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LukeDanger

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  1. Either roll a new guy strictly for research purposes, or find some let's plays of your class. But characters you really need to note are usually recorded in codex entries. (For example, the House Organa military Captain Cormac has an entry for the Trooper story). Honestly, I've considered doing some novelization for my Trooper, but the trouble is deciding which side quests you want to include, if any, and getting all the hard work Bioware did properly credited. Plus you have to consider that other stories may twist into your classes story, even if only briefly.
  2. Yeah; for some stories there's a clear order. For example; Balmorra has the Imperials kick the Republic in the teeth, but when the Republic arrives they turn the tide around. Balmorra was a low-level Imp planet for Act I, while it's an Act II planet for the Republic. Tatooine, Nar Shadda, Alderaan, and Hoth seem to happen at roughly the same time, though, and probably some others too.
  3. No worries; I get what your saying. I was just presenting what I figured the explanation for where the fanon came from. A Trooper shouldn't be slamming the Jedi as weak. Sure, diss their code, diss their morality, insult their biological features, but not call them weak and useless. If anything, it should be respect for the power they have if nothing else. Troopers did fill the void, and sure it was a lot more shallow than what people believe, but Troopers still filled a void. The main point becomes how critical was that void, and should the contributions be forgotten the moment the Jedi show up again. I can get people hating the Jedi for various reasons, but every Trooper should respect the power a Jedi has if nothing else. A Trooper charging a Jedi with a blaster rifle should expect a lot of blaster burns in return, usually followed by a lightsaber through the gut. A Trooper needs to plan, be creative, and go genetalia out when fighting any Force User. They need to take some cues from Atton Rand, or just fight unconventionally, which I think really isn't done enough with Trooper abilities. Gut, I think, is one of the few which makes sense to try and use on a Jedi (assuming that Troopers are all decked out with cortiss weave/beskar/phrink equipment) because it surprises the Jedi with a sudden melee weapon where there shouldn't be one. But other than that, the Trooper pretty much just grenades the Jedi. What I really just dislike about the whole 'all of a sudden, Jedi Order in charge of the military', especially since it doesn't seem to get much attention in the Trooper story, is that it seems to gloss over the Trooper. Now, I'm not a guy who buffs up non-Jedi to crazy levels and I believe that the fact that Troopers are better tanks than Jedi Guardians is a big eyebrow raiser, but the Trooper automatically taking a backseat because the Jedi show up just doesn't sit right with me. If it's something like, say, dealing with a Jedi site with a lot of stuff that you really shouldn't be poking around in without a Jedi in the area; heck yes, the Trooper should defer. But in a battlefield, the Jedi needs to be able to do what Thrawn does: Accept ideas that come from a Trooper's mouth, and if (s)he doesn't implement the idea, at least have the deceny of considering it and if they have a point give them the credit for it after the battle is over. That's part of why I want a Jedi companion for the Trooper that works under the Trooper and not as oversight from the Jedi, particularly when we're talking about a Light Side Trooper. First, it flips the classic dynamic of Jedi Leader/Trooper Follower and allows an excellent deconstruction of the entire dynamic, much as (From what I've seen/heard) Ashara's fall to the dark side is a lot more nuanced than your typical Jedi falling is. Nuance it, have some give and take both ways. By the time of level 50, the Trooper has managed to take out at least one Darth and quite a few lightsaber wielding, electricity spamming, powerful Sith. As an example of a decent way of handling the dynamic, let's take Ahsoka and Rex from TCW. When Ahsoka showed up in the movie, she was pretty damn confident and Anakin knew he needed Rex to set her straight. Rex did that, and while technically outranking him Ahsoka took to learning from him, more noticable in the tie-in novels than the series. In the novels she takes to following Rex's advice, and Rex tends to be doing some teaching of command (Anakin also having a pretty big hand in it, but by that point he was a fairly experienced officer in his own right). By the current point in TCW, Rex had grown to respect her leadership. Not because she was a Jedi, but because he came to respect her developing leadership skill. That, I think, is how the Jedi Leader/Trooper Follower dynamic should work, or at least when the Jedi lacks the experience to lead and has bee nforced into the role. Now, as you explained they've averted the biggest problem with the automatic Jedi leadership by putting in training. Still, I just don't think the Trooper should automatically be subservient in all cases. Certainly I can see the benefits of a Jedi's leadership, and no one, not even a Mandalorian wanking fan, should underestimate it. However, people also underestimate (and, unfortunately, overestimate) what those without the Force can do. That's what I really want to get at; TOR should