Well now that's the problem isn't it...
we didn't CHOOSE, we were ALLOCATED.
how hard would it have been to apply some simple calculations based on server capacity
ie - each server can hold 10000 people, lets allocate 8000 people thus leaving room for new friends at launch.
I kept my mouth shut during pre-launch because the fat lady hadn't sung however we are now in the pay zone (yes i know 30 days free but you paid for that free time when you paid for the game)
this doesn't strike me as rocket science. I understand the desire of the company to keep efficiency high. high efficiency is probably great for the company...not so great for the customer...