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Erudash

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Everything posted by Erudash

  1. I've noticed the same thing, i have xalek in full columi gear but if i take any gear on or off i see no change in shield chance or absorb rating. His health goes down like a sack of bricks against 2 strong creatures which should not be happening. really hoping BW fixes this soon so i can have a real tank companion not a taunt i have to spam heal.
  2. yea thats cuz force bending has the effect for your next 1 ability....
  3. bump and added letters for bump qwerty
  4. bump, hope BW see's and possibly implements.
  5. only problem with making everything BOE, is that guilds who raid but don't need loot can just sell everything from raids on the Galactic Market. I don't really want raid gear to be buyable in the sense that you can just go to the GM and buy items.
  6. Would anyone else like the idea of being able to trade an item you received in a raid to another player for like 2 hours before it becomes permanently bound to you? My guild has had issues with Master loot not dropping data cubes and other loot, so we have been using need before greed. The only problem is when 2 pieces of loot are on your screen and you are trying to figure out who needs them, unaware that there's another piece you could use not on your screen for rolls. Aside from fixing the master loot, I believe this would be a fix that would help in raids and dungeons in case someone mis-clicks need or thinks its good for them and isn't (because they may be new). I have a feeling it would also reduce the amount of tickets about in game loot issues, that I'm sure devs or whoever deals with them would appreciate. Not a new idea, it has been used before but I don't see why it can't be used again. TLDR: Make drops in raids trade-able between the raid members for like 2 hours after they have been picked up.
  7. Anyone else notice how friggin terrible proton torpedo's are? half the time i can never actually get them to lock on to anything and fire, and the other half of the time it just makes my normal missiles not fire. I dont know why they cant just be bound to another key or just work properly. Anways rant done after failing space mission due to not being able to use normal missiles. and taking proton torpedo's off my ship.
  8. So i logged on today to find that my conversations are not seeming to start. I get the little icon for being in a conversation, and everything locks up like normal. But thats all that happens. The conversations never start, i also have the same problem with loading on occasion into my ship etc. I've tried relogging/exiting and restarting, which sometimes helps. But most of the time it doesn't so i go play a game of LoL and hope it works when i get back. Anyone else having this problem or know a fix?
  9. its possible thats i, but it just seems like a terrible use of it...either make it so you get put up onto that ledge right next to it or shto to one of the upper bridges...cuz just its so fail. Dont know whos idea it was, but its bad
  10. Does anyone else have a problem with how the jump pads work in huttball? I cannot be the only one who thinks they are absolutely horrible. I've jumped on it 4 times in a row (trying to see how many times it could be useless) before it sends me anywhere but the middle of the map, or better yet I don't get shot at and glitch and just fall to the ground... My idea...make it like they work it just about any other game, such as UT3 and make it so you can control what way you're going, it can't be that ahrd to do and then they are useful. Instead of trying to run all the way around and dieing b/c you ahve to go the long way.
  11. Has anyone besides myself or my friends noticed massively long load screen times on planets like hoth, corellia and voss? seriously *** is the deal. My computer isnt brand new or anything but my friends have SSD drives i7's and mad computers and the load teams are brutal for them too....
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