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NordBlast

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Everything posted by NordBlast

  1. During last NYC cantina, IIRC, Bacus was talking about 40-50 slots for subscribers. I think that 40 is the baseline and 50 is for people who got 10 unlocks (these who currently have 22 character slots). So, I don't think any slots will be removed, but purchased slots will be above baseline 40 P.S. My bad, it was Eric in "SWTOR Knights of the Fallen Empire Sept 30 livestream "
  2. I would support level sync in separate instance, phase, FP, Operation, etc., but not in open world
  3. I'm not sure whether it is related to the latest patch - I haven't seen it before, but we got few glitches on 8 man SM GF run last night. 1) Gate commander Draxus was dead by Phase 5, laying on the floor, showing loot beam, but fight was continuing with phase changes. 2) Corruptor Zero jumped up with only 12K HP left. Laser beams weren't visible as well.
  4. Since EV/KP NiM release up to including at least 1.2, it was dropping the same gear (Rakata) as HM versions, only more set pieces. I don't see the reason why BW can't do the same, instead of removing it altogether
  5. I understand the drive behind making crafting to be non-repeatable, but... IMO, it would make reaching the personal goals even harder than it is now with higher limits but repeatable crafting. it would make good compromise, If it were possible to make crafting contribution to guild goal as non-repeatable, but leave it as repeatable for personal goals.
  6. How does the recapping of class stories that existed in the game from the beginning, constitute as the new KOTFE information?
  7. Thank you for bringing this thread to the top. Please do it consistently - I'm not subscribed anymore (somehow I'm still able to post though) and I won't be able to bump it to the top in near future.
  8. I had the similar issue way back when BW just introduced the tracking of conquest objectives. I decided to see how it works and it screwed up the conquest objective for all my characters. That feature probably is the cause of your problems too. I was able to reset it back then, by using the exploit, which is probably fixed by now. Creating one new imp and one new pub character was resetting *ALL* conquest objectives back to zero, allowing to do "single time" objectives multiple times. But at least it was fixing the issue you have right now. The only way I see it can be fixed right now, it is to have some dev with DB access to reset specific flag in your legacy record. Unfortunately, CS in this game has no clue what to do.
  9. PM Tait or Eric with link to the thread. I doubt that community team is reading all threads.
  10. Additionally we had Sparky reset on us at 1:45 into the fight. Never seen it before 3.1
  11. So, the opportunity to silently un-nerf Slot Machine was totally wasted... Great Job BW.
  12. With more alacrity you'll miss faster
  13. Have you tried to PM Eric or Tait with links to this thread and one in bug reports? I really doubt that they are reading all threads on forums.
  14. Have you pressed "Track" checkbox for that objective by the chance? I'm having the same problem with rewards for crafting WS, but I think that happened to me after I tried to see what the "Track" is supposed to do.
  15. BW doesn't know how to do Cross server WarZones... Or anything cross server for that matter... Or even anything account-wide...
  16. Liberals vs idiots... sounds interesting:D *grabbing some popcorn*
  17. Sub is running out today. My reasons for leaving are the following (in no particular order): Unresponsive, disconnected combat. Combat mechanics are primitive, narrow and shallow. Ability delays and misfires. Tab and mouse targeting is unreliable and difficult. Repeatability of content is very low. As soon as you got all gears from FP (or Operation) there is no reason to do it again. Travel is very tedious. Too many loading screens. Loading on the planets takes excessively long time. Gear inflation and gear grind. Gear itemization is awful: +X stat on Columi +Y stat on Rakata and +Z stat on BH. W. T. F? It still boggles my mind, how was it possible to so grossly under-deliver while having such huge budget, huge development team and 5 years of development time. I hope to read about it one day.
  18. Right... with a timeframe similar to fixing "Defend Shipment" on Ilum.
  19. They will leave some server un-tranferred over the weekend. They said so
  20. Launcher says: "1. Maintenance: June 13th, 2012" Do you expect me to read fine print or scroll down? Are you insane?
  21. *** is e3? Playing this game requires to know about e3 how?
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