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Posts posted by HoosierDuke
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No I'm not talking about AC switching, just a standard multi spec that doesn't cost an arm and a leg to do.
Watching a stream on twitch tonight, a level 50 healer logged out of the game and left, because he was frustrated by thought of doing his dailies in a healing spec vs a dps spec ... and the inherent cost involved in switching. I hear it all the time ... I WOULD go do that, but I would have to respec, and I don't want to spend the credits.
The current TOR respec system has failed, its time to just come into the modern era, and allow multiple specs on one character.
At the very least, change the respec fee to a reasonable flat rate.
This insistence on NOT allowing it, almost feels like being trolled by the developers.
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And the others that reroll to play in a lowbie bracket aren't good pvpers and are too lazy to grind gear.
LOL, generalize much?
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This just smells funny ... actual in game numbers are totally different (fleet, planet, pops during primer time/weekends are way down, especially since the 1 month date has come and gone).
I'm betting there are some very creative number twisting going on there.
Don't get me wrong, I'd love to see this survive. Lets be honest though, anything but numbers like that and their stockholders would be in an uproar ... server activity does not reflect what they are reporting however.
At some point, non fudged numbers will catch up, and sadly they will be even worse, as more and more folks move on.
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CC is annoying but necessary. I'm pretty sure the healers, later in levels, get a dispel to help out as well as your escape ability, and resolve.
Now with that said, I'm not convinced that resolve isn't working properly. I've watched it tick down WHILE I was I in a CC.
Oh I know, I can sap someone taking a point in alderan ... they wait it out, start taking the node again ... resolve is back to ZERO .... sap again. Unless they use their trinket and and get right back on the node (if they pop the trinket though, 9 out of 10 times, they run around looking for me first ... allowing resolve to reset), they cant cap that node.
Wash rinse repeat ... for as long as needed.
Given the nature of the resolve mechanic, that seems totally broken, I agree.
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100% mirrored classes.
Uh, no, not even close.
Not gonna argue, the intent is for that, but the implementation is lacking.
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auto cast turn, because I cant even make circles around him wile attacking, so he can't land a cast on me.(
Certainly, this is the CHEESIEST mechanic I have seen in ANY game. Oh I take that back, the glorious DAOC had the infamous /stick mechanic. Soooo much skill ... lol
I have to say though, playing a Gunnery commando alt, just spam Grav Round while spinning around for the win is just too much fun. Well not really, got sick of that pretty quickly and respecc'd full Assault.
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Sadly, the L2P crowd, just doesn't get it...
1. Folks like you lose interest (due to the circumstances), and leave.
2. The L2P has no one left to inflate their egos on, end up leaving.
3. Game ends up like WAR.
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I spec'd healing for like 2 matches, got my 2 medals, died a **** ton once the other team figured out I was a healer ... said why bother, respec'd back to DPS and have never looked back.
That coming from a dedicated healer in every other MMO ever played.
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What are the chances of gunslingers getting nerfed next?
The sudden increase in the # of GS may have the dev believe in we are OP...
Dont think GS have anything to worry about, BW will have to deal with the Sage/Trooper influx way before GS
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Ahhh ... so thats *** that is ... sob, thats full of crap.
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If it is difficult, whats wrong with a good challenge?
There are other games that provide faceroll leveling, if thats what you are looking for.
OTOH, I've been through Quesh on 4 different toons, none of them really had a problem ... maybe you should look at your gear, utilize CC more, not saying you are bad, just take a look at what you are doing, and what you could be doing ... and if all else fails, god forbid, group up with someone else.
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And just hit 50 gratz .. enjoy the fruits of your labor in whining. now you're going to get farmed by geared 50's because that's all there is for you to que up against. you had a chance to keep killing people 49 and under but hey .. you were soo buisy crying about how unfair it was that you forgot to realize that you needed them to have a chance in the mass ques so you wouldn't always face geared oponents.
but no . instead of asking for it to be reverted back so it would work as originally inteded these people are now whining about it being too hard to get gear (honestly if they think that it's too hard to get gear in this game i don't know what they expect. maybe ding 50 here is your full free epic set of pvp gear???)