have some of the Jedi Leader/Trooper Follower, because that's classic Star Wars, but it should also have some of the opposite, particularly in areas where the Trooper has better knowledge than the Jedi where the Force is just another combat style. Back to the void the Jedi left. As far as the military is concerend, the Trooper filled the Jedi role pretty handily. Troopers have leaders amongst their ranks, they have skilled tacticians, etc. But the Jedi filled another role, particularly Jedi Consulars, that a Trooper simply can't replace. Jedi had a certain cultural/religious/philisophical trait which the Trooper usually can't emulate role wise. Jedi were respected for wisdom, knowledge, etc. The usual Merlin-esque court wizard or the Friar Tuck type. Now, could a Trooper be a wise fellow? Certainly, but it's not the same as the Jedi. So your correct, Troopers did not wholly fill the void the Jedi left, but the Trooper also filled a role within their usual buisness (combat leadership and skill) and did so well. All in all, the true strength of the Trooper/Jedi team is that they're dynamic and, in many ways, complete each other. How so? The Jedi typically would be wiser, would have a greater insight thanks to the Force, while the Trooper would have experiance, training, and a gut instinct honed from not relying on the Force. The Jedi would be able to protect the Trooper by deflecting blaster bolts and such away, giving the Trooper room to work and help ease the burden on the Jedi covering them by gunning down every clanker taking a shot at them. The Trooper has the combat know-how to defend the Republic and win the war, the Jedi has the wisdom to see a victory that doesn't cost the Republic itself in winning. Sometimes the Jedi should lead, but there are times when a Jedi needs to know when to lean back a bit and let the Trooper drive the walker rather than constantly back seat drive. That's just my two creds on the whole Jedi/Trooper relationship. Mutual respect, and they should know when one has better experiance in an area than the other.
  4. To be honest, the entire set up of that story should of taken longer. Keep in mind, Padme said that Ahsoka needed to do what she could, and I think they implied the talks weren't going to go anywhere anyways. What really got me was that Satine was unusually quiet. One would expect her to step in and say, in regards to Lux barging in, "I will enforce the peace, not either side." Again, I blame sloppy writing of the set up than the actual character. At least Ahsoka wasn't using her lightsaber; that'd of really screwed the entire thing up. Other than that quibble, the ep was pretty good.
  5. *Trooper attempts to flirt with Elara* Elara: "Lieutenant, flirting with me goes against regulation XX-00." Jorgan: "I think that's a 'No', sir." Trooper: "Liberating is what I do best... next to blowing stuff up." (and yes, that's the "nice" option of accepting a quest) Trooper: "Elara, are you familiar with [insert random regulation]?" Elara: "Yes, but it doesn't make sense, [said regulation] concerns the placement of field latrines!" Trooper: "Good thing I'm no Jedi." (When told about Jedi-killing specialists) Mayor Klaren: "Personally, I don't see how you can put up with that woman..." (refering to Garza) Light Side Trooper: "Ugh, you have no idea..."
  6. and Vanguards punching out Sith Lords with the Gut ability? Ca'mon, nothing more hilarious than a Sith Warrior going all dark side rage then getting gutted because a (non-Mando) Republic Trooper Vanguard decided to be pragmatic and bring a Beskar vibroknife
  7. Alright; that makes a lot more sense. Still, it's a pretty big kick in the teeth for Troopers if these tough-as-nails, Sith punching Troopers are suddenly lead by a Jedi with no military experiance even with sanity being injected into the entire idea. Still, that's something... really universe changing. I can catch hints of various stories, (IE, early on in the Smuggler arc apparently someone comments "The Republic just lost another walker", matching up with the Trooper story), but major stuff really should be consistent throughout, like the law that makes Jedi in charge of the Republic Military. 'course, my Trooper wouldn't mind the Jedi tearing Garza a new one or three, but even then he'd be uncomfortable with the Jedi leading everything. Not a case of lack of respect, more a case of he knows that Force =/= tactical awesomeness and leadership. They're still mortal, as the Sith Force-user body count you rack up even by the end of Act I doing the world arcs should show. Edit: And yeah, I get that, I'm just saying that this is either way is something that is very important to Troopers because it is a major chain-of-command change, and that there would be troopers who are uncomfortable. Follow orders? Sure. Challenge the Jedi and make sure that they're thinking and not just relying on the Force do tell them everything? Yes. Totally disobey them unless they're being so stupid you wonder how they even passed that extra training? Well, that depends on the Trooper in question. Edit 2: And as for the 'Trooper Replace Jedi' fanon, that has basis in the Trooper's bio on the site. It states that the Trooper class stepped up to fill the void left behind when the Jedi left for Tython, so it's not an unreasonable thing to say. But yeah, the Trooper's definitely aren't total replacements for Jedi, but they do fill the void left when the Jedi relocated to Tython.
