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Pongothegreat

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  1. Well DPS teams rule the ranked WZ's. Pug 8 man teams lose a lot. Went into a buzzsaw of an all Trooper team. Didn't have a chance with the Pull in and AE. Pull in and AE, Pull in and AE. Had 3 games in a row vs that one. After a 0-13 beating Ranked just is now completely broken with min/max teams ruling without challenge. DPS for pvp needs a nerf bat. I run a Sith Immo tank, I take 6+k hits while guard is up = Dead in under 5-8 seconds depending on if i'm not CC'd thru the whole thing. 1.1 PvP was WAY better Tanks could guard without fear of melting, healers could keep team up and DPS worked for a living. It was working and some brilliant dev team decided that tweaking slowly was way worse an idea than doing a full overhaul. made WoW arena come to SW:ToR. Strategy makes no mind vs min/max teams. It's sad that only when pug v pug happens do you have a true strategy and skill come into play. Any addition thoughts or similar encounters out there?
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