Imho revert the pvp ques back so 50's and 49 and under are in the same ques. That way there will be less geared players per battle and then it will seem better for the fresh 50's. That will fix that whole issue.
Of course here comes the 1 million whine posts about how they need to make pvp easier to get and / or wanting all the geared people out of the ques (next they'll say it's unfair that best geared players can kill them).
LOL if you need you're lowbie fix, go farm them in Tat ... and oh yeah, l2engrish!
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Ahh and you forgot, auto face ... greatest feature ever!
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The Future?
What was it that Johnny Lydon used to croon ... oh yeah ...
"There's no future, no future, no future for you"
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Think OP is talking about the situation where you're just outmatched (premade vs. pug) and the the other team is just farming you. I've seen it happen before, and I agree it's stupid. A better solution is to combine all server queues, and preferentially match premades vs. premades. This sorta thing doesn't happen much in pug v. pug
I'll second this motion!
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I liked the way rift did it. You would get a 15 minute (or so) debuff that prevented you from queuing.
That solution deters nothing ... swap to an alt, and re-queue ... make it an account debuff with serious implications, like at a minimum, 1 hour ... then we're talking.
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only if they also make it so warzones dont start 8 against 5.
No **** ... Voidstar STILL not fixed ... 9 out of 10 times if you are defending first, you will start short handed.
Ghost town in less than 6 months!
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You quit or they quit? Hell we went 12 games naked just for giggles against the BM Imps and won 10 of the games.
That is funny ... BUT ...
no you didn't
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4m premade is already hammer time, why not double the fun?
LF Double Mint Twins!
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Let's try and keep the spotlight off Ops eh? Shoulda started this earlier.
That spotlight only shines for few more hours ... gotta get the most out of it!
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actually, vanguards are still pretty decent damage dealers. They aren't as good as commando, but ignoring a vanguard thats on you at close range will eventually be your death. They lack spike damage, but they put out reliable damage per second and have a good amount of utility, mainly in harpoon.
Vanguards are the most OP class in the game right now, bar none ... when you take into account, the mix of their control, damage, and survivability. There are other classes that are better in one aspect, but no one class puts it all together like a vanguard can.
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You are not killing anyone with full health in 3s (knockdown, stunlock as you call it) at level 40 ... just more operative hate bs.
And any class can put up those kind of numbers ... with a pocket healer, just sayin.
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Cover sucks, i see a gunslinger/sniper in cover i just run out off his range, then all those fancy things he got is no good now, are they?
Mission accomplished!
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Form groups and join guilds.
People are quitting the game over the lack of full 8 man queuing. I'd guess more are quitting because it isn't there than because pugs getting stomped by premades.
The issue is this. Right now the option doesn't exist at all. You can't play seriously because 4 other people on your team might be terrible. By giving us the option, you're not losing an option, you're gaining an option.
If you want to turn your brain off and mindlessly grind valor as a solo queuer, I really have no sympathy for you. If you want to actually PvP to win, and be serious about it, you can't. Less options in MMO's is ALWAYS worse.
So if you are against 8 man pre-mades, go make some friends or join a guild that likes to PvP, believe me the game is much more entertaining and much more enjoyable win or lose when you are doing it with 7 friends.
I'm totally FOR 8 man pre-mades...
BUT...
This argument is valid ONLY if I am fighting other 8 man premades ... thats where the fun actually is.
If you want to turn your brain off and mindlessly pub stomp wz pugs in an 8 man pre-made, I really have no sympathy for you. If you want to actually PvP to win, and be serious about it, the only option is to fight other pre-mades ... anything else is ALWAYS full of lose.
Two Simple Truths about SWTOR's Success
in General Discussion
Posted
Not that they would lie per say, but as we all know, its pretty easy to twist numbers around to suit your needs. My actual ingame experience is quite contrary to this report. I have to be skeptical.
FYI, WAR was still going strong after the first month as well.... and its still online. No doubt, TOR will be online for a good long time to come. The question is, how much of a player will it be, 6 months, 12 months, down the road. Time will tell ...