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Shibata

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  1. Great points in the OP. These things are on the minds of a LOT of PvP players (and maybe even PvE ones). The lack of any type of new content or any news about something new is driving people away. Some will say that people will be back when new content is released, but that is not true. Fewer and fewer return when something new pops up and since it is so rare that new things are introduced to the game, a lot of ppl will never look back, me included. In the beginning, I started on a server where the population started to die down fast (a closed server now), literally ALL the people that started this game with me (old MMO and IRL friends) quit in the beginning of the year 2012. I stuck it out till 2 weeks ago when I could do it no more. It is over for me as well and my new guild on the new populated server is dieing too. The OP stated all the reasons me and my entire guild are leaving: bottom line = boredom. RWZ's are such a fail without cross server queing it amazes me they got released in this state (not to mention exploits used even in top rated games, bugs and lag etc). Even on top PvP populated servers, some guilds are without much competition. Trust me when I say that winning a lot is boring after some point just like loosing a lot by others. Add to this the fact that everything is so repetitive and nothing new is coming soon and you have people abandoning ship. Not sure about the state of PvE, I gave up on that after the bug fest that the early Operations were. Maybe thouse are better now but surely people are bored of that as well, there has been nothing new for months now. At the moment, the big impression we players have (the people that I know at least) is that this game is being abandoned by everyone: developers first of all. Too bad, it could have been big, but the wrong people were on the job from day 1.
  2. Sorry mate, but in my book, anything this repetitive is by far NOT quality. I want something different, unique, non-repetitive involving space please. That is what I want, others may not agree, it is their right. Would be interesting to make a Poll and see what the majority wants (I doubt it's repetitive, on rails mini games) ... too bad Polls "scare" these forums so much that they got completely removed. For the same reasons, I never do dailies anymore. That is one of the worst ideas ever in a MMO, too bad they copied that crap too.
  3. The system is well balanced. Does not need modifications. Resolve gets filled fast enough anyway the way it is now ... if we add roots to filling the resolve bar or even roots ignoring a full resolve bar then what? People will spend most of the time being immune to everything will they not? If you are not in a competitive and organized guild that does PvP, you will ofc ignore everything I just said, this I know for sure. People who play in random groups do not understand that this game is about team work and objectives anyway. This is the harsh reality, like it or not, it's the naked truth. A coordinated team will NEVER CC / root unless they are instructed / they know exactly when to use it. Therefore, you will NEVER see the so called "X minute stun locks" on someone. This does not happen, EVER (first of all because it is impossible). It is a stupid myth created by players who cannot accept defeat and being outplayed. They move onto these forums afterwards and keep creating threads such as this one. This is what is wrong atm: the community that needs to get better, not the game (at least in this aspect of the game, in other areas, other discussions). From the paragraph above, you can also draw the following conclusion: CC breaker timer does NOT need to be lowered. In coordinated teams, usage of CC's and roots is not a spam fest, therefore there will plenty of time for the CC breaker to get back up. Furthermore, the use of the CC breaker is highly tactical, you need to know when to have it up. Simply having the so called white resovle bar and use it then is not enough. Sometimes you need to wait even more. Depends on the map and tactics used. Not going into anymore details, each guild has their own tactics and that is enough to say. TL;DR: Stop asking for this part of the PvP system to change, resolve is fine the way it is.
  4. You need to learn some internet manners (I'm sure you need real life ones as well). The guy tried to help as he saw fit and you reply like that and expect people now to help out? Furthermore, you original post is really misleading and it does sound like you don't know the difference between AC's and specs. That is on the first read. If you think people have time to guess what you tried to say, you should think again braw. I would have an advice for you, but I just cba to give it right now. Enjoy.
  5. THIS ^ I could make an educated guess that most people that complain in one way or another about Resolve in this game have no idea how to actually make use of it. If you are unsure about how to use it, read what the quote above says or search on youtube, there are quite a few videos that explain how to properly use it.
  6. I play on Tomb of Freedon Nadd EU. Lag spikes were in almost each warzone we played last evening. In a Void Star it was so bad, that we even capped a door and the other team had no chance to interrupt the cap due to the screen being completely frozen for 2-3 seconds a few times over. We were basically seeing screenshots that were changing each 2-3 seconds. It was the absolute worse LAG i ever saw in this game so far. EVERYONE experienced this lag: our team, their team, everyone. It is NOT our problem. It is server lag, game lag, client lag (pick one BW) ... it is not in the player's control. It has been happening since 1.3 went live. Bioware, acknowledge it's existence please and fix this asap, it makes for poor competitive play in Ranked Warzones and not only !!!
  7. Our other healing classes never complain about such nonsense. You must play with really bad healing sorcs or mercs (or perhaps you even play one). We always roll with 1 OP and 1 sorc/merc for healing in our ranked. There are no problems at all with them, I even envy mercs a bit at the moment for their survivability. Good healers are good, no matter the class. Period. Get a proper tank and have proper peeling and stop crying about the world being bad to you. You surely need to step up your game.