  8. Wait, they do a Clone Wars command structure at some point? Is this even covered in the Trooper story?! o.O That would very much be an important part of the Trooper's story to suddenly have the Jedi leading the Republic Army. Mutual respect or not, even Light Side troopers might be uncomfortable with the idea of inexperianced leaders (read: padawans fresh from Tython) being put in charge of relatively large numbers of Republic Troopers. The only reason the Clone Wars structure really worked was because the clones and Jedi fell into a natural order, and the Jedi were actually older than the troops they lead... yes, even the padawans. These Republic Troopers are born and raised Republic Citizens, they aren't going to take orders from a early teen easily...
  9. Let them go, but get their ID cards. A follow up email shows that Coruscant Security did EXACTLY what you just did, and you get their ID's specifically for that reason. Light Side pragmaticsm at its finest!
  10. Why do I like the Clone Wars? Bunch of reasons. 1: The Clones. They get fleshed out in really amazing ways; it's really hard sometimes to go back to see the 2D series and see how fast the clones get *** pwned like cannon fodder. Not much else to say except you really feel for these guys and wish they got a better fate than becmoing Palpatine's red (white?) shirts. 2: Action. The action in TCW, while certainly including a bit too many 'forgot about the Force' moments, is not only much better scaled that you can believe that Jedi can be killed, but also it's usually well balanced and the droids can still rake up a high enough body count to make you uncomfortable when there's snipers taking shots at Ahsoka or Rex. 3: Anakin's portrayal. Here, he's portrayed as a generally heroic character, but he has dark side moments that stand out approperiately and he comes off much more as a hero who's wondering how far he has to go. And he's willing to go quite far to protect his friends. 4: Good writing. TCW is a hit and miss series; when it hits, it makes you wish every episode was like it. When it misses, even the diehard fans of the show have to cringe. I've always felt that a lot of the early failure was a mix of the writers being awkward and still getting used to writing the series and the movie litterally being three episodes slung together for the theaters. Once TCW found its niche, it really scored well. 5: Mortis Arc. I know someone voiced it was pointless, but it also highlighted a lot of key concepts in the characters. None of them will abandon each other. Anakin will do whatever it takes to protect his friends and, in the end, would do dark things for the good of all. (In fact, Revan was supposed to make a Force Ghost-ish appearance in the arc, but it was cut. In a later arc similar to it, I'd like to see Anakin 'facing the mirror' in the form of Revan. The two are a lot alike...) 6: The tie-in novels. Say what you will about Traviss, "No Prisoners" was easily her crowning moment. She deconstructed the entire Clone Wars and hung lampshades that I can't get out of my head (IE, Pellaeon's thoughts on padawans like Ahsoka, often fresh from the Jedi Temple, being commanders, the fact that these kids forced to be officers are older than the troops (who are visibly adult) they're leading, etc. etc.). I would recomend the novel "No Prisoners" to any TCW fan, if you like Traviss or not, because that novel really summed up how karked up the Clone Wars were when you seriously think about it. All in all, TCW is a good series. It has its ups and downs, but it's overall come out well. I think it can easily be characterized by Ahsoka and Rex's character development. Ahsoka started out with overconfidence and even arrogence, but it got toned down as she matured. In a sense, it's like the show: Had some brazen/weird moments early, but then settled down into a more mature way. Then Rex; started out as by the book, but by late Season 3/Season 4, he's not only as improvisional as Anakin was, he's as willing as Anakin is to call orders out. So the show's grown a nice beard (as they say on TV Tropes). Some of the issues probably are writer dependant; not so great that you'd think it's not the same character (usually; from the Let's Play that I watched Ahsoka's portrayal in "Republic Heroes", which starts immediately after the Ryloth arc, you'd have a tough time differing her from a karking Sith Warrior from how much of a blood knight she was written as!), but most of the issues are more in the nuance now rather than the obvious.
  11. They're both canon, but there'll be places where there'll be conflict and one will win out, but it'll likely be give/take both ways. Most notably, when Anakin got the switch from his Ep II hand to his Ep III version. Otherwise, most of the 2D can be meshed fairly easily with the 3D series.
