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Dooger

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Everything posted by Dooger

  1. People roll republic for pvp, as all the kiddies are gonna be on imp side. The price we pay for insta pops on warzones and endless idtiots to farm on illum is the garbage leveling stories. I though trooper was one of the better ones on our side actually, Being part of squad made sense, and some of the missions were cool.
  2. Let me clarify. Pvers last pvp game was Warhammer, heavy armour there capped at 75% damage reduction on types it stopped on an even level foe. A cent geared Trooper here has 30% damage reduction from armour, which is why tanks in this game when focus targeted which to their defensive "stance" (ie bullets etc whatevah) http://www.torhead.com/ability/c5XO0xa/soresu-form to increase their AC up 60% DPS classes then get abilites to reduce AC, like our armour piercing bullets and grav or bypass of it with something like http://www.torhead.com/ability/9oznugi/precision-slash With over 500 expertise and 30% armour reduction, getting hit for over 4k is common. Our best defense is los, range, then our bubble / guard and obviously heals. Sure ungeared non assisting scrubs are not a danger, but troopers standing out in open get smoked fast, vs skilled opposition. The only targets premades dont instantly smoke are guarded ones or really good healers, that bubble/run all the tricks (I run in a premade mostly, so thats what I see all night) or a few decked out tanks in their protective mode and spec.
  3. Most if not all dps classes ignore some or all armour, and many attacks armour does not effect. Hps go fast with melee able to hit us for 4k a pop.
  4. Making a 2 faction pvp game, making one side really cool and the other boring ensured in this game and in warhammer a horrible launch. It took warhammer a few months for enough destro players to reroll on order, and a ton of server closures to even it out. The days of blowing it bad and having years to try to get it right are gone. diablo 3 soon to hold pvpers over til gw2. Most of us had hoped for more, handing empire free rides to rank 60 today, made everyone just not care anymore. Pvp is not treated seriously here, its not gonna change. The focus is and will remain pve and voice overs.
  5. If you like the class by all means. Vanguards are good tanks. If you want ranged dps or healing, and want to max out pvp sorc is currently out of control. Sorc has higher damage, a ranged interrupt, more stuns, a better bubble, and run away speed that is money. Commando has a stealth scan, which is handy, but i would much rather have the super run away speed to escape melee and heal up
  6. pvp dps is about kills, high damage is meaningless. Good dps lowers their damage by bursting people down. Bad dps dribbles aoe fluff to be healed. in any event, sorcs are in huge numbers because they are broken stupidly op for pvp. Its not a debate, the good sorcs know it as well.
  7. No. Fantasic survivablity with the games best bubble and the high speed run away gives them insane survivability. No other class has this kind of cc, damage, self healing, and top of the line survivability. More stuns than a commando, better bubble, fantastic single target damage, they jsut need stealth scan to replace them completely.
  8. great job bioware, lets wrap this joke up and buff them up
  9. Yes you need aim. Look at you paper doll stats for it, make it bigger and look at the diff.
  10. Switch unit frames to operation frames, they really help for healing. Get your rotations straight, and try to get your alacrity up. Then gear up to the max, you should have maxed out mods all slots orange if sub 50, and have stims if you need to turn it up a notch. Right now without pvp brackets, expect to explode if sub 50
  11. Obviously agents are broken, but sorcs are basically commandos with more stuns and better survivability. We basically have a stealth scan over them. Just got out a warzone with 6 sorcs and 2 tanks, they simply facerolled through it. Agents atleast can be somewhat countered with the stealth requirement. Sorcs are by far the best all around class, only a guardian/jug is more defensive, bu tthey can self heal and are high potential dps in game. An amazing lack of play testing to launch with a class so broken.
  12. No seers have 2 stuns and a long term mez. Reducing the number of seer/agent cc is the way to go. not increasing more classes cc :/
  13. A geared up commando can lay down some serious firepower, yes right now agents and sorcs make all other classes laughers, but lets think about what we can do in general while waiting for pvp content/balance patches or a new game. Some of this is obvious to vets, like any guide should be. Commandos are a huge threat to the other team, after a few 4.5k demo crits you are gonna get targeted (or if they see you casting a heal at some point). Positioning Catching people at range, or becoming a secondary target are your best bets. Getting jumped by stealthers/caught by a melee train out in the open flat is gonna be bad. A good agent will typically go after a healer before a commando. Setup shop near one, and keep dropping scanners at smart times. Even those big hitter agents don't like trying to take on this combo. If there are no good healers to buddy up with, find a good ledge where you can drop a stealth scanner below on. with 2 knockbacks you can buy some time to burn down a pesky mdps. Setup hoy keys for mobile burst rotations Think out what you are going to do when a hard hitting dps gets on you, before one does. AR can be used to either insta heal you or start a fasting hitting dps burst: AR -> Grav -> HIB -> demo puts a huge burst, toss a sticky -> stock strike full auto (snare + damage) as they run back should finish them. Its a lot of buttons with cooldowns, but until you can fluidly chain combos on the move, and then stop to hit a few grav rounds you are toast. I strongly recommend buying a Razer Naga mouse, younger players may not be worried about carpal Tunnel, but us old farts are. Warzone fun Cheap kills are fun. My 2 favs are: AoE knockbacking people off bridges in voidstar, and knocking people into fire/goo then stunning them in it for fast kill in hutball. Aoes are good for taking out cappers, and burning down clumps of players. Gear! & Burst burst You flat out need to gear up in this game, if you are below 50 mod up everything to max. 50s should have all purples with over 450 expertise min, until then don't cry. Also get your matrix relic and go get all the aim datacrons When in warzones find and use the red power ups, and keep a stock of aim stims, and pvp surge consumables. Our goal is to have lower warzone damage because we are killing fast. We want to see huge kill counts with a smaller amount of damage, ie fast effective dps vs fluff that gets healed. This means you should be assisting someone, for the fastest possible kill. Get or make root grenades, and stay well stocked on heal pots. There are some sweet crafter only purples for both. Taking out healers We are only dps class without an interrupt! but stock strike speced to knockback, our aoe kb and stun will all stop a cast (3 semi handy interrupts) Mercs: tap them to get them to bubble. don't try to dps them when bubbled, cc/mez them and take out someone else. once the bubble drops they are a fairly easy kill. Ops: I really have not seen one that can stay in my field of fire. They can try to escape via stealth, so i keep ready to stealth scan. Sorcs: these are the hardest to deal with imho. Best bubble in game, so many stuns and then they can hit the turbos. If they are off to side I try to cc/mez. If others hitting them, I try to help burst down and save a stun for when they try to flee Teaming up Commandos are not the greatest solo class, but rock in groups. I typically team up with a few mdps (sent/shadows) and a healer. My number 1 priority is to help keep primary healer alive, either emergency heals/ cc / call out in vent to get more help. This includes dropping stealth scanner once in a bit in back lines to prevent agents sneaking up. Number 2 priority is to use Concussive Round to take out a hiding healer / ranged dps away from aoes and such so it does not get broken immediately Number 3 priority is to emergency heal someone on our team / side or use cc to prevent a friendly death Number 4 is what you spend 90% of the time doing, and that's burning down people in melee train & shooting anyone trying to cap. If I see a big clump of people i will hit some mortar /aoe. As the guy in the back, you have a great view of the fight and can be calling out problems team needs to adjust to.
  14. A working resolve bar would help alot, as would the pot stacking stuff getting some basic stacking rules. But really Agents are worrying too much. Bioware mythic will most likely buff agents and sorcs next patch. yes, I know that makes no sense, but that is their history. They lsot half their subs in warhammer on stuff like this, and with no explanation.
  15. Learn from Warhammer... Players asked and asked for either a single group scenario (warzone in this game) or the ability to Queue 2 groups. put in a seperate Queue for puggers. PvP is a joke til then, obviously world pvp wit h2 factions is not gonna work, so atleast try to retain pvpers with a bare minimum feature set. Again, forced pugging = fail.
  16. Dooger

