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Avesa

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Everything posted by Avesa

  1. There is nothing I wrote that implied a scroll back feature wasn't an option. If you think good parsers are 'care bear', what are you even doing here? You shouldn't be using a computer. Electricity. You should be using stone tools to fashion clothing from dead animal skins and thatching together huts for shelter. Christ, you sound like one of those 'back in my day' people. No one cares what it was like back in the EQ days. People moved on from that game for a reason.
  2. No, I didn't say that no one could figure out a way to write something that presents all of that data in a package easy to understand. Let me break it down for you, since you're either being intentionally obtuse or just not bright enough to follow. 1. If they provide a good combat log, a few seconds of actual game time translates to a dozen or more lines of information... and that is in the case of just dealing with one player, a companion, and one enemy. Much more than that if we're talking about an 8 man raid with multiple mobs. This means that unless all you're looking for is 'how did Joe go from 80% health to zero in a global cool down', you have just resigned yourself to spending an hour to just review one boss attempt. 2. If they (Bioware) set it up so that anyone can take this data and write something that translates it into something easier to view and understand, they are setting up at least a basic framework to write third-party addons, in which case: why would every person that wants this write their own program for it, instead of a few people write one in various formats and styles that can be shared by the community? 3. If they're (Bioware) making their own parser that can bring up this information in a useable format on command instead of opening the door to third party addons, more power to them. Regardless, no one wants to read hundreds of lines of data per few seconds of gameplay to figure out what happened, especially when you can only read it 5 lines at a time (size of a common log window). I am no pro gamer. I am casual. I play less than 10 hours a week. Yes, I want this info so that when I do play, I play as well as I can and not bring my group down.
  3. The kind of information we're talking about... no one can figure it out for themselves. So, congratulations on being snide AND wrong at the same time.
  4. Actually, yes it did... in some cases. In fact, they had to deploy fixes several different times over the course of the game. Sometimes, it was just specific mechanics in a fight that would just cause so much traffic some people were disconnected. You were probably just one of the ones that weren't affected.
  5. Bottom line: If they're gonna say that the two advanced classes are essentially two different classes, and that's the reason why they are philosophically opposed to switching advanced classes... then I'm gonna say : "Why on earth do I have the same class quests/story for two different classes"? Can't have your cake and eat it, too.... or should I say, can't have my money and slap me too.
  6. Any plans in the next year (ish) to allow 3rd party addons or is there a general development philosophy against this?
  7. Exactly. Pretty much the point of my post. It certainly wasn't for someone to tell me things I already know, like 'you can hit escape' or 'they're working on it'.
  8. 1. Putting words in your mouth? Go re-read what your first couple of responses were. You didn't say anyone was going around trying to find bugged quests on purpose, but you did basically imply that this was mostly the players fault, i.e. "i must ask, why do people even take the quests if they don't plan on completing them". 2. I'm not going to go waste 30 minutes of played time to do some quest 20+ levels below me when I shouldn't have to. 3. I know Bioware is 'working' on it, although we're months in since this bug has been reported so I'm not sure of what kind of Herculean effort is required to handle it. 4. I have reported the problem with a bug report, but thanks for assuming otherwise. 5. I'm glad you have nothing else to say, because your trite little comments weren't solicited in the first place.
  9. I'm only getting irritated with you because you keep implying that everyone that is complaining about this is just going around picking up random quests just to see if they're bugged, with no intention of ever doing them. Also, the reason I have time to type is because I'm at a point in my class quest where I have to travel a lot and god knows it takes 10 minutes to leave a planet and go to another one. Also, the "Just go do the quest" argument is so terrible I don't know where to start.
  10. Are you having a tough time reading? I didn't know what the quest was! Once I talked to him and realized he wanted to give me a quest way lower than my level, I chose the option to tell the quest giver that I was busy, and was naive enough to think this meant I was rejecting it! Do you get it yet? Don't give me that crap 'most likely they didn't believe that people would continually take quests and not complete them' crap. Do you want me to never talk to an npc out of fear that he'll give me some worthless, irrelevant mission? Great game strategy!
  11. Perhaps because I had no idea that said quest giver was going to try to give me a quest 20 levels below me that offered no experience? Perhaps also because I had no idea that, unlike other cases, he would not give me an opportunity to decline his mission? Does it really matter? There shouldn't be any missions that can't be abandoned.
