Jump to content

Lithy

Members
  • Posts

    903
  • Joined

Everything posted by Lithy

  1. Payed perfectly Marksman is the most mobile, you never have to sit still for more then 1.3-1.5 seconds if you know how to break an induction early and stil have it deal damage. The only exception is speedshot which is around 2 seconds. Trick shot is instant, charged burst can be instant every 6 seconds, and it doesn't reay slow you down to have to drop into cover to cast it. I can move far easier and far faster in fights and pvp that require it than any other spec. You also can spec into a speed boost after entrench (hunker down) ends, this will also count for the free version you get after a roll. Engineering (saboteur) would probably be second for me you have high mobiity 'up times' between your SS and Charged burst spam in the rotation, not to mention roll being a dmg design move in it. You can spec into free quick shots upon leaving cover but if you stay out of cover long enough to use all 4 GCD's from this talent you will see a significant DPS loss in PvE. However it has its uses in PvP as it does apply a DoT in this spec and can be used on the run. Hybrid and lethality have terrible mobility in terms of damage deals. True you can apply dots while moving and they will b ticking while moving but you can't deal any meaningful dmg on the move. 6 seconds total to get your high dmg channels off *cull, SoS* you can reposition after wounding shots to use your quick draw but that doesn't give much overall in terms of mobility. This will work for any spec if you want to move before the induction is complete. This is not easy to do but I recommend practicing it on a dummy or during dailies. As stated above this spec has to sit still way too long. While it is difficult to get maximum mobility out of MM/SS once you do the amount of time you have to sit still at anyone time is minimal compared to the other 3 specs. Tips to increase mobility in any spec are to cancel your induction between 1.3 & 1.4 (out of 1.5) for skills such and aimed shot, charged burst, and flyby. This trick works on any ranged class and any inducted ability of any cast time. Just remove .1-.2 seconds off the end of the cast. You can get up to .3 with some of the longer abilities. Flyby and aimedshot in sab or DF come to mind. Hope this helped
  2. Still looking for more qualified raiders for NM content, particularly a tank for palace progression and back up healers. Commando at the top of the list for healers. Look forward to any interest.
  3. She's actually one of my favorite star wars characters of all time, one of, not the favorite. I really hope they are setting up them as companions...but it's unlikely. She is fantastically written and very different.
  4. Thank you, I'll look into the various days
  5. I baked you a cake.... but i eateded it. http://i.imgur.com/M3HPy6I.gif On a side note the drama in the new progression thread is retarded. Don't know why ANYONE *even churb...* is trying to dispute your claim to the kill. Dumb :/
  6. Are you still looking for the days/times posted in the OP? Are you looking for people for offnights/fill ins while waiting for 3.0? Don't get to play my original toons (Imp) too much anymore after recent events in my previous guild and I miss them and am looking for a place to get play time on them for NM(Dread or the older 55s)/Future content. Sorry if this inquiry is inconvenient as I know this probably isn't the exact type of player your are looking for etc... 5/5 NM DF 16m, 4.9/5 NM DF 8m, 4.2/5 NM DP 8m (PTS) ~Lith
  7. Thanks, was thinking of transferring a lowbie to get more strongholds in the future. This sucks. Hope they change this in the future, buying a new stronghold I can be okay with... getting all the decos again I'm not.
  8. For the consular story Holiday is half a companion. I was very sad when you could not place in her in your house, she's already a hologram. All that would need would be a few click on VO lines. Please add Holiday as a decoration I'd even pay for it.
  9. Right, I was disappointed w/ tat when all but one of the unlocks were a not so great small round room.
  10. Have you looked at the Agent War Hero gear? It seems close to what you're looking for and I saw alot of people wearing the helm when it was available at vendors at not just craft-able. I personally don't like hiding my toons eyes but is this what you're looking for? http://www.gamer.ru/system/attached_images/images/000/510/743/original/imperial_agent_wt1.jpg
  11. The Zeltron homeworld, Zeltros. http://starwars.wikia.com/wiki/Zeltros
  12. Most event weapons and customizations are legacy bound, is this not the case for this one?
  13. I love PSO, thanks i stoped following it after the english version got delayed! I tried to play the JP one but as said above, language barrier sucked!
  14. That's because that flashpoint takes place ON Ord Mantell...it tells you that... So i'd very well hope it LOOKS like Ord Mantell.
  15. Have I mentioned how awesome and refreshing it is to see so many yellow posts from you responding to so many things?
  16. I was logged in but i had to 'join the website' thanks.
  17. If what one of the posters above said would be done, put the scatter gun on your back, I'd buy that for both my scoundrel instantaneously.
  18. WAR HERO purple ones are rarer than the other 3 for plain purple, sell it for more.
  19. It is and it is more Jedi like than the knight for sure. People just don't like playing diplomat I guess :/ Its not my fav but I like it alot. Enjoy the ending, its different for sure.
  20. Whenever I click that link I just get a pink screen with links that go no where :/
  21. 1: More class story 2: New classes OR new advanced classes...preferably new classes though 3: Pod Racing/Swoop racing 4: Pazaak/Sabaac 5: Capitol Ship combat 6: New faction, neutral preferably... Underworldy, the Hutt Cartel, Exchange etc... 7: New races 8: Nightmare flashpoints and all flashpoints/Ops scaled to level cap.
  22. Thanks for the reply! No need to bother yourself /whoing every 10 seconds I currently cannot commit full time but am looking around at possibilities as that may change. My original toons were imperial, but for various reasons I ended up republic side. The short of it being I'd like to put more effort into those toons and like to make them my mains again most likely but can't 100% commit to it just yet. The days are very good for me, I'd just have to deal with one thing on wednesday to make it work... I have 5 toons imp side, but most of them need alot of work. My Operative is the only one who doesn't need that much followed my sorc and sniper. Op is a healer in all 72+ except for implant/ear/relic... I'm confident she can do most things once those are upgraded.
  23. Do you have a website to look at? ^_^ I googled but nothing popped up.
×
×
  • Create New...