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Rastamanjojoboy

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Everything posted by Rastamanjojoboy

  1. The more info on the update I see the less I am looking forward to it ( Unlocking races that are already playable? Not really impressed there. The new crafting updates? Again very unimpressive. Adding more content this early in the games life is just awesome and I think it is great that you are continually adding to the game I was just hoping for more with the crafting and legacy portion of the update. Well there is always the next update to hope for I guess.
  2. Nice update for armormech, synth and armstec. The rest looks pretty weak. When these 3 crit a craft result the item is more powerful but when an enhancement or mod is critted it just yields extra items. That is weak. If I need more items I will craft em this is no benefit at all to a crit result. Guess I chose the wrong crew skill to max out when I went art.
  3. I would like to see a loot bag system option for hard and nightmare mode ops. This would let loot in pug ops be fairly distributed. I would like it to be an option as with a guild that uses dkp or another loot distribution system it would not be needed but for pugs it would be great.
  4. Biochem is totally worth it if you are a player that enjoys helping your guild run ops. The stims and healing packs you can provide your guild with make a difference. I provide the mats to the biochem, or crafting missions when they are cheap on gtn, for stims and healing packs. Having a 2 hour exotech stim that persists thru death in a hard mode op is very nice and the prototype healing packs are very useful. During ops is the only time I use this level of biochem item but they are great items if you like providing for your guild. I could see where trying to provide for your guild without anyone helping with mats would get overly expensive though.
  5. Are there any plans to implement a target of target function? You can usually see who is being targeted simply by the behavior of your enemy but in some cases this is not that easy to discern and would be a helpful tool that I would like to be able to toggle.
  6. Please dont listen and cater to the whiners and cryers BW. I know this is your first mmo so you probably havent had much experience with these people before but every mmo has people that want something changed and if it is not they whine and cry and threaten to stop playing your game. You have a great game, sure there are a few bugs and a little bit of a balance issue with some class powers, please do not ruin it by trying to cater to the people that are bad for the games community anyway. If we are lucky they will leave. Case in point would be the nerfs to slicing. Im an artificer so I may not know exactly how slicing was doing but to devote resources to fixing this when you could have worked on bugs or developing Legacy more was just a waste imo. If people had a problem with how much money slicers were making they should have become slicers. Myself I just crafted and sold stuff to the slicers. Worked well for me and isnt that what a player driven economy is about? You sell stuff you craft or gather to other players that have the credits. If you had a problem making money then you arent very good at taking advantage of the economy that was put in place. Stop crying about it and learn to make money. Some of the bugs in the game, such as Consular's Unity ability actually increasing damage done to you instead of decreasing it, are so much bigger and should be fixed before worrying about how much money one crew skill makes compared to another. In the future BW please just ignore the whiners and work on game play issues that actually matter.
  7. I never chose any dark side flirt options with Kira so this may be the problem that many are experiencing? Kira and I have a budding romance and she has just informed me the it is not unheard of for Jedi to sometimes marry or even have children if given permission by the Jedi Council. Dont know if the bug you are referring to takes place before or after this stage of the romance quest with Kira.
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