Jump to content

Madnutter

Members
  • Posts

    114
  • Joined

Everything posted by Madnutter

  1. then maybe dont have the columi drop at the end of the raid, 100% guaranteed, that would be far less annoying than getting a piece that noone can use.
  2. Doubtless there are countless other threads about this, but going to make another out of sheer annoyance.... Change the loot system so at the end of flashpoints, the pve gear you get is actually useable by at least someone that did the flashpoint.....Getting only smuggler gear from the drops when a smuggler was in no way involved in the run is retarded..... That is all.
  3. btw, that niddhog from svea ulvar?
  4. oh yer that could work as well nidd, tbh i see a real oppurtunity to use the cleanse for healer medals, and if as you say the cleanse is only available from mid-top of healing tree its medals only heals can get, then they can get the same number of medals as dps/tanks on average, and like those classes can get 10+ through specific farming for them if they want
  5. Madnutter

    Healer Medals

    found the suggestion forum so moved it there
  6. No its not another qq thread, i actually have a solution, not sure if its been suggested already but meh, cba to read through and check) (Skip this paragraph if you just want to read my solution) As everyone knows there have been countless threads about healers whining about their lack of medals in warzones (not without reason i might add). And lots of peoples answer to this is to chuck out some damage to tag enemies for kill counts. I disagree with this, healers shouldnt have to throw out some noodle dps to get their medals as this detracts from their usefulness to the team if they're having to stop what they're meant to be doing to do some damage that does nothing of any consequence to the enemies health. So basically my idea is this, allow healers to get the protection medals for cleansing dots from their teammates, as what is removing abilities that will damage your team, before they damage your team, if not protection. This should give any healer access to the 2k, 5k, 10k defence medals. This would allow most pure heal specced healers access to the 2.5k heal, 5k heal (once geared) 75k healed, 300k healed, the 2k defence, 5k defence and 10k defence from doing nothing other than what they specced their character to do.....which is healing!. I think you should only get protection from cleansing dots on other players as guards dont get protection for damage that is reduced from their shield for example, and that would stop classes like shadows with abilities like resilience from getting insane amounts of protection without actually protecting anyone. Not sure if this was the right section but i dont really ever go in any of the others so just posted it here anyway.
  7. Madnutter

    Healer Medals

    and if you could get the 2k, 5k and 10k defence medals from cleansing, your scoundrel could have worked his butt off for 7-9 medals, the same as your vanguard, for doing something just as useful.
  8. Madnutter

    Healer Medals

    No its not another qq thread, i actually have a solution, not sure if its been suggested already but meh, cba to read through and check) (Skip this paragraph if you just want to read my solution) As everyone knows there have been countless threads about healers whining about their lack of medals in warzones (not without reason i might add). And lots of peoples answer to this is to chuck out some damage to tag enemies for kill counts. I disagree with this, healers shouldnt have to throw out some noodle dps to get their medals as this detracts from their usefulness to the team if they're having to stop what they're meant to be doing to do some damage that does nothing of any consequence to the enemies health. So basically my idea is this, allow healers to get the protection medals for cleansing dots from their teammates, as what is removing abilities that will damage your team, before they damage your team, if not protection. This should give any healer access to the 2k, 5k, 10k defence medals. This would allow most pure heal specced healers access to the 2.5k heal, 5k heal (once geared) 75k healed, 300k healed, the 2k defence, 5k defence and 10k defence from doing nothing other than what they specced their character to do.....which is healing!. I think you should only get protection from cleansing dots on other players as guards dont get protection for damage that is reduced from their shield for example, and that would stop classes like shadows with abilities like resilience from getting insane amounts of protection without actually protecting anyone. Not sure if this was the right section but i dont really ever go in any of the others so just posted it here anyway.
×
×
  • Create New...