Jump to content

al-mar

Members
  • Posts

    140
  • Joined

Everything posted by al-mar

  1. in-game depth is what we are all looking for. that is missing completely. there is so much that could change the game in a positive way and include the f2p people, but nobody knows what BW will do or if they even read in here and consider doing anything we propose.... thats the sad part besides all that mess i mentioned above. i would love to see that crafting system in this game
  2. why do we have to BUY everything? nobody wants earn any freaking cash to participate in anything?
  3. "not exclusively" is a good point. thats right. i am sure that is point came up during development already, but the put them there because the Jedi would never hire a Bounty Hunter and the Empire would never hire a Smuggler (for what, if he is smuggling it would be not to get caught from the empire ) bringing in the Hutts would be great, but they just play a small role and to be honest i do not believe BW will make any significant change in roles EVER....
  4. but where is the fun? its a "who is clicking the fastest" game. no tactics, no teamplay.
  5. they should have listen to us (the players) in the first place.... then this game would be what it should be: the greatest game ever.
  6. this is not about copy & paste the code. this is about great things from one game transfering (in some way) to another. things that have been great and felt star wars-ish should be considered to bring to swtor. things were taken from wow, lotro, etc. so why not bring some things from swg that have been fun? not 100% the same and not tomorrow, but in a couple of month....
  7. if you take it serious and realistic (in this little SW world) both are in the right faction, because they are not working for the other faction in the first place. actually, there need to be 2 more factions to make the star wars universe more complete. 1. the hutts (important faction) 2. the mandalorians (in the long term) both are having a big influence in the story... after reading the bane trilogy, "fatal alliance" and "deceived" it shows that the star wars universe is not a 2 faction world, it is a world that has 2 factions trying to make the rules.
  8. sad, but right. listening to the community, like James Ohlen told us, does not happen in any way...
  9. thats right. the traveling is annoying already... don't wanna know how bad it is with limited travelling
  10. the jedi thing is no more a problem in swtor, because of the time it is playing in. so this is solved. a lot of stuff was done damn right in swg (eg. housing) and should bring a nice depth into the game
  11. those points are what is neccessary. hopefully more people will agree to that and just add stuff to the list.
  12. but you know this is star wars? space fights are a essential part of this franchise... so why not bringing more depth to the space part?
  13. i do.. thats exactly what makes the game succesful. thank you!
  14. http://www.swtor.com/community/showthread.php?p=4954276#post4954276
  15. short term thinking from from bioware/ea is the key. changes like augmentation kits showed that. economy was affected about 2 weeks. now its same like before. brought up a lot of server population to get the new stuff. thats it. long term thinking would mean, that they have to bring up new ideas that could make the game great... seems that they are scared of doing that. hey bioware, bring some depth to the game and look to star wars galaxies. there is so much to use that will make this game great - (real!) bounty board - "jump to lightspeed" - the whole crafting and farming thing - consumable gear ... those things will bring back that star wars feeling back that you need to make this game great.
  16. When do you make gear "consumable"? The economy is going up with the changes you made for a short time, but after people got the mods, gear, etc. the economy goes down again, e.g. Augments. With making gear consumable the economy will be feeded without a break and characters could become crafting specialists (new titles for them, eg. Master Craftsman), which would also stimulate economy and player interaction.
  17. everybody should write tickets that pvp qeue takes forever and whats wrong the server....
×
×
  • Create New...