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YukonJoe

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Everything posted by YukonJoe

  1. I'm not here to whine, or make crazy accusations against BW. But I am here to state that if/when paid character transfers are available, they will get some money from me to transfer one toon off a PvP server I no longer play on. Don't do it as a favour for me though, BW - do it for yourselves. For the money.
  2. Thanks. Interesting statistic though - they merely said that 510,000 jedi knights and 540,000 sith warriors were created. Not characters per faction, but just individual classes. Creating a character also doesn't count for much - actually playing those characters does. The interesting statistic would be on an average night, how many republic or imperial characters are actively being played.
  3. I'm certain the balance is nowhere enar as bad as some make it out to be, but I've never seen BW announce any kind of subscription numbers, never mind broken down by faction. Do you have a link?
  4. What's the point of a PvP daily if it doesn't require the opposite faction to complete it?
  5. I have to say I love all these ridiculous numbers being thrown out - really 4:1 or 8:1? There's absolutely no basis for those numbers. There does appear to be a population imbalance, but don't get silly. Please no XP boost for the republic either. I'm already outlevelling content as I go - I don't want to level even faster than I am now. Showing a ratio is also a terrible, terrible idea. Nobody wants to roll a toon on an unbalanced server - at least not for the minority faction. In fact there are some people who would WANT to roll for the majority faction on an unbalanced server - it means plenty of other players to group with. Finally, locking servers is perhaps the worst idea of all. Why would you prohibit someone from being able to play with their friends? Sounds like a good way to get people to not purchase the game. Sadly, all BW can really do is hope that the issue sorts itself out over time, and maybe add some more interesting content to the republic side to encourage rerolls.
  6. But is it really any better the way it is now? If you and your buddies are in different instances there's a fairly simple command to switch instances. But right now I have several buddies on several different servers. The only way to join up is for one of us to re-roll a new character, which will take many ours to level up again. Comparisons to EvE aren't very helpful - the style of game is so different. STO however did run the model of one single server, multiple instances. That can lead to problems too, but I preferred it to having 100+ separate servers.
  7. *bump* - only one, sorry, won't do it again Damn - off the front page in under 2 minutes
  8. I'm not here to QQ about queues. I understand why they happen. And I know I have the ability to re-roll on servers without queues. But I would ask - please be more conservative in your wait time estimates. Out of 5-6 times, my wait time has been in excess (sometimes well in excess) of what you estimated every single time. I understand why an estimate is only that - an estimate. There are no guarantees. But I would prefer to be given an estimate of 60 minutes, then get in after 45, then to be given an estimate of 30 minutes, then get in after 45. It's all about expectations. Yukon(an hour 15 into an estimated 50 minute queue, and still waiting)Joe
  9. Sept 21, and I received the email. Of course I won't be able to play for another 11 hours, but them's the breaks...
  10. And don't forget it was avertised as Up to FIVE days. Those bastards for actually giving some people more than they promised!
  11. But it's nowhere near MMO prime time. Most of the people they have sent invites to are probably still at work or school, and will only start hammering the servers in a few hours. They have to keep track not only of how many people are on right now, but how many people have access but haven't logged in yet.
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