevalent in SWTOR.
  15. I think everyone knows that reusable items change the demand for crafted items. I think players such as yourself want to own a business in this game-world and others don't care about that one way or the other. They want to outfit themselves and maybe their friends. If they make some money on the side? Well that is nice too.
  16. If you like to craft so much, then why WoW? Go play FFXIV or a Tale in the Desert. Those are crafting games, not WoW. Or go play EQ2 where you actually play a mini-game to craft your item. I don't understand the "i'm going back to WoW" threads. You want us to beg you to stay and reconsider? You do realize you just made some SWTOR player's day with that announcement?
  17. I think for most skills, auctioning or selling extra mats or the items made with them is where much of the money comes from. I am considering changing one of my alts to cybertech so these threads interest me. My reasons aren't to make millions on the GTN, but to have someone capable of producing the armor mods so that my main (and alts) can easily upgrade their orange items without having to visit vendors. Will also be nice to make starship upgrades etc. So are the items truly worthless? Or is it just not a big money maker on the DTM? Because those are not the same for some of us.
  18. So you think a reusable med or stim pack negates the need for mods, armoring, non-reusable stim packs, implants, weapons, schematics, special missions etc? Unless the perk is an "uber" button that will negate the need for anything else, then there will always be trading.
  19. If each prof gets a perk at max level then maybe I will stick with the one I have. And yes, I understand this has been going on in MMO's for some time, but it just doesn't seem very smart. If you think another crew skill or profession or craft is too good, then don't ask for it to be dragged down! Make cases for why yours should be boosted! I guess it is just easier to complain than to stop and think.
  20. There was no grinding in WoW? Maybe after Cata, but when I played that is all there was after max level. What do you call repeatedly doing dailies for gear if not grinding??? In fact, I think that was the very term for it by the community.
  21. What is work to you will not be work to others and vice versa. If you like grinding and crap in game, that's nice. Nobody is knocking you for it. I knew people in WoW that did no quests and just killed mobs. Good for them. So why go to the extreme and say this is equated with a "lvl 50 plz" button... unless you are trolling and then I completely understand.
  22. It would be cheaper to make it yourself even if not reusable. It is not like it is difficult to level. Compared to other skills it has been rather quick and easy. As for reusable being the reward for leveling? That is likely why people who have other crafting professions at 400 are complaining. From what I have seen on these forums, this is one of the only skills that gives you something you can't just buy from a vendor. I agree, people shouldn't be asking for it to be nerfed - they should be asking for all other professions to give the same benefits. Nerfing everything just means everything is crap!
  23. I would personally run more TH missions if possible and try to sell the items from this on the DTM. My hubby did this and while he didn't make as much in two days as I did by switching my Underworld trading to slicing, he still came out ahead of where he might be otherwise. And honestly, even slicing pre-nerf I made more money selling the missions/schematics I received from those lockboxes than I did from just the missions themselves.
  24. You are still "living" like you are making a ton a credits via slicing when you are not. Personally, I only took slicing to insure I would have the money at 25 for my speeder training, but this is on an archeologist. My toons that have your profession have little issue with money even with doing the occasional diplomacy missions, but I also don't make a blue item unless I intend on selling it. If you are going to run the upper level missions for blue mats to make the blue biochem products, then you should be trying to sell those on the DTM. You need to ask yourself "is this something I REALLY need for leveling?" Chance are it isn't, but it might be more useful for people who PVP or do more flashpoints - and they would be willing to pay for it.
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