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VarekRayth

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Everything posted by VarekRayth

  1. m'guild, bringing the imp side back 2015
  2. ranked hype boys. nightmare on tor street inc.
  3. i wasn't in gt when they got rekt by PM. Pm played real comps against GT, unless literally every toon in that guild was an alt. their closest game against us was with arsenal-carnage so idk what that means comp wise. +1 for the lolololololrating matters in this game tho. just funny how people don't queue. fours are fun when people actually come.
  4. Hm. No one to play four's against. Wonder what that's like. Oh wait, no one wanted to play GT a month ago either People don't like losing m9.
  5. Looking forward to seeing you in ran- oh. wait. can confirm grizz is a baller vg and most are **** like myself.
  6. "We're behind Aisthesis in ToS" > "We should kill ourselves" LOL
  7. I'm just gonna go ahead and say thank you for being worth talking to Grizz. If at any point you want to talk ranked, AP in general, or literally anything hit me up either way. Sindol I literally can't help you if you want to blame your loss on 1.4k dot ticks. I'm sorry you think guard isn't enough to cover that.
  8. I'm gonna attempt to be nice here. May be slamming my head in a wall but i dont have anything else to do while i wait for WoW resets. Responses in red. tl;dr stuff, words, let's all get better at ranked cause this community is tiny. dont blame classes for your loses.
  9. i dont mean to in lead on that we went in there and roflstomp'd PM. all the games we played against them were competitive except when Meb was healing but he's bad and can't kite. to say we didn't play a serious team of theirs does take a little away from what we've been able to do as a group, especially since we played most combinations of every player in that guild. so unless none of them are competitive, then at least one group must have been. <3 you anyway sindol, even though you need a new guard keybind for ranked. anyway, yeah TEH is a pretty **** server for group ranked tbh. more teams would help and other groups are on the upswing right now. word is we have a harb team or two transfering here as well but as always, the FoTM server be it PoT, Bastion or Harb will always have a bigger and better scene.
  10. that awkward moment when good talk's a team is 30+ - 0 against any PM team. good guild when they were here but that torch has been passed until itchy's team comes back to slap us around. I would love to try a dps operative in ranked.
  11. 1) Well naturally you need to proc it before using it again lol. What I was saying is that due to the ICD that proccing it before combat you can potentially run into the issue of it not proccing depending on where RS falls in how you put it on kids. You *can* do this, just something to be aware of. 2) EB does hit harder than RS, the MB is there to ensure the autocrit on EB for the set bonus. TD + EB is rude but also runs into the issue of hella telegraphing your burst in 4's. More often than not I don't actually use TD on the target I'm gunning to get a kill on but that's a whole other discussion. I don't disagree with the guide for the most part bud, I was just giving you a different set of options. 3) Very situational. There are very few reasons to use it. The AOE component is basically fluff.
  12. Note: This is entirely from a group ranked perspective. Regs are laughable with a competent four-man premade or even just a healer at your back and solo queue is an RNG game. As far as utilities go, I personally run: Skillful: Gyroscopic Alignment, Bracer Propellent and Suppressive tools. Reasons being basically what banger outlaid earlier. The extra heat coming out of a stun has literally nothing to do with knowing how to play the class and more to do with having extra damage available. It increases your damage potential a good deal. You don't play like a tard and then hope someone stuns you, you punish them for stunning you by slamming them with a less heat-conservative version of the rotation. Masterful: Sonic Rebounder and Torque boosters. This tier is a little more personal preference I think and depends largely on how you use the taunt. I tend to use mine to help mitigate team damage rather than a personal CD, so the reflect on it can save lives. Torque just helps kiting and combined with Overdrive is amazing. Heroic: Enhanced Paralytics and Overdrive. The extra stun duration really puts the pressure on groups when they're sat in a near 4s carbonize followed by a 5s Edart while your EFuel + Cannons are wrecking someone. Overdrive lets you kite basically anything. The only other thing I would say is don't proc RS before combat. Back to back rails in the opener is the good kush. TD > RB > RS > MB > EB > RS is a solid move chain that really puts the damage on. I don't use Edart much tbh. People rave about DAT BURST M8 but it's really quite weak and you're better off with a MB for the heat.
  13. like i just said it's doable. full-debuff, low expertise target with a double-shock with relics running = gg. It's obviously possible if you just did it lol.
  14. not as unlikely as you think in dps gear. shadows are the broken right now.
  15. >doesnt take game srs >plays it everyday >is all over the leaderboard >baddie logic 2 stronk > mfw he still cant kite
  16. You, mostly, I like you. But this part is a no-go m8. Working for the "right" classes has worked poorly for the most part. Our "A team" thus far is probably the most successful team on the server but has had the most trouble with less than ideal comps. The DPS set-up that was the most difficult to manage was Carnage + Arsenal, while our easiest games came against double Tactics VG and double balance shadow. tl;dr comp doesnt matter, player synergy does. take good players.
  17. dat juggernaut pull. much jugg oil slick. very easy spread trauma.
  18. intentional cheese games where four healers stack to heal is total evidence. yolk cmon m8.
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