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wanttornow

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  1. Then consider yourself corrected ;-) I have the key on an iPhone and get the 100CCs per month bonus.
  2. II have slicing on one of my alts - I probably don't make as much cash as some but there are a few ways. 1) Computer nodes out in the world. Quite a few of them and they are just free cash 2) Run lockbox missions - these give cash (slight profit) but also may quite often get you crew missions - these can sell for a decent amount of cash (depending on server could be 20K plus each) 3) Run the other missions (can't remember what they are called). These give components that can sell for decent credits (especially the purple ones)
  3. I haven't got synthweaving at the moment but everything I have made in armormech, artifice and cybertech is not bound unless I equip it. I assume you aren't putting mods into the armours before sending them as I believe that does bind them? Also, all recipes I have received are unbound but I haven't had drops of purples so perhaps that is different?
  4. Ok, that I don't get. Why does a particular character need to experience all content? You are the player unless this is an extreme RP experience? The only benefits for a character to do everything is if there are specific items that are quest rewards that you want -the character is just an avatar for you to play.
  5. I had the same concerns as the op at the start of double xp. However, in reality the fact I only normally have time to play for about 6 hours each weekend means I hardly ever play without rested and so the double xp gave a relatively small additional boost. I have always been over level if I do everything so as I plan to level at least 8 characters (just starting number 4) then content I have skipped with some I will do with others -big I skip different content on different characters I will get to see everything without too much repetition of the same missions. That to me is much better than having to do every quest on every character. So, I can see where the op is coli g from but if what you like is levelling then skipping content on one character just gives the opportunity to do it fresh on another. And I was one of those people that took a break from the game - I preordered but after 2 months got fed up with some of the issues and left. Came back on Jan and have levelled 2 50's since then -even only playing a relatively small amount of time per week.
  6. I see nothing wrong with there being times when it takes a large number of tries to RE. I could play the lottery every week for 60 years and never win. Then I watch the news and see some guy that bought his first ticket and got the jackpot. Under laws of probability it could be said that shouldn't happen. But it does, and according to the news quite often. Looking at the stats earlier in the thread there was an example of a 0.123% chance. but with, say, 500,000 users there are 615 users that would happen to - and if it hacks them off enough they will probably want to vent and post on the forum. I was RE'ing last night and was quite regularly getting dings off the 2nd or 3rd try. For the laws of probability to work others would have to be taking much longer than that. Unless anything can be shown that they are cooking the books (such as fruit machines do to ensure the correct payout percentages) then I can take this all as random probability. Forcing it so that it increases the hit rate per number of tries would actually mess up probability as the 20% average would be increased due to external measures - if you looked at their averages across the player base I would be surprised if it was much off that 20% figure with the current system. The solution proposed would actually skew that 20% upwards.
  7. Just before lifeday I managed to get a Lego AT-AT - haven't built it yet. And just before that was the Lego Super Star Destroyer - now that is a stunning piece of art.
  8. I'm Luke Skywalker, I'm here to rescue you or This is Red 5, I'm going in
  9. Wondering the same myself. Currently L39 and have nearly levelled my craft skills but do wonder why I am bothering. Think I might stop, get some cash together and maybe do them later. I don't PVP so having the "best" gear is not really necessary. Crafting just seems a time and money sink at the moment.
  10. I assume you are aware that you get more companions as you progress so as you go through the game you will be able to choose from a number of companions as to which one you prefer to use?
  11. Wow had some dungeons that were part of a quest chain and you couldn't continue the chain unless you grouped. I am a Jedi in this and so far have been 3 or 4 levels above most mobs even without doing much in the way of heroics - did a few early ones but haven't for a while. I think you could successfully level doing fully solo and just doing all the quests on a planet. I will find out when I level the next character.
  12. The processor isn't enough info. Need to know memory and graphics card as well at the minimum.
  13. I think they were required in Beta but on release they removed the requirement. They just haven't got around to redecorating yet
  14. Bugs in big software is par for the course. Cataclysm on WoW I know had a fair few bugs in it - on a game that has been out for years. Windows, Office, Mac OS, etc all have bugs. It is impossible to support wide varieties of hardware and user types and features without having some bugs. What will be interesting will be to see if in 4-8 weeks time how many bugs have been fixed. Bugs are a way of life - not as if you can even spend £50K on a car and have it not have the occasional "bug".
  15. Pretty sure you don't need mod stations. You can view and remod items from anywhere.
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