  12. For the Trooper: Another vote for Jonas. He was a very likable character, and the Trooper needs a more smuggler-ish buddy (even if Elara is just built as a heavily armored Scoundrel, my point stands). Also, I'd like the Trooper to eventually get a Jedi companion of some sorts. I'm not saying get a Jedi Master or an Obi-wan Kenobi expy, but more rather a lower ranking Jedi. Say, a padawan who's failing and joined the Republic Military to actually do some good or a freshly minted Jedi Guardian that Havoc Squad required for some mission. Basically, flip the dynamic of Jedi Leader, Trooper Follower while retaining the mutual respect the two had. It states in the Trooper lore that the Republic's best defense is Jedi and Trooper in tandem. They put a whole section to it... well, let's see it in action in a new way, huh? Captain Cormac from Alderaan would also be a great companion; it mentions in his bio that he wanted to join the Republic Military, so that'd be a great option too. Maybe as a more light side tank in the vein of Vik? (Mechanically, I mean) Also, I wouldn't mind the Trooper getting some extended time learning from Jace "Sithpuncher" Malcom, since supposedly he was part of Havoc Squad too, though he's probably better as just an iconic of the class rather than a companion.
  13. Meet Gerald, a Republic Vanguard (image is outdated, though, as it was taken before I finished Tatooine) http://lukedanger.deviantart.com/gallery/#/d4jlqix
  14. I wound up picking Jorgan. For a series of reasons: 1: Jorgan, role wise in my personal idea of the Trooper story, is handling missions (crew skills) while my Trooper and Dorne are busy sending Imperials to hell. He's someone my Trooper can count on to keep some sense of morals in the team when he's away. 2: Morals: He's a confident officer, and while my Trooper would clash with him in some moral quandaries, my Trooper feels he can count on him enough to do the right thing. Certainly there'd be issues (IE, Jorgan would rather lie to the Senate than tell them truthful answers while my Trooper would be honest with no embellishments), but Jorgan is a hell of a lot more better than Vik. He's also happy to call Vik out and would probably shoot him if Vik did something brazen enough, which is useful considering my Trooper would love to shove him out an airlock without the 50 meter head start. 3: Experience. He was an officer beforehand for a good while, and although he drives hard, that's actually what real life officers do, push you hard. He may be a jerk, but he's the jerk who's one because he's trying to do the right thing. He's also much more versatile than Dorne; if my Trooper went down (and considering how often his Vanguard self tanks lightsaber hits, that wouldn't be impossible), he'd be able to get the squad clear. And heck, he's one guy you can count on to break you out of an Imperial prison. 4: Karking beauracrats: He got shafted by the beauracrats; it's fair enough that he'd want his promotion back. They cite him going back to Ord; yeah, he could of done that, but he was less concerned about the Lt. rank than doing more for the Republic. 5: Key role. Jorgan may come across as a twit, but he actually does a very good role: he questions your orders, but he still executes them. That's an important leadership trait. He's not afraid to challenge your orders and make you think about what your doing, but he's not going to totally disobey you unless you did something really horrid. He's a man who moves for practicality often enough, but has a sense of duty too. Now, I agree, it was a bit childish of him to make the comment about deserving the promotion, but he had a point considering the only reason he was demoted was because the politicians wanted to hang someone (proverbally). Honestly, I'd take both of them as seconds, they balance each other really well. Dorne fits my Trooper's morals really, really well except for a few minor spots. In addition, her knowledge of regulation proves useful and in combat her knowledge of Imperial tactics would help my Trooper in combat, much more than they'd help running crew missions. In hindsight, Dorne may of been a bit better as an officer, and if I get the chance I'd give her a well-earned promotion too. The only reason I think Garza prefers Jorgan is because Jorgan is closer to Garza's mindset than Elara is. Elara actually prefers you to be honest with Jonas, while Garza chews you out over it. Elara would clash with Garza too often... though to be blunt, my Trooper would love to shove Garza down a reactor core or two and wouldn't hesitate to bring her in if she overstepped her bounds. Now, I should note that when things are serious Jorgan is also happy to tell Garza to go jump into a reactor core, such as the case with the cyborgified civilians on Coruscant. Garza wanted a kill 'em all option, but Jorgan pretty much aimed for the rule of reason: Don't kill them, and my Trooper used the bright idea of getting their ID tags and get them to the cops so they actually can be checked out. If I could, I'd splice Elara's morals and knowledge together with Jorgan's officer experiance and you'd have an uber officer, but we leave mad science to Sith Inquisitors while we're knifing them, eh? What I'd like is the eventualy opportunity to pick a Havoc successor. It'd be very interesting, as I think that Jorgan and Elara together form a solid core for Havoc Squad: One is extremely moral and knows regulation, but the other is much more adaptable and won't give up. And both of them are willing to call whoever their superior is out, though Jorgan is a little more in step with Garza than Dorne is. All in all, both have their pros and cons. The main thing is what kind of Trooper you are, and what complements your leadership best. No easy answer, though I see that everyone loves Elara (if for the wrong reasons at times )
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