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slickmatty

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  1. Hey guys, I'm looking for 3 others that might want to do the final missions for Seeker Droid & Macrobinoculars Heroic +4 (All the pieces & The alchemy of evil). I am on now or alternatively tomorrow Aussie East Coast time 1330hrs 25/02/2018 onwards (US West Coast 1930hrs 24/02/2018 onwards). My character is Xagelon, give me a whisper or send a mail and hopefully we can get it done. I have not done it for a while but I think one of them is easier/requires the trinity Tank/Heals/2 DPS (I am dps).
  2. I'll be up for that. Will be on this evening Aussie time, will message you n I'm on. My character name is He'llum.
  3. I have just recently started using battleping and I'm amazed at the difference it makes. I'm in Brisbane and used to get around 230ms + spikes, now I get a constant 175. I used to notice abilities not registering when I hit them but that doesn't seem to be a problem now. It's $5 a month but I play often enough that it's well worth it.
  4. So I just transferred back to Harbinger and noticed my command tokens had dropped from around 900 to 300. Does anyone know if this is intended? If I go back to Ebon Hawk will I have the full amount again? I get the feeling I won't run out of command tokens anyway as I play fairly casually but they would have been nice to gear some alts.
  5. I am currently leveling a character and like to do all the single player missions but dont like the outlevelling a planet either. I have found if you get the experience debuff (White Acute Module) from fleet that reduces xp gains down to the base level you gain levels at the perfect rate. I am near the end of Dromund Kaas and am level 14 and have been within 1 level of every mission level so far, generally 1 level below. Things that affect my xp are: 1 - Use the White Acute Module. You get it from a Gree vendor in the combat section on fleet. Even if there is no bonus xp event on it still reduces the xp gains from class missions (confirmed working today). Thus it is important to mail it to your character at level 1 as you have a lot of class missions on the first planet. Unfortunately if there is no bonus xp event the vendor disappears so you need to keep a copy of it in your legacy bank. 2 - Do not use any of the experience buffs 3 - Play guildless while leveling (Being in a guild gives up to 10% bonus xp) 4 - Do not pvp or do any flashpoints 5 - I am a subscriber which gives 25% bonus to xp but I see no way of avoiding this as I don't like the ftp restrictions. I do all the single player missions as I level. This includes the exploration missions. I do some bonus missions that pop up but not all. The alternative if you cant get the White Acute Module is to only do your class missions. While my way is an antisocial way of leveling it is still possible if it is your desire.
  6. I have recently moved to Ebon Hawk from Harbinger. EH does pop fairly well in prime time but nothing like the 24 hour Insta pops you get on Harbinger. Lowbies pvp doesn't pop too often but any level 70 FP or uprising shouldn't take more than 10 minutes or so. I haven't queued for MM FPs yet so can't comment there. As for operations you pretty much need a guild on this server (at least pub side, I've not spent much time on imp side yet). I don't think I've ever seen any pugs forming in fleet chat since I've been here. This I don't find a massive problem as so many pug runs on Harbinger are full of toxic people or ninjas. Not sure if my comparisons to Harbinger are of any use to you as I don't know what server you are moving from but I can highly recommend EH (it doesn't break once a week). The community here is fantastic, the chat is always friendly, people help out more and if you are wanting to raid you'll easily find a guild to fit your play style. However I will say that endgame will be pretty hard to get anywhere without a guild.
  7. These specs sound more than fine. The piece of hardware that makes the biggest difference to swtor is the hard drive. Get a SSD hard drive, it makes a world of difference in loading times.
  8. I think the OPs point is that the game told him to run to the port side of the ship, then instead of directing him to the port side of the ship it directed him starboard. A minor gripe which he did state.
  9. I haven't tried myself yet but remember reading somewhere in the patch notes that non storyline missions would not be viewable by default. Is there an option in our preferences somewhere that might make these solo missions viewable? That could be the issue. Bummer if they have taken them away.
  10. Aware this is an old post but does anyone know if a force armour can crit? If not I'm gathering this is a large part of the reason why power is preferred over crit for seers.
  11. Ok thanks, seems unanimous. I might have to work on my rotation, I seem to have HiB available at 4 stacks quite often.
  12. Is it worth the extra Grav Round to get 1 more charged barrier or is it more effective to use after 2 uses of GR (4 charged barrier). So HiB more often at 24% bonus or wait for the 5th charge? Just remembering the days of the sage when clipping telekinetic throw was advantageous and wondered if this was a commando secret I was unaware of.
  13. Oh and thirdly I can't remember off the top of my head but the ability to stockstrike>knockback and keep the root active would be another alternative if it doesn't already work that way.
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