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zizzefex

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  1. WoW does not have 10 million subs and NEVER has. http://www.ocbj.com/news/2012/may/09/blizzard-reports-q1-profit-revenue-drop-warcraft-s/ They made 250 mil in the 1st quarter of 2012... almost all of which is WoW subs (plus a little from selling WoW boxes). That is 83 million a month. That is 5.5 million PAYING subs.... IE people paying 15 dollars a month.... NOT 10 MILLION. Activision and EA can both count free people all they like... they are not paying them anything. WoW does NOT have 10 million subs (you are implying 10 million people are 15$ a month... you know you are)...... WoW NEVER has had 10 million real subs... NEVER.
  2. http://www.ocbj.com/news/2012/may/09/blizzard-reports-q1-profit-revenue-drop-warcraft-s/ This article says they made 250 million in the first quarter of 2012. That is 83 million a month. That is about 5.5 million PAYING subs at 15/month (5 million at 15 a month is 75 million.... hence 5.5 million is about 83ish mil). They may say they have 10.2 million subs but they are lying... an counting unpaying people. WoW has NEVER had 10 million subs (people paying 15 dollars a month). WoW has NEVER had 12 million subs.... NEVER. When someone says they have 10 million subs... they are implying 10 million x 15$/month.... THIS HAS NEVER HAPPENED.
  3. Stuns are fine... most classes get 1 stun with a (roughly) 60 second cooldown. The only problem is getting stunned back to back. Yes... there probably should be a 10 second stun immunity when you pop your trinket... that's it. No stuns should not be nerfed in any other way.
  4. Amen. This is entertaining watching these baddies QQ about backpeddling.
  5. This would be false.... because I use a different macro keyboard and my movement controls are on a dpad which my thumb rests on (while my normal buttons... tab/space/shift/1/2/3/4/5/6 are mapped to different keys very close to each other that my normal fingers press). Hence my d-pad up is forward, d-pad left/right is strafe left/right, and d-pad down is back... all controlled by my thumb very naturally... and while I naturally strafe 99% of the time.... I do backpedal 1% of the time to reposition without being dumb enough to rotate my entire screen to move 2 steps and rotate my entire screen back... losing focus on the battle. I don't know why people respond to you... you are clearly of below average skill to be making a big deal about this.
  6. There's nothing wrong with stuns... as most classes have only 1 stun at a roughly 60 second cooldown. Few classes have 2 stuns (mezzes/slows are different). The only problem is taking multiple stuns in a row. The best and easiest solution is to make it so when you pop your CC breaker... you are immune to stuns(and maybe mezzes) for 10 seconds after that. That way it is you decision when to use your stun immunity pretty much... and you don't have to go changing the entire game.
  7. You.... you would probably lose almost every game you play. I really believe that from what you post. 4 tanks/4 healers might be a little excessive but it is not far off the mark from the best team comp. In my opinion... you probably want 1 tank/1 healer on the weakside point, and 2 tanks/2healers/2 marauders on the strongside (whichever point you are taking.... or getting overrrun).... so that you have 2 guarded healers at the strongside. I play full BM premades all the time..... playing the most excessive burst damage class in the game (full BM op... I 3 hit unguarded people)..... and when we go against other full BM premades on vent that guard their healers.... it takes nothing short of 3 BM DD to take down a guarded healer (because they aren't stupid and blow all their knockbacks and sprint around pillars). Anyone who says they can kill a guarded healer that is being offhealed... without a entire team is lying.
  8. Sure you do pal. You've clearly shown in every post you don't. I also am the president of the United States, the ruler of the entire continent of Asia, and Mars.
  9. I get 300k+ damage every match.. sometimes as much as 500k... WITHOUT ANY HEALER following me around pocket healing me. I would do twice as good with any other DD as far as objectives are concerned.... with the same or higher damage.
  10. You will be crying too... when you attack anyone with a guard.... or PvE'ing any boss that you will be doing less damage than the tank. But hey... I guess your fine with only being able to kill random scrubs 1v1 out in the middle of nowhere. I mean we'll certainly never see you by any objective points attacking guarded healers or attacking high damage targets.
  11. I am a full BM/rakata Scoundrel... and I open against full BM/rakata Jugg's/Guard's all the time.... and like everyone else is telling you... your lying. IF I CRIT BOTH Shoot First/Backblast (with all adrenals popped) I will knock a full BM/rakata Jugg/Guard maybe halfway. Yes I will win..... 9 seconds later when I can Backblast again. You do not die in 3-4 hits... you are LYING.
  12. DD Operatives/Scoundrels are going to be absolutely murdered this upcoming patch. Nerfing the least played class right into the ground is always such a great move.... yes... it sure is. You want to know the worst nerf though...... it is the Backstab/Backblast nerf. Don't tell me increasing the damage by 5% means absolutely anything.... the CD is increased by 25% (from 9 to 12 seconds).... which is a massive nerf to both Backstab/Backblast (our best non-stealth attack) AND ACID BLADE/FLESCHETTE ROUND. The Backstab/Backblast increased CD nerf is a double duty nerf that also nerf's Acid Blade/Fleschette Round by about 25%ish because you will only be able to re-apply those abilities now every 3 seconds longer. Then they went ahead and nerf'd our 2nd best ability out of stealth... Lacerate/Sucker Punch. Then they also removed our 3% damage talent (vs everything.... you usually had a dot up whenever you did any big damaging attack). Your first 2 hits as a DD Scoundrel/Operative will be just as strong..... and then you will hit like a pillow. Your lacerates will be weak and you will Backstab/Backblast once in a blue moon. I sure hope you kill someone your first 2 hits.... because if you don't... you won't. Just delete the class please.
  13. Do this to a guarded healer. Waste your vanish right away and still barely crack his hp down to halfway.... and then get owned whenever anyone else looks at you. Thank you, bye.
  14. CWild isn't better than anyone. If you read his posts (over many threads in many other topics).... he is entirely dependent upon double HS'ing anyone to win. He does not attack guarded healers.... he does not attack high threat high damage targets (he just goes noob hunting). Also he speaks of a 1v2 situation where he actually uses sleep dart.... which will only completely fill someone's resolve bar... and the chances that person has trinket available are very very high. If he had any brains at all he would flash first and then vanish/sleep.... which is still a generally bad idea. Funny thing... the only person worse than him... is you.
  15. How can anyone be this dumb. Backblast and Sucker Punch account for probably 75% of our PVE damage (your rotation is pretty much backblast, blaster whip, sucker punch, and your weak blaster attack, and vital shot. They are taking the nerf bat to both of those abilities. You are getting absolutely curb stomped in PVE losing damage to 2 of your biggest attacks as well as a 3% damage to bleeding targets... HOW ARE YOU POSSIBLY DOING BETTER IN PVE. Edit: don't reply to my post saying Backblast damage got buffed.... the cooldown got massive nerfed hence any idiot can tell you you will do far less damage with Backblast on a boss than how Backblast is now.
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