  12. I am now afraid of talking to random npc's when I scoot around the universe. We are now a month and a half past launch and there are still missions I can't drop. I think it is pretty dang silly in the first place. Then, there are these additional missions at the Fleet that ask you to go back to planets to do more stuff. Didn't know that. Talked to guy, he wants to give me a mission... I tell him I'm not interested... he gives it to me anyway. What do you know, I can't abandon it. I thought the theory about why you can't abandon certain quests was that there was no place to go to reaquire them. I guess not since the guy I just picked it up from is still breathing on my character. Of course this issue is just one of many. I've been defending this game for the most part, but I have been rolling it around in my brain about where the threshold will be for me before I just say, "enough". I can't say I will pay for more than another month or two without substantial improvement.
  13. News flash : being able to fraps something without lag isn't the be-all-end-all to whether a game has performance issues. The fact that there were many floating names with no character loading up is PROOF of performance issues, 'm8'. So, 'hater', go ahead and rip me some more for pointing out performance issues when someone posted a video claiming 'no performance issues'. Apparently calling the sky blue is being a 'fanboy'.
  14. Which is weird, because if you even bother to read the chat, there are peeps complaining about lag. So, maybe edit that out and the names of characters that you can't see (haven't loaded) and then say 'no performance issues'. LOL.
  15. Well it sure would be nice to have some hard data to answer this question. Unfortunately, all we have is anecdotal evidence 3+ years of development was apparently not enough time to include anything resembling a combat parser or support for a 3rd party version. So, the short answer is, NO ONE KNOWS LOL!
  16. Uh, instant travel item? If you're talking about the 30 minute cool down QuickTravel, that's no item. It's an ability and is on the General tab of your ability pane.
  17. You have no idea what 'most' people do. The only time I haven't went through the voice over / cut scene was a couple of quests I was doing for the 3rd time.
  18. No, it's not dying. Stop asking. Personally, I played anywhere from 4 - 8 hours a day during Christmas break. Now that my 17 credits are in full swing (with 3 labs) I'm a bit busy, and I don't even log on every day. Still love the game. Stop posting this crap.
  19. Honestly I think what he is talking about is the ability delay that Bioware has already acknowledged and is working on. If you can't even see issues that Bioware itself has acknowledged, it's better to just not comment. Although, it didn't help his argument that he's grossly exaggerating things. The feedback that is happening on this forum is, on the whole, worthless. I ignore all the 'fanboi' and 'hater' comments, but there is something to be said for being realistic and practical when voicing concerns... just as covering your eyes and repeating the words "there are no problems here" isn't helpful either.
  20. What this argument boils down to, no matter where all these different angles are coming from, is simple. Fear. I am what I would consider an 'average' player. Probably mediocre at pvp. Pretty good at pve healing. I'm also sort of on the old side when it comes to the average age of players I'll wager. I've played mmo's a long time, and I have had the privilege of playing alongside some of the most talented players in pve and pvp. Never once have I ever heard any of them say anything negative toward third party addons as a general principle. I remember early on, and my experience with addons was limited. I told myself mods were the difference between my average-ness and the creme of the crop. I tried them out, loved them, realized what a more complete experience they made for me.... and did not become a top tier player like I had hypothesized I might. You people that are anti-mod are worried that if they're allowed you'll suddenly be at a huge disadvantage. It's fear. I'm here to tell you, that if someone is markedly better than you, it's not because they downloaded a mod. You think if there are no addons you'll have a chance at being in the top guilds because no one will notice that you are the anchor to your group's progress. If there are no dps meters, if there are no other mods that help a guild/raid leader analyze a player's performance... if there is no way for Joe to realize that he is using a terrible rotation... then boss fights have to be dumbed down. You do realize that, right? If the developers have to bank on players being mediocre because they are figuratively fighting BLIND, they have to take that into account when designing encounters. This does not make for a very dynamic fight, ladies and gentlemen. If you don't want to use addons, don't use them. Not wanting others to use them because you're being a snit or because you think that will make them so much better than you is stupid. Those players will still be better than you, hate to break it to ya. Come sit by me and we'll have fun in our mediocrity.
  21. Yeah, I think that Type 1 should just be eliminated altogether. Type 2 is a good 'first' type which is slender, not much meat on the bones. Then there should be a lean-but-muscular type (what I call the basketball build) between the first and the "I can benchpress 400 lbs" type.
  22. If you are using the same game subscription account, then yes, you can download the client and play on as many pc's as you like. Obviously not more than one at a time, but yes. As far as saves, there are no saves. Everything you do in game is saved on Bioware's side of things.
  23. It just wouldn't be an MMO if someone wasn't constantly whining. People who take up slicing are generally giving up a crafting profession or committing to buying certain materials.
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