    Nerf sorc!

    Bioware/Mythics history is to buff such classes. I know it sounds crazy, but they will just get even stronger next few patches
  17. I am a trooper, not only do I support them getting charge, they could use a buff.
  18. Dooger

    Force MVP Voting.

    mvp is dumbest idea ever. will your premade all vote the same vs the other premade or auto win vs pugs. Bioware does not pvp, its pretty obvious
  19. If you want to pvp you roll Republic. ya it sucks, and the class quest lines are pretty bad. but you get pvp insta Queues anytiem you want. If you want to pve you roll imp, you get better class quests, and can play mroe hutball lol.
  20. And the one thing we know after 3 years of warhammer, is bioware / mythic will ignore it all and add pve content instead.
  21. rofl, yes for the biggest triple A mmo flop to stay right on track.
  22. pro tip, games serious about having pvp hot patch major exploits, and major bugs. 1.1 not showing any bug fixes for the exploits making warzones a joke
  23. Bioware needs to start hotpatching major exploits, or plan on losing huge numbers of pvpers. I know the guys you picked up from Mythic are saying its ok to ignore the player base... Nobody expected much in terms of pvp for this game, as its obviously a pve game, but come on. Atleast do bare bare min.
  24. Just think Vanguards are much better than guardians, it could be worse.
  25. Classes were not mirrored in war, there was pvp ranks, not even remotely same as whats in here. War had huge numbers of issues, but it was a pvp game in design. this is not even remotely designed for pvp.
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