Jump to content

Soulaufein

Members
  • Posts

    185
  • Joined

Everything posted by Soulaufein

  1. OP is correct, as the many others that mentioned the issue on Sentinels/Marauders. It is an issue, it exists. And it needs fixing. It isnt much of a problem in PvE, but in PVP it can be decisive. And above all that, its just sluggish
  2. First of all, you want to play competitive PVP go ladder on Starcraft II, there's nothing better. MMOs are not supposed to be about competitive PVP, and should not be designed with it in mind. With that said, PVP is quite possibly - even though some carebears want to make believe otherwise - the what truly moves the majority of MMO'ers, at least in this game. Just look at the server lists and realize that the most popped servers are PVP. Thats a pretty clear message to me at least: people want PVP, and more specifically, people want Star WARS. But in MMOs PVP should be in-character centered, it should be merged with the story and in the end, have some sort of meaning. But "meaning" doesnt mean items or e-peen growing, it means being integrated into the global story/setting/universe of the MMO. While I can understand that a lvl 15 Warzoning vs much higher levels is odd to say teh least, I do believe it is directly connected to the demand and server management, its all part of the same strategy. I have no doubts that Bioware will change the way Warzones and pairings are structured in a month time.
×
×
  • Create New...