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Stirven-San

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Everything posted by Stirven-San

  1. I love huttball and I completely agree, it has so much potential.
  2. I know I love good surprises, I thought it would be a few weeks still.
  3. Thank you so much for all of the communication recently, I can't wait for transfers and all the great stuff you have panned, keep it up!
  4. I like huttball, and most classes have advantages that are good in fulfilling different roles. Sprint and pulling teammates does not do too well on defense. Force leap is a good offensive ability. Ranged weapons have advantages. Its a fun wz because it requires the most strategy, and there are many ways to play.
  5. It isnt too bad. If you pay attention and save your cc break to use right when the resolve bar fills you will be in decent shape. It is difficult, but not undoable.
  6. good point, maybe we can keep in those pieces. Also people could use hide headslot and be wearing helmets...
  7. I vote all servers. I will be fighting naked on 02-25-2012, will you?
  8. I experience this too, I don't have a slow computer.
  9. I also wish that lightsaber colors were changeable end game.
  10. 50 commando here and I agree mortar volley still needs work.
  11. I think it is fine. It makes a fight more exciting when you are close to finishing a boss, he enrages, and you have to work extra hard and use every trick you have left to take down the last bit of health before he destroys you all...I think it is fun.
  12. If you want to talk science fact you are in the wrong place....how about all of the nice laser and space ship noises we hear in space?
  13. Color crystals, particularly on lightsabers, are a very important cosmetic implement in a game like SWTOR. It bugs me that color crystals have stats on them. I want a blue lightsaber, but I can craft a yellow crystal that has higher stats. My choice is either to gimp myself and stay blue or get a minor increase in stats but wield a saber that doesn't look how I want it to. Is there any reason not to take stats off color crystals? (Like in KOTOR for instance)
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