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WickedTexan

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Everything posted by WickedTexan

  1. I'm a fan of being able to clear an instance in one night. 4-5 hours is a good max. More bosses is fine with me, as long as trash is reduced.
  2. I agree with this post totally. I would have been happy with starting Episode 2 with them already in love. I would have bought it more than the drivel that happened on-screen.
  3. Quite the opposite for me. SWTOR reignited my passion for the Universe, where The Prequels and Expanded Universe novels (namely Legacy) killed it for me, or put a debuff on my passion at least.
  4. Change the door bomb plant to 4 seconds and it becomes much more fun and fast paced.
  5. Think of it like a Hot Dog. You know how good that first bite is? Now, as you work your way through towards the end, the last bite is no where near as good as the first.
  6. WickedTexan

    MVP votes...

    I always vote for the healer, because I used to run as heals in pvp and it's a thankless job with very little oppurtunity to earn medals and you get wtfpwnd when the other team realizes what you're doing. Except in Huttball, where whoever passed/scored the most gets my vote.
  7. I played a Female BH to 50 and never got any lovin outside or Torian. Rolled a Male Jedi Knight and I broke the Jedi code before level 7.
  8. Yeah, had one slicing 340 mission failed this week, with Mako, who has a +10 Slicing Effeciency. Was ready to push her out the airlock.
  9. It's just terrible.....I hate not being able to learn what a mob just used to ROFLSTOMP my tank and dps. Was it Physical? Elemental? Seriously Bioware, I want this before legacy or guild capital ships....
  10. Just a small rant. In pugs (and sadly a few times in guild runs) I have to ask the people in group to take the 3 seconds and use their health/energy recharge ability instead of standing there waiting for me to top them off. This isn't wow, you didn't need food or a Mage table or whatever. Its a free ability There's no reason I should use my resources to top you out, then spend another 3-5 seconds recharging my energy.
  11. Agreed +1000000 The worst is when the window pops up when you're trying to heal a FP.
  12. Travel between planetary systems light years away takes to long.
  13. I was perfectly fine with the mechanics and abilities of BH Healing until last night when we tried to down Krel Thak in Battle of Ilum HM. I couldn't heal everyone at the amount of damage they were taking during the waves of adds. No other HMFP gives me any problems, but my heals felt pretty gimp during that fight. I know it's only 1 fight, but it hurt my feelings a little.
  14. When you need it to complete your quest it kinda puts your day on hold.
  15. The issue I have with it seems to be that the only times I seem to die is during combat in Phases when I'm going up against an elite a few levels above me. Now, the Rez center always seems to be a lot further away then it should be....and I basically have to fight my way back through all the mobs outside the phase that respawn in 2-4 minutes. IMO, While in a Phased Zone, you should be able to rez at the beginning of the phase.
  16. I was thinking this as well. We look like a Bobblehead.
  17. Blizz. Because when I talk to him out of combat he says "Agh! Blizz forgot to pack a snack."
  18. Mind if I ask what's so terrible about the Legacy name you yourself picked? Not trolling or anything, just curious.
  19. My best bud in game is a Sith Warrior. She helped me finish this quest, since I'm spec'd BG. I gotta tell you, it's like having my own personal Sith Lord to melt face with when I need help.
  20. This is the underlying problem. Crafting should be difficult, and the rewards from it should be above what random flashpoint drop you get at max level. If Bioware wanted to think outside the box, you should get craft able gear at max level, and the junk that drops from operations should be mods to that armor that make the craft able stuff even better.
  21. Money Quote, pun intended. Bioware sees a problem with a level 22 character being able to make almost half a million in credits. It puts those who've selected less profitable trade skills at lower levels at a financial disadvantage when they're trying to grind out there skills, due to factors of inflation and material cost. #occupyGalacticTadeNetwork
  22. I've made a ton on slicing. That said, it was basically like playing the lottery. It took very little work to double your credits most of the time. I'm for taking the lockbox retrieval out of the mission quests and giving us something else we can get to sell (and augments don't sell, at lest now on my server). Keep the world lock boxes for credits, IMO.
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