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crimsonhart

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Everything posted by crimsonhart

  1. Actually the Fleet on both sides is exactly the same, with mirroring I guess... I'm surprised no one has mentioned it ruining "immersion" given that both sides are using the exact same central Fleet.
  2. Why would you stop reading there?
  3. Wow, I never once stated I hated this game. Why are the forums full of haters that want people to quit? Is it so impossible that someone could like the game, but also notice obvious faults? Some people need to stop reading in between the lines, because sometimes you're seeing something that isn't there.
  4. Yep, pretty absurd that he's actually using the term "post-release content", when a lot of features mentioned are actually launch features on other games.
  5. Yea I know. Was just saying that we're asking for "high-res" textures from the cutscenes, when some of the high-res textures look pretty bad. Pretty sad lol.
  6. Here are some more, with my preferences too. http://i.imgur.com/AQE24.jpg http://i.imgur.com/cE1e1.jpg http://i.imgur.com/feYFD.jpg My imperial agent looks pretty good, but my Jedi outfit is pretty bad also.
  7. I just checked my settings, and they are still on "high". That screenshot I posted was with high texture settings.
  8. I think what's depressing is we consider the cutscene textures as "high-res"... when some of them don't look very good either.
  9. Actually OP is right, it looks plain dumb that the Imperials would leave the Republic symbol in the middle. How long has the imperial camp been set up?
  10. Jumping needs to be nerfed. Anyone else notice how all our characters can basically hop over another standing person with no effort?
  11. I'm fine with them taking away speeders on fleets. If that is all you care about, speeders on fleets, then they can remove them. As long as they let us sprint at 90/100/110% (based on training) while on fleets.
  12. Uh, it's not in the next patch.... the next one is 1.1. And that isn't even live yet. 1.1=/=1.2
  13. I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror...
  14. Nope... still deciding if I want to continue for another month just to finish a couple class stories.
  15. The cancelled maintenance wasn't even 1.1.. it was for 1.02(d).
  16. "Fixed a bug that allowed cutscenes to display high res textures, cutscenes now properly display medium textures"
  17. Yea, I always found it strange that my agent would always have a pistol I never equipped. Also when not using the pistol... she uses her invisible assault rifle to gun down people in cutscenes.
  18. I've used every ship for at least the first 7-8 missions, they all feel about the same. I've actually seen "clipping" against ships\asteroids and taking no damage, so I think they might all have the same hit radius.
  19. Are you failing the mission by dying? or not completing objectives? The multiple targets should work, unless you've just used the missiles and they're reloading. Bottom right shows the number of missiles loaded in orange.
  20. Are you holding the right mouse button and dragging across multiple turrets when using missiles? You don't have to "click click click" each one. You can drag across and select 4 turrets at a time, makes it much easier.
  21. I don't get it either. I'm getting 60-120 in most areas. Areas like the fleet drop me to as low as 30. i5-760 @3.8ghz 8GB DDR3 GTX 580 @950/1900/2100 Resolution 1920x1200
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