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SamuraiLeo

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  • Location
    the stratosphere
  • Interests
    bad puns, sleeping, kicking ***
  • Occupation
    keeping you in line
  1. one thing my healer buddy told me after doing an op was that he rarely has to drop heals on me. the juggs defensive abilities and heavy armor make them very self sufficent
  2. 20k hp sounds like he was either investing a lot in endurance or he simply out geared u best advice is to duel a sniper until u find their weaknesses. i duel my sniper friend all the time and the most important things to remember are: -you can't interrupt their cast only stun them, so save your stuns for the big casts -if u see their shield get larger and gets corners on top you can't stun them so activate ur defensive buffs because they save that buff for their most damaging casts or break LOS -once their shield buff is down force push them to reset their rotation -thats all i got, you can also run away and force them to move. snipers are a good counter to warriors so i tend to taunt them and stay out of range
  3. you need to go further up a tree to get its big benifits you dont have the smash dmg of rage and you dont have access to shien form in vengence and imo you should have points in sonic barrier in imortal too try it, if u like it then great but you seem too divided to fill any kind of role
  4. every build i see intimidation gets no love i like being able to slow adds at no rage and backhand only costs one seems that 7 points in the vengeance tree is standard
  5. @RDeanOU: where have you been getting ur numbers? if they aren't talanted to reduce threat, a healer that does 100 dmg generates as much threat as a dps that deals 100 dmg Im curious what your sources are
  6. crushing blow is going to generate 50% more threat and the cool down reduction on ur aoe taunt from thrown gauntlet is getting removed, really all it comes down to is if ur holding aggro or not... since it seems u are then just keep doing what your doing
  7. without sweeping fury im wondering where ur getting ur rage from, i do like the build, however id consider getting crushing blow post patch because of the extra threat it will generate for me in pve, i use improved sundering assult and crushing blow to get the five stacks of sunder armor on an enemy in seconds it works mell with my sniper buddy
  8. i dont know why ppl think u cant make money off of biochem, my guildmates throw credits at me to make stims its like im the guild drug dealer...
  9. who here is arguing for guarding the dps who is actually a healer if a healer told me this i may actually be convinced
  10. If you have a melee dps then guarding them makes sense however the healer in my group usually dies from non aggro attacks (ie: hm bt jedi's random leap attack while raged) and the dmg reduction it gives helps keep him alive. regardless you should guard who u need to win, a lot of dps think they can dump all their attacks on a boss and expect you to keep threat, a good dps manages their dmg output my teammates rarely pull aggro but i think thats because i taunt when they burst and keep intercede in my rotation
  11. i love the extreme stances people take on these arguments of balance... no class is ever harder to play as or eaisier, its always "broken, op, imposible," ect i personally like the game as is right now people just need to know what their class is good at and play around it.
  12. SamuraiLeo

    <20's

    when i was lvl 14 i got top of the room with 7 medals you get such a damage boost with even ur normal attack you become a good dps for the team regardless no one cares about 10-49 pvp so any complaints are most likely ignored
  13. most impressive I'm working on the same thing but it could take me as long as a year
  14. i would love to see a droid class mostly because i have a droid cc with no cd
  15. http://www.torhead.com/skill-calc#101crhfzMZhZGr0rdbM.1 this is my hybrid and im usually top of the room for wz and im a great off tank for operations use war leader gear and soresu form for best results
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