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RenegadeArcher

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Everything posted by RenegadeArcher

  1. I have 3 level 50 characters. A Sentinel, a gunslinger and a commando. I can tell you that it's far more work for a Sentinel in any hardmode or operation than my other two characters. Additionally, the ranged can dps with far greater ease and with less movement and in the end do significantly more than my superiorly geared Sentinel even can. Melee dps definately got shafted.
  2. I agree that something needs to be done. The hardmode drops are far too rare, and i've only seen two drop out of several dozen runs. Nor do i want to have to wait days on end for a cooldown. We should be able to aquire them without going through such pains.
  3. The drop rate on them is rediculous. Dozens of hardmodes completed, and i've only seen two ever drop. Seriously?
  4. I've got a 50 Sentinel geared in Rakata and Columi gear, and it feels like he is dpsing with plastic butter knives. DPS, survivability, lack of utility, and the clunky/bloated mechanics are absolutely abyssmal at best. This of course is in addition to the ability delay and stuttering issues that persist, even after the most recent patch that supposedly fixed that. Anyone putting operations together that i've seen avoids bringing sentinel or guardian dps to operations because of this. Ranged are preferred above all else. Why bring an inferior class with serious issues to an operation? We are more of a liability to the raid than we are an asset. We are only taken only as a last resort. It's sad, but so true.
  5. I agree that we do need more travel options to expedite things. I'm all for a reduction in load screens. They do seem to be overly excessive. I spend more time on load screens than it takes to get to my destination the majority of the time. We should have the option to land on the planet or dock in the orbital station. However, i disgree that the stations should be removed. Instead, they should be turned into additional quest hubs for space battles or addional system quests, social hotspots, traders markets etc. Anything to provide use and vaule to them instead of just being a time sink. I see a lot of potential in what they could be used for.
  6. All of the sentinel specs at level 50 feel like your dpsing with plastic butter knives. It's laughable at best despite being geared in Coumi and Rakata gear. Its sad when classes that are not even level 50 can out dps you.
  7. Hey i have a well geared 50 Sentinel and he dps's like he's using plastic butter knives. It's pathetic. Other classes burn stuff down significantly faster than i can with far less work. To say that this class has some serious quality of life issues, survivability issues, and dps issues is an understatement.
  8. Something to assist us in this would be helpful. Having to try and look down at all of the tiny icons above your bars for the right proc takes too much time, and by the time you find it, it may have already ended. Some other visual alert system, ie a raid warning across the screen would be preferable to what we have now.
  9. Excellent idea. RNG in blows, and it's really ticking people off. I know several who are pimped out in gear and were lucky, and others who were not so lucky, and havent gotten a darn thing.
  10. I agree. Time to put the "speed" back in speeder.
  11. I agree. He's by far the most annoying and useless (with the exception of missions) companion we have.
  12. They really need to bump it up to 16 slots per server.
  13. I agree. I believe this is desperately needed.
  14. For a Sentinel just think for a moment when someone tells you to "Use the Force." ***. We have least amount of force powers of the Jedi. And our DPS is like we are dual wielding plastic butter knives even pimped out in Rakata gear at level 50.
  15. I agree. Players need to be capable of grouping with atleast three of their companions at once if they are to successfully take down content that they normally couldnt do so if they were unable to get a group.
  16. This is something i hope they implement sooner than later.
  17. Great idea. I have several level 50s and have found out the hard way that crafting seems useless once you hit 50, unless you were lucky enough to come across some end game recipe you can use to make money off of by crafting/selling the item.
  18. I'd really like to be able to use 3 of my companions at once to make my own group when im unable to get people to group with me to take on harder content i cant necessarily solo myself.
  19. Please do. The limit of 50 is simply inadequate and unacceptable. In other MMORPGS I would have thousands of auctions posted at once. Yes, I really did. And I made a fortune in game doing it to. If crafting is to be of any value, you need to be able to sell your wares.
  20. 16 slots per server should be adequate. It gives you the choice to play both advanced classes for each class type ans faction. 8 is too restrictive.
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