  8. The dog is a pro PvP-er ... true story. There, it's about PvP now.
  9. Would you like some sugar with that?
  10. Finally something positive and funny here, then you had to happen ... fail.
  11. Awwww he's so cute And ofc: LOL at the people posting like sheep inhere, proves the obvious:some lol-trolls will simply reply without even reading the OP, let alone other stuff. You people just got owned big time. Delete accounts and get out of mom's basement please.
  12. Can't decide yet if this is serious, kinda looks like it, usually if it's weird enough, it's probably real. Anyway ... you are on a PvE server (he says so) so half the people that replied here did not actually read the OP. Even on a PvE server, after you exit a Warzone, there is a 5 (FIVE) minute wait for the PvP flag to deactivate itself. Is that so hard to do OP? Is it that hard to wait 5 mins in a friendly area of you own faction? It is your fault and your fault alone that you did not wait for the PvP flag to be off. Instead you come crying like a little girl on the forums that the big bad boys that play the "bad guys" killed you in a virtual world. Seriously? LOL. Furthermore, PvP areas are even on PvE servers. Get used to that and if you are trying to kill world bosses, make sure you can also defend against opposing faction players with your group. Bring more people to help defend the main raid (solutions are out there) ... stop being lazy and demanding everything for free like a lot other ppl in this game. And yes, as others said before me, since you seem to hate PvP you plan on going to a PvP orientated game instead of SWTOR? Jesus Christ man, you are too much .
  13. What? Merc Bodyguard (and commando counterpart) with a tank guarding him and proper peeling is immortal. Do you even know what you are talking about? Tha fact of the matter is, people got scared of the nerfs back in 1.2 and abandoned Mercs and Sorcs healing wise and some picked up Operatives in the hope that their mobility will make them better. They were wrong. Even then, if you teamed up with a good tank, you would be strong as merc/sorc (merc more then sorc though). Same goes for Merc dps, people are scared of playing it, but proper players will always cope with changes. Please do not comment on things you clearly do not understand.
  14. I really do not want to sound elitist or anything, but with 0-13 wins for you, you are nowhere near the real RWZ's competition at the moment, no matter where you play as a server. You are in the lower to lowest brackets, and probably so was/is that team of full DPS you mention. Therefore, what you guys do there is not really that important in the big scheme of things. We are only in the ~1700 rating atm and we never meet full dps teams anymore. We annihilated some 2 days ago and we had a full melee one last evening (all Jedi Knights against us, a mix of Sentinels and Guardians) that we absolutely destroyed - we had 0 deaths the whole Civil War we played. We run with a balanced team of 1 Pure tank (Jugg or PT), 1 Assasin, 2 healers (2 OP or 1 sorc and OP - we will have a merc bodyguard soon also) and the rest dps (healing and guards in the mix as it should be). I really doubt that at the very top you will be able to succeed with pure dps teams. As you can see we do not avoid any classes, we can play with Merc dps/heal or Sorc dps/heal easy, provided they know how to play the class. At the moment, there are no really underpowered classes, there are only people that play classes badly. What the game has, is classes that are easier to play than others and classes that find their utility later in the game of PvP with best in slot gear. That is a problem as well but at the end of the day, when you play with really good people, their class matters less if they know how to play it. Sure, some tweaks and tone downs can be made to DPS overall in this game, it does tend to be exaggerated when using min/max gear. And there are a few specs that are simply useless for top ranked atm. I'd give Operative lethality or concealment as an example (and the scoundrel counterparts). We found out we had the most problems with an Operative dps in Huttball matches (and we have a really good operative dps in our opinion), they are simply useless there, even controlling mid for them is really hard as they can get focused and killed way too fast and bring little utility overall against proper teams that do not use them. We actually went on a huttball last night that had 2 scrapper scoundrels. They did not even touch us (us healers) and they really tried, were not too bad, but peeling them is so easy, it was hilarious how fast they were killed. This class has a meaning in solo play or PUG-ing, but not in a team environment unforntunatelly, and I am an operative myself, I think I know what I am saying. Imo the same applies for PvE in regards to their utility. So there, you got some1 underpowered in RWZ's, but everyone else is pretty fine atm.
  15. My opinion: go for ranked. Do not go expecting to loose horribly, try to do everything you can and most of all: try to get at least 8 medals for full benefits. Even if you loose, remember, that if you play as best you can and prevent the enemy to get an easy win, you get more rewards. Also, the 8 man guild teams in very good gear will slowly climb the ranks and start playing more and more with each other, leaving PUG groups at the lower end of the ranks to battle it out with each other, giving you chances to win from time to time depending on how good your group will be. This is what I will do on my alts anyway.
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