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Mattpatt

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  1. Just wanted to say that I had fun in the game, experiencing all the classes and story lines, but that can only do so much. PvP is unbalanced, and don't have the time to raid. Leveling was the biggest time sink for me in this game because I could go in a be a IA or a Jedi but it lost its new car smell, and I haven't played in a month. So good luck to everyone who still plays, have fun. Game has potential to be something good, but I'm not going to pay the monthly fee to not play.
  2. It's ok, Operatives are getting a 20% Arp nerf on Acid Blade, so you guys will be even more tanky against us. Have fun.
  3. I feel so OP when I stealth past the line of AoE, Sorc should have it too, only fair.
  4. It's ok your Sith Sorc will still be OP so don't worry about.
  5. Operatives don't get talented Hidden Strike till 36, os if you died from one before that you are terrible. Also Acid Blade the dot that goes with it isn't till 40.
  6. Or any class that has off heals can migrate the damage until the dots wear off.
  7. But the lack of TA generation outside of stealth make the spec undesirable for many. Also Dirty Fighting/Lethality damage can easily be healed through.
  8. There goes our ability to burst down a Sorc/Sage. Hopefully through this people will realize how strong the Sorc/Sage shield truly is.
  9. Mattpatt

    Idiots of TOR

    Whom ever is holding the ball when time runs out.
  10. Mattpatt

    Sorcerer Nerf....

    GJ OP I like your post.
  11. Mattpatt

    Sorc in PvP

    For saying someone should know classes, Ops don't have a knockback, if spec'd highly into Concealment you get a knockdown. But Operatives have no gap creator or closer.
  12. 1. Client/ Sever Delay Abilities and Positioning: As an Operative and Assassin positioning is every to me and other whom play our class. Yet if I stun I cannot 50% of the time get a Backstab/Maul off without red text appearing and then my target teleporting to a new location. 2. Resolve: Either make me Immune to things once my bar is filled or make diminished returns on continuous stuns. BW did a great job of using the CC spam on all the class, every class have to much CC and too little to break them, more classes than others. Tired of being stunned for 4s then another 4s then getting hit by a knockback. Everytime I die my bar is full yet I was never able to move or react before my death. 3. Sorc/Sage Bubble and Interrupting: From my operative perspective, when trying to take down a high priority target (i.e. healer) their bubble absorbs my Hidden Strike completely, without that damage I don't have enough burst to kill him. We cannot widdle down a Sorc/Sage out of stealth and basically having my biggest hitter mitigated is ridiculous. Operatives shine in burst that's all we have. I don't even have the knockdown on my Hidden Strike for the pure reason it's going to be useless next patch and second I won't fill up the resolve bar. Coupled with my interrupt that has a cooldown and them having 4 different heals I cannot shut them down, which should be my job. Heres an example of my attack rotation: Acid Blade> Hidden Strike (note there is no knockdown on this)> Backstab> Deliberate> Shiv> Lacerate until I need to interrupt, then guess what they just use their knockback (which we have no gap closer to keep me on them) and another healing spell until they can bubble again and heal themselves back to normal. All while my interrupt is on cooldown, all I have left is a Flashbang, and all my cooldowns are spent, yet they are still alive, more so than me. 4. Random Bag Loot: Yay duplicated items! Pray to the gods you get something. 5. Flame away at me, for posting my opinion. L2P, said it first.
  13. Not to mention all the <lvl 20's who think they can pvp like pros and benefit the team well without core talents and abilities.
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